Kayn, League of Legends champion
Win Rate
50.0%
Pick Rate
6.2%
Ban Rate
10.7%

Kayn vs Fizz

Kayn B TierFighterAssassin
Patch
26.20
Games
8,154
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 12, 2026 UTC
Methodology
Data Methodology

Kayn vs Fizz is a decisive matchup in LoL patch 26.20. Fizz wins with a 58.1% win rate (+16.1%) over Kayn based on 31 games. Fizz holds the advantage in both the early and late game. Below you'll find the best Kayn build, runes, laning stats, and strategies for the Kayn vs Fizz matchup.

Kayn Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Kayn performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Kayn
Kayn
41.9%
VS
Fizz
58.1%
Fizz

Who wins Kayn vs Fizz?

Slight Fizz edgeLow confidence

Kayn wins 41.9% of these games. With this many games the true rate is most likely between 26.4% and 59.2% (95% range).

Expected
55.4%
From both champions' overall Jungle win rates
Matchup effect
−13.5 pts
Observed minus expected
Sample
31 games
Lane: Jungle
vs patch 26.19
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 10 – Oct 11

Key takeaways

  • Current data slightly favors Fizz, but the sample is too limited for a strong conclusion: Kayn wins 41.9% of 31 games (95% range 26.4–59.2%).
  • Both champions' overall Jungle win rates predict 55.4% for Kayn; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Kayn players pick Last Stand far more often against Fizz: 42.1% of their other Jungle games, 61.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Kayn and Fizz played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Kayn's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Kayn vs Fizz Laning Stats

KaynFizz

Only 29 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

1.1
CS / min
1.1
800
DMG / min
703
13,052
Gold / game
13,224
518
Heal / min
330
986
DMG Mitigated / min
549
0.6
CC / min
0.5

Kayn vs Fizz Win Rate by Game Length

Kayn's win rate against Fizz by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
5 games
Too few games
25–30 min
6 games
Too few games
30–35 min
12 games
Too few games
35+ min
5 games
Kayn vs Fizz95% rangeKayn usual (Jungle)

No game length stands out: Kayn's results against Fizz in short and long games are within the margin of error of each other.

Kayn vs Fizz Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Kayn Changes Against Fizz

Choices Kayn players make noticeably more or less often in this matchup than in their other Jungle games.

  • Last Stand
    Usually
    42.1%
    vs Fizz
    61.3%
    +19.2 pts
  • Voltaic Cyclosword
    Usually
    70.2%
    vs Fizz
    51.6%
    −18.6 pts
  • Scorchclaw PupHealth PotionStealth Ward
    Scorchclaw Pup + Health Potion + Stealth WardStarting items
    Usually
    16.3%
    vs Fizz
    32.3%
    +15.9 pts
  • Resolve
    ResolveSecondary tree
    Usually
    1.0%
    vs Fizz
    6.5%
    +5.4 pts
  • Gustwalker HatchlingStealth WardOracle Lens
    Gustwalker Hatchling + Stealth Ward + Oracle LensStarting items
    Usually
    under 0.5%
    vs Fizz
    3.2%
    +3.2 pts
  • Mosstomper SeedlingHealth PotionOracle Lens
    Mosstomper Seedling + Health Potion + Oracle LensStarting items
    Usually
    under 0.5%
    vs Fizz
    3.2%
    +3.2 pts

Best Kayn Build vs Fizz

Usual Kayn build (Jungle)

70.8% win rate · 89 games

Against Fizz

Not enough matchup-specific build data: only 2 of 19 Kayn games against Fizz carried a complete build, which is too few to recommend an item path from. Use Kayn's standard build instead.

  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Kayn Runes vs Fizz

Usual Kayn runes (Jungle)

Dark HarvestDark Harvest
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Sorcery
CelerityGathering Storm
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

62.6% win rate · 99 games

Against Fizz

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Kayn draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Kayn matchup data for League of Legends patch 26.20. The table below shows Kayn's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Kayn build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Kayn Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Kayn vs Fizz FAQ - Patch 26.20

Who wins Kayn vs Fizz?

Current data slightly favors Fizz, but the sample is too limited for a strong conclusion: Kayn wins 41.9% of 31 games (95% range 26.4–59.2%).

What is Kayn's win rate against Fizz?

Kayn wins 41.9% of 31 Jungle games against Fizz on patch 26.20 (95% range 26.4–59.2%). Based on both champions' overall Jungle win rates, 55.4% would be expected.

Does Kayn counter Fizz?

Not clearly. Kayn wins 41.9% of 31 games against Fizz, and the 95% range (26.4–59.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Kayn or Fizz?

There are not enough games with a 15-minute snapshot yet (29) to say who wins lane.

Does Kayn outscale Fizz?

There are too few games of each length to tell yet.

When is Fizz strongest against Kayn?

On current data there is no stage of the game where Fizz is ahead of Kayn beyond the margin of error.

What should Kayn build against Fizz?

There are not enough games for a matchup-specific core, so use Kayn's usual Jungle core: Voltaic Cyclosword, Axiom Arc, Lord Dominik's Regards. The biggest change against Fizz: Voltaic Cyclosword (70.2% usually, 51.6% here).

What runes should Kayn use against Fizz?

Use Kayn's usual Dark Harvest page (Domination + Sorcery); there are too few games for a matchup-specific page. The biggest change against Fizz: Last Stand (42.1% usually, 61.3% here).