
- Win Rate
- 50.0%
- Pick Rate
- 1.4%
- Ban Rate
- 1.6%
Poppy Skill Order, Abilities & Cooldowns
- Patch
- 26.19
- Games
- 1,265
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 5, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Poppy's abilities include Hammer Shock, Steadfast Presence, Heroic Charge, Keeper's Verdict, Iron Ambassador. Learn how to use Poppy's Passive, Q, W, E, and R abilities effectively in League of Legends patch 26.19.
- Max order
- Q > E > W
- Levels 1-3
- E > Q > W
- Ultimate at level
- 6 / 11 / 16
- Q cooldown
- 8/7/6/5/4s
- R cooldown
- 140/120/100s
Iron Ambassador
Poppy Skill Order (Patch 26.19)
1,367 gamesPoppy Support maxes Q (Hammer Shock) → E (Heroic Charge) → W (Steadfast Presence): 88% of players use this order and win 50.2% of 1,234 games. The usual first three levels are E → Q → W. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| Q > E > W Most played | 88.1% | 50.2% | 1,234 |
| Q > W > E | 5.4% | 47.4% | 76 |
| E > Q > W | 4.1% | 57.9% | 57 |
Poppy Top maxes Q (Hammer Shock) → E (Heroic Charge) → W (Steadfast Presence): 92% of players use this order and win 48.1% of 757 games. The usual first three levels are Q → E → W. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| Q > E > W Most played | 92.1% | 48.1% | 757 |
| Q > W > E | 7.4% | 55.7% | 61 |
Poppy Jungle maxes Q (Hammer Shock) → E (Heroic Charge) → W (Steadfast Presence): 94% of players use this order and win 51.3% of 439 games. The usual first three levels are Q → E → W. Ultimate points go in at levels 6, 11, 16.
Skill order comes from the level-up timeline of every ranked game this patch. The level grid shows the most common path among players who used the top max order.
Poppy Passive: Iron Ambassador

Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.
Poppy Q: Hammer Shock
Cooldown 8/7/6/5/4s
Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
Ranked up at levels 2, 4, 5, 7, 9 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 8s | 7s | 6s | 5s | 4s |
| Cost (Mana) | 35 | 40 | 45 | 50 | 55 |
| Range | 430 | 430 | 430 | 430 | 430 |
| Cooldown at 100 ability haste | 4s | 3.5s | 3s | 2.5s | 2s |
Poppy W: Steadfast Presence
Cooldown 20/18/16/14/12s
Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
Ranked up at levels 3, 14, 15, 17, 18 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 20s | 18s | 16s | 14s | 12s |
| Cost (Mana) | 50 | 50 | 50 | 50 | 50 |
| Range | 400 | 400 | 400 | 400 | 400 |
| Cooldown at 100 ability haste | 10s | 9s | 8s | 7s | 6s |
Poppy E: Heroic Charge
Cooldown 14/13/12/11/10s
Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
Ranked up at levels 1, 8, 10, 12, 13 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 14s | 13s | 12s | 11s | 10s |
| Cost (Mana) | 70 | 70 | 70 | 70 | 70 |
| Range | 475 | 475 | 475 | 475 | 475 |
| Cooldown at 100 ability haste | 7s | 6.5s | 6s | 5.5s | 5s |
Poppy R: Keeper's Verdict
Cooldown 140/120/100s
Poppy channels a hammer strike that knocks enemies very far away.
Ranked up at levels 6, 11, 16 in the usual skill order.
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Cooldown | 140s | 120s | 100s |
| Cost (Mana) | 100 | 100 | 100 |
| Range | 500 | 500 | 500 |
| Cooldown at 100 ability haste | 70s | 60s | 50s |
Poppy Cooldowns with Ability Haste
Ability haste lowers every cooldown by the same rule: cooldown × 100 / (100 + haste). 50 haste cuts cooldowns by a third and 100 haste halves them. Here are Poppy's max-rank cooldowns at common haste values — drag the slider to try your own build.
| Ability (max rank) | 0 haste | 50 haste | 100 haste |
|---|---|---|---|
| Q · Hammer Shock | 4s | 2.7s | 2s |
| W · Steadfast Presence | 12s | 8s | 6s |
| E · Heroic Charge | 10s | 6.7s | 5s |
| R · Keeper's Verdict | 100s | 66.7s | 50s |
Ability haste cooldown calculator
| Ability (max rank) | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
|---|---|---|---|---|---|
| 8s | 7s | 6s | 5s | 4s | |
| 20s | 18s | 16s | 14s | 12s | |
| 14s | 13s | 12s | 11s | 10s | |
| 140s | 120s | 100s |
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Poppy Abilities FAQ - Patch 26.19
What should I max first on Poppy?
Most Poppy Support players max Q (Hammer Shock), E (Heroic Charge), W (Steadfast Presence) in that order — 88% of ranked games this patch, with a 50.2% win rate.
What is Poppy's ultimate cooldown?
Poppy's ultimate, Keeper's Verdict, has a 140 / 120 / 100 second cooldown at ranks 1, 2 and 3. With 100 ability haste the max-rank cooldown drops to 50 seconds.
When should I level Poppy's ultimate?
At levels 6, 11, 16, as soon as each rank unlocks — that is what the most common Poppy skill order does.
What does Poppy's passive do?
Poppy's passive is Iron Ambassador. Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.
How much does ability haste lower Poppy's cooldowns?
At 100 ability haste every cooldown is halved: Poppy's Hammer Shock goes from 4 to 2 seconds and Keeper's Verdict from 100 to 50 seconds at max rank.