
Fizz Runes
Best Fizz runes for LoL Patch 26.1 - Electrocute from the Domination tree with Sorcery secondary (78.9% WR, 0.5% pick rate). Fizz's optimal primary runes are Electrocute, Sudden Impact, Grisly Mementos, Treasure Hunter. Secondary tree: Transcendence, Manaflow Band.


Nimble Fighter
Fizz can move through units and takes a flat amount of reduced damage from all sources


Urchin Strike
Fizz dashes through his target, dealing magic damage and applying on hit effects.
Cost:- 50
Cooldown:- 8/
- 8/
- 7/
- 7/
- 6
Range:- 550


Seastone Trident
Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time.
Cost:- 30/
- 40/
- 50/
- 60/
- 70
Cooldown:- 7/
- 6/
- 5/
- 4/
- 3
Range:- 600


Playful / Trickster
Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.
Cost:- 75/
- 80/
- 85/
- 90/
- 95
Cooldown:- 16/
- 14/
- 12/
- 10/
- 8
Range:- 400


Chum the Waters
Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All enemies hit are dealt magic damage and slowed.
Cost:- 100
Cooldown:- 120/
- 100/
- 80
Range:- 1300
- Assassin,
- Fighter
Fizz performs best with Electrocute as the keystone rune from the Domination tree. Fizz's optimal primary runes are Electrocute, Sudden Impact, Grisly Mementos, Treasure Hunter. Fizz's secondary rune tree is Sorcery with Transcendence, Manaflow Band. This rune setup achieves a 78.95% win rate (+29.4% win rate difference) with a 0.5% pick rate across 19 Fizz games.
Primary Tree
Domination
ElectrocuteHitting a champion with 3 separate attacks or abilities within 3s deals bonus
Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s
'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden ImpactDamaging basic attacks and abilities deal a bonus
Cooldown: 10s
Grisly MementosCollect 1 memento on champion
Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.
Treasure HunterGain an additional
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
TranscendenceGain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
This alternative Fizz rune build uses Electrocute as the keystone from the Domination tree. The primary runes are Electrocute, Taste of Blood, Grisly Mementos, Treasure Hunter. Fizz's secondary rune tree is Precision with Triumph, Coup de Grace. This setup achieves a 63.64% win rate (+14.1% win rate difference) with a 1.4% pick rate across 55 games.
Primary Tree
Domination
ElectrocuteHitting a champion with 3 separate attacks or abilities within 3s deals bonus
Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s
'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Taste of BloodHeal when you damage an enemy champion.
Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)
Cooldown: 20s
Grisly MementosCollect 1 memento on champion
Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.
Treasure HunterGain an additional
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
TriumphTakedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.
'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Coup de GraceDeal 8% more damage to champions who have less than 40% health.
Fizz Runes - Frequently Asked Questions
What are the best Fizz runes in patch 26.1?
The best Fizz runes in patch 26.1 use the Domination tree with Electrocute, Sudden Impact, Grisly Mementos, and Treasure Hunter, and the Sorcery tree with Transcendence and Manaflow Band. This rune setup achieves a 78.9% win rate with a 0.5% pick rate.
What is the win rate for Fizz's best rune page?
Fizz's best rune page has a 78.9% win rate in patch 26.1, which is +29.4% compared to Fizz's average win rate. This rune setup has a 0.5% pick rate among Fizz players.
What keystone should I use on Fizz?
Electrocute from the Domination tree is the best keystone rune for Fizz in patch 26.1. This keystone synergizes well with Fizz's kit and provides a 78.9% win rate.
What is Fizz's primary rune tree?
Fizz's primary rune tree is Domination. The optimal Domination runes for Fizz are Electrocute, Sudden Impact, Grisly Mementos, and Treasure Hunter, with Electrocute being the keystone of choice.
What is Fizz's secondary rune tree?
Fizz's best secondary rune tree is Sorcery. The recommended Sorcery runes are Transcendence and Manaflow Band, which complement Fizz's Domination primary tree.
What are alternative rune setups for Fizz?
An alternative Fizz rune setup uses Electrocute from the Domination tree. This alternate build may be preferred in certain matchups or playstyles. Check the alternative rune page above for full details including win rate and pick rate.
How popular are Fizz's runes?
Fizz's top rune page has a 0.5% pick rate in patch 26.1. This indicates that 0.5% of Fizz players use the Electrocute setup with Domination and Sorcery trees.





































