
- Win Rate
- 48.8%
- Pick Rate
- 5.5%
Taste of Blood Rune Effect & Numbers
- Patch
- 26.20
- Games with rune
- 54,576
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 19, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)
Cooldown: 20s
- Rune tree
- Domination · Row 1
- Cooldown
- 20s
- Win Rate
- 48.8%−0.3 vs row avg
- Pick Rate
- 5.5%
- Best champion
- Ahri · 52.1%
- Most played by
- Ahri
How Taste of Blood works
Domination · Row 1Taste of Blood heals you for 16–40 health (by level, +10% bonus AD, +5% AP) when you damage an enemy champion; 20s cooldown.
- Any damage to an enemy champion triggers it, so a single poke or auto in lane is enough to collect the heal every 20 seconds.
- The value is steady sustain rather than a big burst of healing, so it matters most in the first fifteen minutes.
- Good for lanes where you trade often and want to stay healthy without backing; skip it when you need raw damage from the slot.
Same row in Domination:
Cheap Shot
Sudden Impact
Taste of Blood numbers by level
Patch 26.20Base values of Taste of Blood at champion levels 1, 5, 9, 13 and 18. AP, AD and health scaling is listed in the last column.
| Value | Lv 1 | Lv 5 | Lv 9 | Lv 13 | Lv 18 | Scaling |
|---|---|---|---|---|---|---|
| Healing | 16 | 21.6 | 27.3 | 32.9 | 40 | +10% bonus AD, +5% AP |
| Cooldown | 20s | 20s | 20s | 20s | 20s | — |
Values between level 1 and level 18 are interpolated linearly from the tooltip's range.
Taste of Blood calculator
Set your level and stats to see exactly what Taste of Blood gives you.
Your champion
| Healing | 27.3 |
| Cooldown | 20s |
Level-scaled values are interpolated linearly between the level 1 and level 18 values.
Is Taste of Blood good in Patch 26.20?
Patch 26.20Taste of Blood is underperforming this patch at 48.8% over 54,576 games; most champions have a better option in the same row. That is 0.3 points below the average of its row (49.2%).
- Tier
- D
- Win Rate
- 48.8%vs row −0.3
- Pick Rate
- 5.5%
- Games with rune
- 54,576Large sample
Best lanes for Taste of Blood
All ranksTaste of Blood is played mostly in Mid (40% of games).
| Lane | Win Rate | Pick Rate | Share | Games |
|---|---|---|---|---|
| Mid | 50.4% | 10.9% | 40% | 21,781 |
| ADC | 48.4% | 9.6% | 35% | 19,118 |
| Top | 47.6% | 2.9% | 11% | 5,870 |
| Support | 47.2% | 2.9% | 11% | 5,857 |
| Jungle | 44.2% | 1.0% | 3% | 1,906 |
Best champions for Taste of Blood
All ranksAhri leads with a 52.1% win rate with Taste of Blood; 85 champions take it this patch.
Taste of Blood win rate by game length
Taste of Blood is strongest early: 49.4% in games of 25 minutes or less vs 48.8% after 35.
Runes paired with Taste of Blood
On the best rune pages that include Taste of Blood, Grisly Mementos shows up most (67% of pages).
Who takes Taste of Blood
Mage champions account for 50% of Taste of Blood games.
- Mage · 50%
- Marksman · 38%
- Fighter · 5%
- Assassin · 5%
- Support · 2%
- Tank · 0%
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Taste of Blood FAQ – Patch 26.20
What does Taste of Blood do in League of Legends?
Taste of Blood heals you for 16–40 health (by level, +10% bonus AD, +5% AP) when you damage an enemy champion; 20s cooldown. It is in the Domination tree (Row 1).
What are Taste of Blood's numbers and cooldown?
Taste of Blood: 16–40 healing. Cooldown: 20s.
Is Taste of Blood good in Patch 26.20?
Not this patch: a 48.83% win rate over 54,576 games in Patch 26.20 trails the usual alternatives. It is D tier on the rune tier list. That is 0.3 points below its row's average of 49.2%.
Which champions should take Taste of Blood?
By win rate with the rune: Ahri (Mid), Vex (Mid), Twisted Fate (Mid). Ahri leads at 52.1% over 7,525 games. Most played with it: Ahri (Mid), Tristana (ADC), Jhin (ADC). Mage champions make up 50% of its games.
Taste of Blood vs Sudden Impact: which is better?
On the same champions, Sudden Impact wins 1.6 points more often than Taste of Blood (across 47 champion-lane pairs). Across all games: Taste of Blood 48.8%, Sudden Impact 48.9%.
Is Taste of Blood better early or late?
Early: Taste of Blood wins 49.4% of games that end by 25 minutes but 48.8% of games past 35.