Brand, League of Legends champion
Win Rate
0%
Pick Rate
0%
Ban Rate
7.3%

Brand How to Play: Tips & Power Spikes

MageSupport
Patch
26.20
Matches
893,080
Lane
Jungle
Tier
All Tiers
Last Updated
Oct 16, 2026 UTC
Methodology
Data Methodology

How to play Brand in Patch 26.20, built from ranked games: power spikes, the lane plan, how leads convert, and the habits that separate Brand wins from losses.

Max order
W > Q > E
First item
Scorchclaw Pup0.2 min
Gold vs lane at 15
−359
Win rate 1k gold behind
45.5%

Brand Power Spikes (Patch 26.20)

Jungle

When Brand Jungle gets stronger, in the order it happens in a typical ranked game: ability unlocks from the most common skill order, item spikes at the median minute players finish them, and the game length Brand wins most.

  1. Lv 3
    All three basic abilities at level 3
    Brand's full combo is online — the first point where trading all-in is realistic.
  2. Lv 6
    Ultimate rank 1 at level 6
    The biggest early spike: look for a kill or a roam as soon as Brand hits it.
  3. Lv 11
    Ultimate rank 2 at level 11
    Lower ultimate cooldown means more fights Brand can start or win.
  4. Lv 16
    Ultimate rank 3 at level 16
    Lower ultimate cooldown means more fights Brand can start or win.
  5. 0.2 min
    First item at 0.2 min
    Scorchclaw PupScorchclaw Pup is done — Brand's first real damage or durability spike.
  6. 12.1 min
    Two items at 12.1 min
    Scorchclaw PupLiandry's TormentScorchclaw Pup + Liandry's Torment: the window to group and take objectives.
  7. 19.2 min
    Three-item core at 19.2 min
    Scorchclaw PupLiandry's TormentRylai's Crystal ScepterScorchclaw Pup + Liandry's Torment + Rylai's Crystal Scepter completes Brand's core build.
  8. 35 min
    Strongest in games of about 35 minutes
    Brand wins 50.0% of games that end around this point.

Item timings are medians: half of players finish later. Fall behind in farm and every item spike moves back with it.

Brand Jungle Laning Plan

Brand recovers well from behind: a lost lane is not a lost game, so keep farming and wait for teamfights. On average Brand Jungle is 359 gold behind the lane opponent at 15 minutes and ahead in only 39% of games. Brand averages 0.15 solo kills by 15 minutes.

Brand win rate by gold at 15

  • Ahead60.3%
  • Behind43.5%
  • 1,000+ gold behind45.5%

Brand Mid and Late Game

What Brand does better or worse than other champions after laning, from this patch's ranked games — percentiles where 100 is the highest of every champion.

Play to these strengths

  • Brand out-wards most champions (percentile 83): keep owning vision around the next objective.
  • Brand is a main damage source (75/100): stay alive and in range for the whole fight rather than diving first.
  • Brand brings crowd control (percentile 71): start the fight or follow up on a teammate's engage.
  • Brand wins 4.6 points more in short games than long ones: group, take objectives and end before the enemy scales.

Mistakes to avoid

  • Brand mitigates little damage (7/100): one bad position ends the fight, so stay behind your frontline.

Playing Brand

  • You can deter enemies from standing near their minions by setting them ablaze, due to Conflagration.
  • You can use Brand's abilities in a variety of combinations to maximize his damage in different situations.
  • Pyroclasm bounces randomly between enemies, so try to cast it on a small group of enemies if you want to hit the same target multiple times.

Playing Against Brand

  • Brand must land an ability before his combo is able to get started. Dodging his Sear or Pillar of Flame will disrupt his rhythm.
  • Try to move away from allies when you see Pyroclasm being cast. The initial missile speed is slow, which should give your team time to react.
  • Brand's passive allows him to excel against teams that cluster together. Be sure to split up against him.
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How to Play Brand FAQ - Patch 26.20

When does Brand power spike?

Brand's spikes in a typical ranked game: All three basic abilities at level 3; Ultimate rank 1 at level 6; Ultimate rank 2 at level 11; Ultimate rank 3 at level 16; First item at 0.2 min.

Can Brand come back from behind?

Brand wins 44% of games when behind in gold at 15 minutes (over 115 games), against 60% when ahead — so a lost lane costs Brand games, but it is not decisive.

What is Brand's first item?

Most Brand players finish Scorchclaw Pup first, at a median of 0.2 minutes.

How do you play Brand Jungle?

From this patch's ranked data, Brand wins by playing to these strengths: control vision; survive and deal damage in teamfights; start fights with crowd control.