
- Win Rate
- 47.6%
- Pick Rate
- 3.7%
- Ban Rate
- 5.0%
Lee Sin Skill Order, Abilities & Cooldowns
- Patch
- 26.19
- Games
- 7,427
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 10, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Lee Sin's abilities include Sonic Wave / Resonating Strike, Safeguard / Iron Will, Tempest / Cripple, Dragon's Rage, Flurry. Learn how to use Lee Sin's Passive, Q, W, E, and R abilities effectively in League of Legends patch 26.19.
- Max order
- Q > W > E
- Levels 1-3
- E > Q > W
- Ultimate at level
- 6 / 11 / 16
- Q cooldown
- 10/9/8/7/6s
- R cooldown
- 110/85/60s
Flurry
Lee Sin Skill Order (Patch 26.19)
6,670 gamesLee Sin Jungle maxes Q (Sonic Wave / Resonating Strike) → W (Safeguard / Iron Will) → E (Tempest / Cripple): 76% of players use this order and win 49% of 5,097 games. The usual first three levels are E → Q → W. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| Q > W > E Most played | 76.1% | 49.0% | 5,097 |
| Q > E > W | 22.6% | 43.9% | 1,512 |
| E > Q > W | 0.9% | 36.1% | 61 |
Lee Sin Support maxes Q (Sonic Wave / Resonating Strike) → W (Safeguard / Iron Will) → E (Tempest / Cripple): 67% of players use this order and win 43.4% of 99 games. The usual first three levels are Q → W → E. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| Q > W > E Most played | 66.9% | 43.4% | 99 |
| Q > E > W | 30.4% | 37.8% | 45 |
Lee Sin Mid maxes Q (Sonic Wave / Resonating Strike) → W (Safeguard / Iron Will) → E (Tempest / Cripple): 62% of players use this order and win 52.6% of 78 games. The usual first three levels are E → Q → W. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| Q > W > E Most played | 61.9% | 52.6% | 78 |
| Q > E > W | 34.9% | 54.5% | 44 |
Lee Sin Top maxes Q (Sonic Wave / Resonating Strike) → W (Safeguard / Iron Will) → E (Tempest / Cripple): 63% of players use this order and win 50% of 74 games. The usual first three levels are E → Q → W. Ultimate points go in at levels 6, 11, 16.
Skill order comes from the level-up timeline of every ranked game this patch. The level grid shows the most common path among players who used the top max order.
Lee Sin Passive: Flurry

After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.
Lee Sin Q: Sonic Wave / Resonating Strike
Cooldown 10/9/8/7/6s
Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.
Ranked up at levels 2, 4, 5, 7, 9 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 10s | 9s | 8s | 7s | 6s |
| Cost (Energy) | 50 | 50 | 50 | 50 | 50 |
| Range | 1,100 | 1,100 | 1,100 | 1,100 | 1,100 |
| Cooldown at 100 ability haste | 5s | 4.5s | 4s | 3.5s | 3s |
Lee Sin W: Safeguard / Iron Will
Cooldown 7s
Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will.
Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp.
Ranked up at levels 3, 8, 10, 12, 13 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 7s | 7s | 7s | 7s | 7s |
| Cost (Energy) | 50 | 50 | 50 | 50 | 50 |
| Range | 700 | 700 | 700 | 700 | 700 |
| Cooldown at 100 ability haste | 3.5s | 3.5s | 3.5s | 3.5s | 3.5s |
Lee Sin E: Tempest / Cripple
Cooldown 8s
Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple.
Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.
Ranked up at levels 1, 14, 15, 17, 18 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 8s | 8s | 8s | 8s | 8s |
| Cost (Energy) | 50 | 50 | 50 | 50 | 50 |
| Range | 450 | 450 | 450 | 450 | 450 |
| Cooldown at 100 ability haste | 4s | 4s | 4s | 4s | 4s |
Lee Sin R: Dragon's Rage
Cooldown 110/85/60s
Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.
Ranked up at levels 6, 11, 16 in the usual skill order.
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Cooldown | 110s | 85s | 60s |
| Cost (Energy) | No cost | ||
| Range | 375 | 375 | 375 |
| Cooldown at 100 ability haste | 55s | 42.5s | 30s |
Lee Sin Cooldowns with Ability Haste
Ability haste lowers every cooldown by the same rule: cooldown × 100 / (100 + haste). 50 haste cuts cooldowns by a third and 100 haste halves them. Here are Lee Sin's max-rank cooldowns at common haste values — drag the slider to try your own build.
| Ability (max rank) | 0 haste | 50 haste | 100 haste |
|---|---|---|---|
| Q · Sonic Wave / Resonating Strike | 6s | 4s | 3s |
| W · Safeguard / Iron Will | 7s | 4.7s | 3.5s |
| E · Tempest / Cripple | 8s | 5.3s | 4s |
| R · Dragon's Rage | 60s | 40s | 30s |
Ability haste cooldown calculator
| Ability (max rank) | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
|---|---|---|---|---|---|
| 10s | 9s | 8s | 7s | 6s | |
| 7s | 7s | 7s | 7s | 7s | |
| 8s | 8s | 8s | 8s | 8s | |
| 110s | 85s | 60s |
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Lee Sin Abilities FAQ - Patch 26.19
What should I max first on Lee Sin?
Most Lee Sin Jungle players max Q (Sonic Wave / Resonating Strike), W (Safeguard / Iron Will), E (Tempest / Cripple) in that order — 76% of ranked games this patch, with a 49% win rate.
What is Lee Sin's ultimate cooldown?
Lee Sin's ultimate, Dragon's Rage, has a 110 / 85 / 60 second cooldown at ranks 1, 2 and 3. With 100 ability haste the max-rank cooldown drops to 30 seconds.
When should I level Lee Sin's ultimate?
At levels 6, 11, 16, as soon as each rank unlocks — that is what the most common Lee Sin skill order does.
What does Lee Sin's passive do?
Lee Sin's passive is Flurry. After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.
How much does ability haste lower Lee Sin's cooldowns?
At 100 ability haste every cooldown is halved: Lee Sin's Sonic Wave / Resonating Strike goes from 6 to 3 seconds and Dragon's Rage from 60 to 30 seconds at max rank.