Vex, League of Legends champion
Win Rate
51.5%
Pick Rate
2.0%
Ban Rate
5.3%

Vex vs Fizz

Vex A TierMage
Patch
26.20
Games
2,689
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 14, 2026 UTC
Methodology
Data Methodology

Vex vs Fizz is a decisive matchup in LoL patch 26.20. Fizz wins with a 60.0% win rate (+20.0%) over Vex based on 85 games. Fizz holds the advantage in both the early and late game. Below you'll find the best Vex build, runes, laning stats, and strategies for the Vex vs Fizz matchup.

Vex Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Vex performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Vex
Vex
37.7%
VS
Fizz
62.3%
Fizz

Who wins Vex vs Fizz?

Fizz favoredLow confidence

Vex wins 37.7% of these games. With this many games the true rate is most likely between 27.7% and 48.8% (95% range).

Expected
49.0%
From both champions' overall Mid win rates
Matchup effect
−11.3 pts
Observed minus expected
Sample
77 games
Lane: Mid
vs patch 26.19
−17.2 pts
A real change since last patch

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 10 – Oct 11

Key takeaways

  • Fizz is favored in this matchup: Vex wins 37.7% of 77 games, and the whole 95% range (27.7–48.8%) is on the same side of 50%.
  • That is 11.3 points worse for Vex than both champions' overall Mid win rates predict (49.0%), so the matchup itself works against this pick.
  • Fizz usually wins the lane: 421 gold ahead of Vex at 15 minutes on average (74 games with a 15-minute snapshot).
  • Vex players pick Stormsurge much less often against Fizz: 35.0% of their other Mid games, 23.4% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Vex and Fizz played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Vex's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Vex vs Fizz Laning Stats

VexFizz

At 15 minutes

Gold difference
−421
Fizz ahead
95% range −781 to −62
XP difference
+25
Within the margin of error
95% range −304 to +353
CS difference
+5.3
Within the margin of error
95% range −0.9 to +11.5
3.05
Kills before 15 min
4.19
3.53
Deaths before 15 min
2.86
1.13
Solo kills before 15 min
1.38
19.5%
First blood
6.5%

Whole-game averages

5.8
CS / min
5.6
897
DMG / min
843
10,947
Gold / game
12,421
86
Heal / min
121
508
DMG Mitigated / min
426
1.0
CC / min
0.4

Vex vs Fizz Win Rate by Game Length

Vex's win rate against Fizz by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
11 games
Too few games
20–25 min
15 games
Too few games
25–30 min
15 games
Too few games
30–35 min
15 games
Too few games
35+ min
21 games
Vex vs Fizz95% rangeVex usual (Mid)

No game length stands out: Vex's results against Fizz in short and long games are within the margin of error of each other.

Vex vs Fizz Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)FizzVex gold at 15: −421
  2. First itemEvenVex: 10.8 min · Fizz: 11.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Vex Changes Against Fizz

Choices Vex players make noticeably more or less often in this matchup than in their other Mid games.

Best Vex Build vs Fizz

Usual Vex build (Mid)

77.6% win rate · 58 games

Against Fizz

Not enough matchup-specific build data: only 15 of 36 Vex games against Fizz carried a complete build, which is too few to recommend an item path from. Use Vex's standard build instead.

  • Vex usually completes Luden's Echo first, at 10.8 min (median of 66 games).
  • Fizz usually completes Lich Bane first, at 11.2 min (median of 44 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Vex Runes vs Fizz

Usual Vex runes (Mid)

ElectrocuteElectrocute
Domination
Taste of BloodGrisly MementosUltimate Hunter
Sorcery
Manaflow BandTranscendence
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

51.6% win rate · 1,393 games

Against Fizz

ElectrocuteElectrocute
Domination
Taste of BloodGrisly MementosUltimate Hunter
Sorcery
Manaflow BandTranscendence
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

30.6% win rate · 49 games

MetaBot Desktop

Plan your Vex draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Vex matchup data for League of Legends patch 26.20. The table below shows Vex's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Vex build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Vex Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Vex vs Fizz FAQ - Patch 26.20

Who wins Vex vs Fizz?

Fizz is favored in this matchup: Vex wins 37.7% of 77 games, and the whole 95% range (27.7–48.8%) is on the same side of 50%.

What is Vex's win rate against Fizz?

Vex wins 37.7% of 77 Mid games against Fizz on patch 26.20 (95% range 27.7–48.8%). Based on both champions' overall Mid win rates, 49.0% would be expected.

Does Vex counter Fizz?

No — it is the other way around: Vex wins only 37.7% of 77 games against Fizz, and the whole 95% range is below 50%.

Who wins lane, Vex or Fizz?

Fizz usually wins the lane: 421 gold ahead of Vex at 15 minutes on average (74 games with a 15-minute snapshot).

Does Vex outscale Fizz?

There are too few games of each length to tell yet.

When is Fizz strongest against Vex?

Fizz is measurably ahead in: Lane (15 min).

What should Vex build against Fizz?

There are not enough games for a matchup-specific core, so use Vex's usual Mid core: Luden's Echo, Stormsurge, Rabadon's Deathcap. The biggest change against Fizz: Stormsurge (35.0% usually, 23.4% here).

What runes should Vex use against Fizz?

Electrocute with Domination and Sorcery — 30.6% over 49 games against Fizz. The biggest change against Fizz: Grisly Mementos (88.8% usually, 97.4% here).