
- Win Rate
- 47.2%
- Pick Rate
- 2.1%
- Ban Rate
- 2.8%
Yuumi Skill Order, Abilities & Cooldowns
- Patch
- 26.20
- Games
- 2,703
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 14, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Yuumi's abilities include Prowling Projectile, You and Me!, Zoomies, Final Chapter, Feline Friendship. Learn how to use Yuumi's Passive, Q, W, E, and R abilities effectively in League of Legends patch 26.20.
- Max order
- Q > E > W
- Q cooldown
- 7/7/7/7/7/7s
- R cooldown
- 120/110/100s
Feline Friendship
While Attached, Yuumi generates a special bond with her allies. The ally with the strongest bond enhances Yuumi's abilities while she is Attached to them.
Yuumi Skill Order (Patch 26.20)
2,555 gamesYuumi Support maxes Q (Prowling Projectile) → E (Zoomies) → W (You and Me!): 59% of players use this order and win 47.1% of 1,533 games.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| Q > E > W Most played | 59% | 47.1% | 1,533 |
| E > Q > W | 32.4% | 49.7% | 843 |
| E > W > Q | 6.9% | 41.9% | 179 |
Skill order comes from the level-up timeline of every ranked game this patch. The level grid shows the most common path among players who used the top max order.
Yuumi Passive: Feline Friendship

Periodically, when Yuumi strikes a champion with an attack or ability, she restores health to herself and the next ally she Attaches to.
While Attached, Yuumi generates a special bond with her allies. The ally with the strongest bond enhances Yuumi's abilities while she is Attached to them.
Yuumi Q: Prowling Projectile
Cooldown 7s
Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally.
While Attached, the missile can be controlled with your cursor for a brief period.
| Rank | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Cooldown | 7s | 7s | 7s | 7s | 7s | 7s |
| Cost (Mana) | 50 | 55 | 60 | 65 | 70 | 75 |
| Range | Global | |||||
| Cooldown at 100 ability haste | 3.5s | 3.5s | 3.5s | 3.5s | 3.5s | 3.5s |
Yuumi W: You and Me!

Yuumi dashes to a target ally, becoming untargetable from everything except turrets. While on her Best Friend, she gains Heal & Shield Power and grants her Ally On-Hit healing.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cost (Mana) | No cost | ||||
| Range | Global | ||||
Yuumi E: Zoomies
Cooldown 10s
Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 10s | 10s | 10s | 10s | 10s |
| Cost (Mana) | 80 | 90 | 100 | 110 | 120 |
| Range | Global | ||||
| Cooldown at 100 ability haste | 5s | 5s | 5s | 5s | 5s |
Yuumi R: Final Chapter
Cooldown 120/110/100s
Yuumi channels five waves that damage enemies and heal allies. Yuumi can move, attach, and cast Zoomies! while channeling. While on her Best Friend, this spell also follows her mouse.
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Cooldown | 120s | 110s | 100s |
| Cost (Mana) | 100 | 100 | 100 |
| Range | 1,100 | 1,100 | 1,100 |
| Cooldown at 100 ability haste | 60s | 55s | 50s |
Yuumi Cooldowns with Ability Haste
Ability haste lowers every cooldown by the same rule: cooldown × 100 / (100 + haste). 50 haste cuts cooldowns by a third and 100 haste halves them. Here are Yuumi's max-rank cooldowns at common haste values — drag the slider to try your own build.
| Ability (max rank) | 0 haste | 50 haste | 100 haste |
|---|---|---|---|
| Q · Prowling Projectile | 7s | 4.7s | 3.5s |
| E · Zoomies | 10s | 6.7s | 5s |
| R · Final Chapter | 100s | 66.7s | 50s |
Ability haste cooldown calculator
| Ability (max rank) | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Rank 6 |
|---|---|---|---|---|---|---|
| 7s | 7s | 7s | 7s | 7s | 7s | |
| 10s | 10s | 10s | 10s | 10s | ||
| 120s | 110s | 100s |
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Yuumi Abilities FAQ - Patch 26.20
What should I max first on Yuumi?
Most Yuumi Support players max Q (Prowling Projectile), E (Zoomies), W (You and Me!) in that order — 59% of ranked games this patch, with a 47.1% win rate.
What is Yuumi's ultimate cooldown?
Yuumi's ultimate, Final Chapter, has a 120 / 110 / 100 second cooldown at ranks 1, 2 and 3. With 100 ability haste the max-rank cooldown drops to 50 seconds.
What does Yuumi's passive do?
Yuumi's passive is Feline Friendship. Periodically, when Yuumi strikes a champion with an attack or ability, she restores health to herself and the next ally she Attaches to. While Attached, Yuumi generates a special bond with her allies. The ally with the strongest bond enhances Yuumi's abilities while she is Attached to them.
How much does ability haste lower Yuumi's cooldowns?
At 100 ability haste every cooldown is halved: Yuumi's Prowling Projectile goes from 7 to 3.5 seconds and Final Chapter from 100 to 50 seconds at max rank.