
XerathSkill Order, Abilities & Cooldowns
Xerath's abilities include Arcanopulse, Eye of Destruction, Shocking Orb, Rite of the Arcane, Mana Surge. Learn how to use Xerath's Passive, Q, W, E, and R abilities effectively in League of Legends patch 26.19.
- Max order
- Q > W > E
- Levels 1-3
- Q > W > E
- Ultimate at level
- 6 / 11 / 16
- Q cooldown
- 9/8/7/6/5s
- R cooldown
- 130/115/100s
Mana Surge
Xerath Skill Order (Patch 26.19)
3,144 gamesXerath Mid maxes Q (Arcanopulse) → W (Eye of Destruction) → E (Shocking Orb): 96% of players use this order and win 50.8% of 3,025 games. The usual first three levels are Q → W → E. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| Q > W > E Most played | 96% | 50.8% | 3,025 |
| Q > E > W | 2.3% | 45.1% | 71 |
| W > Q > E | 1.5% | 56.3% | 48 |
Xerath Support maxes Q (Arcanopulse) → W (Eye of Destruction) → E (Shocking Orb): 91% of players use this order and win 50.8% of 2,269 games. The usual first three levels are W → Q → E. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| Q > W > E Most played | 90.9% | 50.8% | 2,269 |
| Q > E > W | 4.3% | 44.4% | 108 |
| W > Q > E | 3.7% | 37.0% | 92 |
Xerath Bot maxes Q (Arcanopulse) → W (Eye of Destruction) → E (Shocking Orb): 97% of players use this order and win 51.9% of 520 games. The usual first three levels are Q → W → E. Ultimate points go in at levels 6, 11, 16.
Skill order comes from the level-up timeline of every ranked game this patch. The level grid shows the most common path among players who used the top max order.
Xerath Passive: Mana Surge

Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.
Xerath Q: Arcanopulse
Cooldown 9/8/7/6/5s
Fires a long-range beam of energy, dealing magic damage to all targets hit.
Ranked up at levels 1, 4, 5, 7, 9 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 9s | 8s | 7s | 6s | 5s |
| Cost (Mana) | 80 | 90 | 100 | 110 | 120 |
| Range | 750 | 750 | 750 | 750 | 750 |
| Cooldown at 100 ability haste | 4.5s | 4s | 3.5s | 3s | 2.5s |
Xerath W: Eye of Destruction
Cooldown 14/13/12/11/10s
Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.
Ranked up at levels 2, 8, 10, 12, 13 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 14s | 13s | 12s | 11s | 10s |
| Cost (Mana) | 80 | 90 | 100 | 110 | 120 |
| Range | 1,000 | 1,000 | 1,000 | 1,000 | 1,000 |
| Cooldown at 100 ability haste | 7s | 6.5s | 6s | 5.5s | 5s |
Xerath E: Shocking Orb
Cooldown 13/13/12/12/11s
Deals magic damage to an enemy and stuns them.
Ranked up at levels 3, 14, 15, 17, 18 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 13s | 13s | 12s | 12s | 11s |
| Cost (Mana) | 60 | 65 | 70 | 75 | 80 |
| Range | 1,050 | 1,050 | 1,050 | 1,050 | 1,050 |
| Cooldown at 100 ability haste | 6.5s | 6.5s | 6s | 6s | 5.5s |
Xerath R: Rite of the Arcane
Cooldown 130/115/100s
Xerath immobilizes himself and gains numerous long-range barrages.
Ranked up at levels 6, 11, 16 in the usual skill order.
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Cooldown | 130s | 115s | 100s |
| Cost (Mana) | 100 | 100 | 100 |
| Range | 5,000 | 5,000 | 5,000 |
| Cooldown at 100 ability haste | 65s | 57.5s | 50s |
Xerath Cooldowns with Ability Haste
Ability haste lowers every cooldown by the same rule: cooldown × 100 / (100 + haste). 50 haste cuts cooldowns by a third and 100 haste halves them. Here are Xerath's max-rank cooldowns at common haste values — drag the slider to try your own build.
| Ability (max rank) | 0 haste | 50 haste | 100 haste |
|---|---|---|---|
| Q · Arcanopulse | 5s | 3.3s | 2.5s |
| W · Eye of Destruction | 10s | 6.7s | 5s |
| E · Shocking Orb | 11s | 7.3s | 5.5s |
| R · Rite of the Arcane | 100s | 66.7s | 50s |
Ability haste cooldown calculator
| Ability (max rank) | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
|---|---|---|---|---|---|
| 9s | 8s | 7s | 6s | 5s | |
| 14s | 13s | 12s | 11s | 10s | |
| 13s | 13s | 12s | 12s | 11s | |
| 130s | 115s | 100s |
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Xerath Abilities FAQ - Patch 26.19
What should I max first on Xerath?
Most Xerath Mid players max Q (Arcanopulse), W (Eye of Destruction), E (Shocking Orb) in that order — 96% of ranked games this patch, with a 50.8% win rate.
What is Xerath's ultimate cooldown?
Xerath's ultimate, Rite of the Arcane, has a 130 / 115 / 100 second cooldown at ranks 1, 2 and 3. With 100 ability haste the max-rank cooldown drops to 50 seconds.
When should I level Xerath's ultimate?
At levels 6, 11, 16, as soon as each rank unlocks — that is what the most common Xerath skill order does.
What does Xerath's passive do?
Xerath's passive is Mana Surge. Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.
How much does ability haste lower Xerath's cooldowns?
At 100 ability haste every cooldown is halved: Xerath's Arcanopulse goes from 5 to 2.5 seconds and Rite of the Arcane from 100 to 50 seconds at max rank.