The Ring Side quest
- Region
- The Silts
- Missable
- Yes
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Now that Bakir has been dealt with, there's the matter of the ring that Farkas asked me to recover from the treasury.
- Type
- Side quest
- Starts
- The Silts
- Time cost
- 3 time units
- Time of day
- Day or night
- Reward
- Quick Fighter's Ring
- Steps
- 2 steps
The Ring Walkthrough
The Ring has 2 objectives, 0 of them optional. The game files place no marker on the individual steps, so the map below shows the region it takes place in.
How to start The Ring
- StartsBegins in The Silts.
- Time cost3 time units
- Time of dayDay or night
- Can be failedYes — it has a failure ending, so the coronation deadline can take it from you.
The Ring step by step

One marker covers an area to search rather than an exact spot.
- Speak with FarkasDay & Night
I found the ring, but the inscription upon it reeks of dark magic. Farkas owes me an explanation.
- Find someone who might know more about the ring2 time unitsDay & Night
This ring seems cursed. Perhaps someone versed in the arcane could tell me more about it...
The Ring rewards
On completion
- Quick Fighter's Ring ×1
- 75 XP
- Vrakhir's Endurance ×1
- The Bulwark ×1
Show the 6 endings — spoilers
Every way The Ring can end, in the game's own words. Read on only if you want it spoiled.
- Ending 1Failure
I left Farkas in the treasury to search for the ring on his own.
- Ending 2
Farkas lied. The ring was no heirloom – it bore no lineage, only magic. Still, a deal is a deal, so I gave it to him anyway.
- Ending 3
Farkas lied. The ring was no heirloom but something far more dangerous. I gave it to Anca to dispose of.
Rewards: Quick Fighter's Ring ×1, 75 XP
- Ending 4
Farkas lied. The ring was no heirloom but something far more dangerous. I gave it to the sanzhani Tsarina to dispose of.
Rewards: Vrakhir's Endurance ×1, 75 XP
- Ending 5
Farkas lied. The ring was no heirloom but something far more dangerous. I gave it to the Uriash Matron to dispose of.
Rewards: The Bulwark ×1, 75 XP
- Ending 6Failure
Before we were able to find the ring, I killed Farkas, ending our partnership prematurely.
The Ring is a Side quest in The Blood of Dawnwalker with 2 playable version(s). The Ring takes place around The Silts. The Ring has 2 objectives, 0 of them optional. The Ring has 6 possible endings.
Your Dawnwalker Guide, In-Game
The map, the quests, the skills and the 30-day clock in an overlay — look anything up without alt-tabbing out of Vale Sangora. Free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
The Ring FAQ
How do you complete The Ring?
The Ring runs to 2 objectives. It opens with "Speak with Farkas" and finishes with "Find someone who might know more about the ring". The full list, with map pins and time costs, is in the walkthrough above.
How long does The Ring take?
The Ring spends 3 time units off the story clock across its 2 objectives.
Should I do The Ring by day or by night?
The Ring can be started by day or by night and costs 3 time units of story time either way. Steps locked to one half of the day are badged in the walkthrough above.
How do I start The Ring?
The Ring begins around The Silts — start from the first objective in the walkthrough above.
What are the objectives of The Ring?
The Ring has 2 objectives: Speak with Farkas, Find someone who might know more about the ring. Optional and time-sensitive steps are marked in the objective list.
Where do the objectives of The Ring take place?
The Ring takes place in The Silts. The game files carry no marker for its individual objectives, so the map shows the region instead.
What are the rewards for The Ring?
Completing The Ring rewards Quick Fighter's Ring ×1, 75 XP, Vrakhir's Endurance ×1, The Bulwark ×1.
How many endings does The Ring have?
The Ring has 6 endings in the game files, 2 of them failures.
Is The Ring missable?
Missable: Yes. On the 30-day clock most quests can time out; the start block of the walkthrough above says whether this one has a failure ending.