
- Win Rate
- 51.4%
- Pick Rate
- 5.3%
- Ban Rate
- 17.2%
Teemo Skill Order, Abilities & Cooldowns
- Patch
- 26.20
- Games
- 6,929
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 12, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Teemo's abilities include Blinding Dart, Move Quick, Toxic Shot, Noxious Trap, Guerrilla Warfare. Learn how to use Teemo's Passive, Q, W, E, and R abilities effectively in League of Legends patch 26.20.
- Max order
- E > Q > W
- Levels 1-3
- E > Q > W
- Ultimate at level
- 6 / 11 / 16
- Q cooldown
- 7/7/7/7/7s
Guerrilla Warfare
Teemo Skill Order (Patch 26.20)
4,862 gamesTeemo Top maxes E (Toxic Shot) → Q (Blinding Dart) → W (Move Quick): 79% of players use this order and win 51.2% of 3,878 games. The usual first three levels are E → Q → W. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| E > Q > W Most played | 79% | 51.2% | 3,878 |
| E > W > Q | 13.5% | 53.2% | 664 |
| Q > E > W | 6.5% | 50.9% | 320 |
Teemo Jungle maxes E (Toxic Shot) → Q (Blinding Dart) → W (Move Quick): 79% of players use this order and win 50.8% of 514 games. The usual first three levels are E → Q → E. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| E > Q > W Most played | 79% | 50.8% | 514 |
| E > W > Q | 15.8% | 47.6% | 103 |
Teemo Support maxes E (Toxic Shot) → Q (Blinding Dart) → W (Move Quick): 52% of players use this order and win 57.8% of 320 games. The usual first three levels are E → Q → W. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| E > Q > W Most played | 51.9% | 57.8% | 320 |
| Q > E > W | 33.7% | 46.2% | 208 |
| E > W > Q | 7.8% | 43.8% | 48 |
Teemo Mid maxes E (Toxic Shot) → Q (Blinding Dart) → W (Move Quick): 77% of players use this order and win 51% of 249 games. The usual first three levels are E → Q → W. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| E > Q > W Most played | 76.9% | 51.0% | 249 |
| E > W > Q | 13.9% | 48.9% | 45 |
Teemo Bot maxes E (Toxic Shot) → Q (Blinding Dart) → W (Move Quick): 75% of players use this order and win 51.4% of 142 games. The usual first three levels are E → Q → W. Ultimate points go in at levels 6, 11, 16.
Skill order comes from the level-up timeline of every ranked game this patch. The level grid shows the most common path among players who used the top max order.
Teemo Passive: Guerrilla Warfare

If Teemo stands still and takes no actions for a short duration, he becomes Invisible indefinitely. If he's in brush, Teemo can enter and maintain his Invisibility while moving. After leaving Invisibility, Teemo gains the Element of Surprise, increasing his Attack Speed for a few seconds.
Teemo Q: Blinding Dart
Cooldown 7s
Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration.
Ranked up at levels 2, 8, 10, 12, 13 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 7s | 7s | 7s | 7s | 7s |
| Cost (Mana) | 70 | 75 | 80 | 85 | 90 |
| Range | 680 | 680 | 680 | 680 | 680 |
| Cooldown at 100 ability haste | 3.5s | 3.5s | 3.5s | 3.5s | 3.5s |
Teemo W: Move Quick
Cooldown 14s
Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time.
Ranked up at levels 3, 14, 15, 17, 18 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 14s | 14s | 14s | 14s | 14s |
| Cost (Mana) | 40 | 40 | 40 | 40 | 40 |
| Range | 20 | 20 | 20 | 20 | 20 |
| Cooldown at 100 ability haste | 7s | 7s | 7s | 7s | 7s |
Teemo E: Toxic Shot

Each of Teemo's attacks will poison the target %i:OnHit% On-Hit, dealing damage on impact and each second after for 4 seconds.
Ranked up at levels 1, 4, 5, 7, 9 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cost (Mana) | No cost | ||||
| Range | 680 | 680 | 680 | 680 | 680 |
Teemo R: Noxious Trap

Teemo throws an explosive poisonous trap using one of the mushrooms stored in his pack. If an enemy steps on the trap, it will release a poisonous cloud, slowing enemies and damaging them over time. If Teemo throws a mushroom onto another mushroom it will bounce, gaining additional range.
Ranked up at levels 6, 11, 16 in the usual skill order.
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Cost (Mana) | 75 | 55 | 35 |
| Range | 600 | 750 | 900 |
Teemo Cooldowns with Ability Haste
Ability haste lowers every cooldown by the same rule: cooldown × 100 / (100 + haste). 50 haste cuts cooldowns by a third and 100 haste halves them. Here are Teemo's max-rank cooldowns at common haste values — drag the slider to try your own build.
| Ability (max rank) | 0 haste | 50 haste | 100 haste |
|---|---|---|---|
| Q · Blinding Dart | 7s | 4.7s | 3.5s |
| W · Move Quick | 14s | 9.3s | 7s |
Ability haste cooldown calculator
| Ability (max rank) | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
|---|---|---|---|---|---|
| 7s | 7s | 7s | 7s | 7s | |
| 14s | 14s | 14s | 14s | 14s |
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Teemo Abilities FAQ - Patch 26.20
What should I max first on Teemo?
Most Teemo Top players max E (Toxic Shot), Q (Blinding Dart), W (Move Quick) in that order — 79% of ranked games this patch, with a 51.2% win rate.
When should I level Teemo's ultimate?
At levels 6, 11, 16, as soon as each rank unlocks — that is what the most common Teemo skill order does.
What does Teemo's passive do?
Teemo's passive is Guerrilla Warfare. If Teemo stands still and takes no actions for a short duration, he becomes Invisible indefinitely. If he's in brush, Teemo can enter and maintain his Invisibility while moving. After leaving Invisibility, Teemo gains the Element of Surprise, increasing his Attack Speed for a few seconds.
How much does ability haste lower Teemo's cooldowns?
At 100 ability haste every cooldown is halved: Teemo's Blinding Dart goes from 7 to 3.5 seconds and Noxious Trap from — to — seconds at max rank.