
- Win Rate
- 50.3%
- Pick Rate
- 8.5%
- Ban Rate
- 25.5%
Yasuo Skill Order, Abilities & Cooldowns
- Patch
- 26.19
- Games
- 16,968
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 8, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Yasuo's abilities include Steel Tempest, Wind Wall, Sweeping Blade, Last Breath, Way of the Wanderer. Learn how to use Yasuo's Passive, Q, W, E, and R abilities effectively in League of Legends patch 26.19.
- Max order
- Q > E > W
- Levels 1-3
- Q > E > W
- Ultimate at level
- 6 / 11 / 16
- Q cooldown
- 4/4/4/4/4s
- R cooldown
- 70/50/30s
Way of the Wanderer
Yasuo Skill Order (Patch 26.19)
10,702 gamesYasuo Mid maxes Q (Steel Tempest) → E (Sweeping Blade) → W (Wind Wall): 96% of players use this order and win 50.4% of 10,316 games. The usual first three levels are Q → E → W. Ultimate points go in at levels 6, 11, 16. E > Q > W wins more often (59.3% over 226 games) — worth trying when that matchup calls for it.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| Q > E > W Most played | 96.3% | 50.4% | 10,316 |
| E > Q > W | 2.1% | 59.3% | 226 |
| Q > W > E | 1.5% | 46.3% | 160 |
Yasuo Top maxes Q (Steel Tempest) → E (Sweeping Blade) → W (Wind Wall): 97% of players use this order and win 49% of 2,836 games. The usual first three levels are Q → E → W. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| Q > E > W Most played | 97% | 49.0% | 2,836 |
| E > Q > W | 2% | 59.3% | 59 |
Yasuo Bot maxes Q (Steel Tempest) → E (Sweeping Blade) → W (Wind Wall): 96% of players use this order and win 51.3% of 2,352 games. The usual first three levels are Q → E → W. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| Q > E > W Most played | 96.1% | 51.3% | 2,352 |
| Q > W > E | 2.6% | 50.8% | 63 |
Yasuo Support maxes Q (Steel Tempest) → E (Sweeping Blade) → W (Wind Wall): 86% of players use this order and win 38.2% of 55 games. The usual first three levels are Q → E → W. Ultimate points go in at levels 6, 11, 16.
Yasuo Jungle maxes Q (Steel Tempest) → E (Sweeping Blade) → W (Wind Wall): 92% of players use this order and win 37% of 54 games.
Skill order comes from the level-up timeline of every ranked game this patch. The level grid shows the most common path among players who used the top max order.
Yasuo Passive: Way of the Wanderer

Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.
Yasuo Q: Steel Tempest
Cooldown 4s
Thrusts forward, damaging all enemies in a line.
On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne.
Steel Tempest is treated as a basic attack and scales with all the same things.
Ranked up at levels 1, 4, 5, 7, 9 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 4s | 4s | 4s | 4s | 4s |
| Cost | No cost | ||||
| Range | 475 | 475 | 475 | 475 | 475 |
| Cooldown at 100 ability haste | 2s | 2s | 2s | 2s | 2s |
Yasuo W: Wind Wall
Cooldown 25/23/21/19/17s
Creates a moving wall that blocks all enemy projectiles for 4 seconds.
Ranked up at levels 3, 14, 15, 17, 18 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 25s | 23s | 21s | 19s | 17s |
| Cost | No cost | ||||
| Range | 400 | 400 | 400 | 400 | 400 |
| Cooldown at 100 ability haste | 12.5s | 11.5s | 10.5s | 9.5s | 8.5s |
Yasuo E: Sweeping Blade
Cooldown 1/0/0/0/0s
Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount.
Cannot be re-cast on the same enemy for a few seconds.
If Steel Tempest is cast while dashing, it will strike as a circle.
Ranked up at levels 2, 8, 10, 12, 13 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 1s | 0s | 0s | 0s | 0s |
| Cost | No cost | ||||
| Range | 475 | 475 | 475 | 475 | 475 |
Yasuo R: Last Breath
Cooldown 70/50/30s
Blinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm.
For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.
Ranked up at levels 6, 11, 16 in the usual skill order.
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Cooldown | 70s | 50s | 30s |
| Cost | No cost | ||
| Range | 1,400 | 1,400 | 1,400 |
| Cooldown at 100 ability haste | 35s | 25s | 15s |
Yasuo Cooldowns with Ability Haste
Ability haste lowers every cooldown by the same rule: cooldown × 100 / (100 + haste). 50 haste cuts cooldowns by a third and 100 haste halves them. Here are Yasuo's max-rank cooldowns at common haste values — drag the slider to try your own build.
| Ability (max rank) | 0 haste | 50 haste | 100 haste |
|---|---|---|---|
| Q · Steel Tempest | 4s | 2.7s | 2s |
| W · Wind Wall | 17s | 11.3s | 8.5s |
| R · Last Breath | 30s | 20s | 15s |
Ability haste cooldown calculator
| Ability (max rank) | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
|---|---|---|---|---|---|
| 4s | 4s | 4s | 4s | 4s | |
| 25s | 23s | 21s | 19s | 17s | |
| 1s | 0s | 0s | 0s | 0s | |
| 70s | 50s | 30s |
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Yasuo Abilities FAQ - Patch 26.19
What should I max first on Yasuo?
Most Yasuo Mid players max Q (Steel Tempest), E (Sweeping Blade), W (Wind Wall) in that order — 96% of ranked games this patch, with a 50.4% win rate.
What is Yasuo's ultimate cooldown?
Yasuo's ultimate, Last Breath, has a 70 / 50 / 30 second cooldown at ranks 1, 2 and 3. With 100 ability haste the max-rank cooldown drops to 15 seconds.
When should I level Yasuo's ultimate?
At levels 6, 11, 16, as soon as each rank unlocks — that is what the most common Yasuo skill order does.
What does Yasuo's passive do?
Yasuo's passive is Way of the Wanderer. Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.
How much does ability haste lower Yasuo's cooldowns?
At 100 ability haste every cooldown is halved: Yasuo's Steel Tempest goes from 4 to 2 seconds and Last Breath from 30 to 15 seconds at max rank.