Born from the depths of insanity, its very existence defies reason. Having lost all genetic ties to other Pals, one wonders if it could still even be considered a Pal.
Shadowbeak is one of the Pals that can hold a fight on both sides of the exchange: 120 base HP and 140 defense sit alongside 130 attack, so it stays useful as a combat partner long after the early Paldex fills out. Its defining number is Defense at 140: that is the top 2% of the entire Paldex, and it is the reason to build around Shadowbeak at all. The obvious hole is Support at 90, in the bottom 4% of the Paldex, so pair Shadowbeak with a partner or a passive skill that covers it before taking it into a tower boss fight.
Elementally, Shadowbeak is Dark: it takes extra damage from Dragon attacks and deals extra damage to Neutral Pals — the matchup that decides most of its Alpha and tower fights. Upkeep is the catch: a food value of 8 is among the highest in the Paldex, so a base staffed with Shadowbeak empties the feed box quickly — budget the berry plantations before you assign it. Stamina of 250 is high for a mount, which matters more than raw speed on a long ride: Shadowbeak holds its 1200 sprint far longer before it has to drop back to a walk.
Shadowbeak is a specialist: Gathering is the only work suitability it has, at level 2, so it goes into a base for exactly one station and nothing else. That ranks Shadowbeak #52 of the 109 Pals with Gathering, so it will do the job, but it is not the Pal you keep the station for.
Every one of those levels sits at 2 or below, so Shadowbeak pays for itself in the field, as a mount or a combat partner, rather than at a base station.
| Lv | Move | Element | Power | Cooldown |
|---|---|---|---|---|
| 1 | Air Cannon | Neutral | 40 | 2s |
| 7 | Dark Ball | Dark | 50 | 2s |
| 15 | Shadow Burst | Dark | 80 | 4s |
| 22 | Spirit Flame | Dark | 200 | 12s |
| 30 | Nightmare Ball | Dark | 300 | 16s |
| 40 | Divine Disaster | Dark | 400 | 20s |
| 50 | Dark Laser | Dark | 450 | 20s |
| 55 | Divine Disaster II | Dark | 600 | 30s |
| 70 | Dark Whisp | Dark | 600 | 30s |
Any of the 1 parent pairs below hatches into Shadowbeak. Hand-authored unique recipes come first, followed by the cheapest formula pairs.
Shadowbeak is found on the Palpagos Islands map, where the game data places 32 separate spawn points for it. Every one of them sits in the Desert, so that is the only biome worth searching for a wild Shadowbeak. They are packed into a single stretch in the north-east of the map, around X 163k, Y 455k — land there and you are on top of the population.
Wild Shadowbeak spawn between level 50 and level 80, so the ones you meet late in a run hit noticeably harder than the first you catch. Shadowbeak is nocturnal, so it is awake and easiest to track down at night.

Shadowbeak is a Dark Pal of the Four-Legged genus and Large size. Its standout stat is Defense at 140, putting it in the 98th percentile of all Pals. Shadowbeak works best at Gathering level 2, ranking #52 of 109 Pals with that job. It can be bred from 1 different parent pairs. Defeating or capturing it yields Large Pal Soul, Carbon Fiber, Gorgeous Ancient Relic. It appears at 32 spawn locations between levels 50 and 80, most of them in the Desert.
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Shadowbeak's strongest stat is Defense, in the 98th percentile of all Pals, and its best job is Gathering.
Shadowbeak has Gathering at level 2, which ranks #52 of 109 Pals that can do that job.
Shadowbeak can be bred from 1 parent combinations. The cheapest is Shadowbeak + Shadowbeak.
Shadowbeak appears at 32 spawn locations on Palpagos Islands, at levels 50 to 80. The densest concentration is in the Desert — the habitat map above plots every one of them.
Shadowbeak drops Large Pal Soul, Carbon Fiber, Gorgeous Ancient Relic, Plasteel, Dark Radiant Gem, Decayed Ancient Relic, Dormant Ancient Relic, Glowing Ancient Relic, Glistening Ancient Relic, Innovative Technical Manual.
Shadowbeak has a ride sprint speed of 1200, in the 90th percentile of all Pals.