Yuumi, League of Legends champion
Win Rate
48.1%
Pick Rate
2.0%
Ban Rate
2.6%

Yuumi vs Camille

Yuumi F TierSupportMage
Patch
26.19
Games
1,849
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 4, 2026 UTC
Methodology
Data Methodology

Yuumi vs Camille is a decisive matchup in LoL patch 26.19. Camille wins with a 61.5% win rate (+23.1%) over Yuumi based on 13 games. Camille holds the advantage in both the early and late game. Below you'll find the best Yuumi build, runes, laning stats, and strategies for the Yuumi vs Camille matchup.

Yuumi Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Yuumi performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Yuumi
Yuumi
55.2%
VS
Camille
44.8%
Camille

Who wins Yuumi vs Camille?

Slight Yuumi edgeLow confidence

Yuumi wins 55.2% of these games. With this many games the true rate is most likely between 37.5% and 71.6% (95% range).

Expected
57.0%
From both champions' overall Support win rates
Matchup effect
−1.8 pts
Observed minus expected
Sample
29 games
Lane: Support
vs patch 26.18
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Yuumi, but the sample is too limited for a strong conclusion: Yuumi wins 55.2% of 29 games (95% range 37.5–71.6%).
  • Both champions' overall Support win rates predict 57.0% for Yuumi; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Yuumi players pick Gathering Storm much less often against Camille: 12.7% of their other Support games, under 2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Yuumi and Camille played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Yuumi's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Yuumi vs Camille Laning Stats

YuumiCamille

Only 29 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

0.5
CS / min
1.2
299
DMG / min
588
8,801
Gold / game
9,800
305
Heal / min
143
178
DMG Mitigated / min
831
0.7
CC / min
0.7

Yuumi vs Camille Win Rate by Game Length

Yuumi's win rate against Camille by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
2 games
Too few games
20–25 min
9 games
Too few games
25–30 min
9 games
Too few games
30–35 min
4 games
Too few games
35+ min
5 games
Yuumi vs Camille95% rangeYuumi usual (Support)

No game length stands out: Yuumi's results against Camille in short and long games are within the margin of error of each other.

Yuumi vs Camille Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Yuumi Changes Against Camille

Choices Yuumi players make noticeably more or less often in this matchup than in their other Support games.

  • Gathering Storm
    Usually
    12.7%
    vs Camille
    under 2%
    −12.7 pts
  • Faerie Charm
    Faerie CharmStarting items
    Usually
    under 0.5%
    vs Camille
    3.8%
    +3.8 pts
  • Glowing MoteControl WardStealth WardOracle Lens
    Glowing Mote + Control Ward + Stealth Ward + Oracle LensStarting items
    Usually
    under 0.5%
    vs Camille
    3.8%
    +3.8 pts
  • Bandlepipes
    Usually
    under 0.5%
    vs Camille
    3.4%
    +3.4 pts
  • Guardian
    GuardianKeystone
    Usually
    under 0.5%
    vs Camille
    3.4%
    +3.4 pts
  • Conditioning
    Usually
    under 0.5%
    vs Camille
    3.4%
    +3.4 pts

Best Yuumi Build vs Camille

Usual Yuumi build (Support)

67.6% win rate · 68 games

Against Camille

Not enough matchup-specific build data: only 4 of 19 Yuumi games against Camille carried a complete build, which is too few to recommend an item path from. Use Yuumi's standard build instead.

  • Skill priority: usually Q > E > W; against Camille, E > Q > W.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Yuumi Runes vs Camille

Usual Yuumi runes (Support)

Summon AerySummon Aery
Sorcery
Manaflow BandAbsolute FocusGathering Storm
Resolve
Font of LifeRevitalize
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

84.2% win rate · 19 games

Against Camille

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Yuumi draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Yuumi matchup data for League of Legends patch 26.19. The table below shows Yuumi's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yuumi build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Yuumi Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Yuumi vs Camille FAQ - Patch 26.19

Who wins Yuumi vs Camille?

Current data slightly favors Yuumi, but the sample is too limited for a strong conclusion: Yuumi wins 55.2% of 29 games (95% range 37.5–71.6%).

What is Yuumi's win rate against Camille?

Yuumi wins 55.2% of 29 Support games against Camille on patch 26.19 (95% range 37.5–71.6%). Based on both champions' overall Support win rates, 57.0% would be expected.

Does Yuumi counter Camille?

Not clearly. Yuumi wins 55.2% of 29 games against Camille, and the 95% range (37.5–71.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Yuumi or Camille?

There are not enough games with a 15-minute snapshot yet (29) to say who wins lane.

Does Yuumi outscale Camille?

There are too few games of each length to tell yet.

When is Camille strongest against Yuumi?

On current data there is no stage of the game where Camille is ahead of Yuumi beyond the margin of error.

What should Yuumi build against Camille?

There are not enough games for a matchup-specific core, so use Yuumi's usual Support core: Moonstone Renewer, Ardent Censer, Knight's Vow. The biggest change against Camille: Faerie Charm (under 0.5% usually, 3.8% here).

What runes should Yuumi use against Camille?

Use Yuumi's usual Summon Aery page (Sorcery + Resolve); there are too few games for a matchup-specific page. The biggest change against Camille: Gathering Storm (12.7% usually, under 2% here).