Danse Macabre
Win Rate
27.1%
Pick Rate
1.5%
Δ vs Avg
+13.3

Danse Macabre Power

Uncommon
Type
Power
Rarity
Uncommon
Cost
1
Class
Necrobinder
Methodology
Data Methodology

Whenever you play a card that costs Energy or more, gain 4 Block.

Is Danse Macabre good in Slay the Spire 2?

In Slay the Spire 2, Danse Macabre is an uncommon power from the Necrobinder card pool. Its effect: Whenever you play a card that costs Energy or more, gain 4 Block. Performance-wise it’s a solid if unspectacular include, rated C tier overall.

Over 311 tracked runs its win rate sits at 27.1%, 13.3% ahead of the 13.8% all-deck baseline. It sees niche play, included in only 1.5% of eligible runs. Taken 13.0% of the times it is offered, it lands close to neutral on the pick-versus-skip split: 24.4% for runs that took it against 26.5% for runs that passed, a -2.0% pick lift over 225 decided runs. Within Necrobinder runs it’s drafted 8.4% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.

Its standout pairing so far is Spirit of Ash, which lifts its win rate by +21.9% when the two share a deck. On the relic side, Planisphere is its standout companion, worth a +25.4% win-rate swing alongside it. It costs 1 energy, gets upgraded 33.2% of the time, and tends to be picked up near floor 18.

Of the runs that drafted it, 84 ended in victory against 226 deaths and 1 abandons. Its most common run-ender is Decimillipede Elite, finishing 6.1% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Danse Macabre fits a Necrobinder deck.

Danse Macabre Win Rate & Pick Rate

At a 27.1% win rate, Danse Macabre runs 13.3% ahead of the 13.8% all-deck baseline — the bars below put the two side by side.

Win rate27.1%
Average deck13.8%
+13.3% vs averagePick rate: 1.5%311 runs

Run Outcomes with Danse Macabre

Across the 311 tracked runs that drafted Danse Macabre, 84 ended in a win and 227 in a loss — a 27.0% win share, counting abandons as losses.

  • Wins 27.0%
  • Losses 73.0%

Pick or Skip: Danse Macabre

Players take Danse Macabre in 13.0% of the 1842 offers it appears in; those runs win 24.4% against 26.5% for runs that passed, a pick lift of -2.0% over 225 decided runs.

Pick rate when offered13.0%1842 offers

Taken 240 times out of 1842 offers.

Win rate when picked24.4%225 runs
Win rate when skipped26.5%1101 runs
-2.1% vs skippingPick lift: -2.0%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Danse Macabre

Of the 4 pickup windows recorded for Danse Macabre, Act 3 is the best: 55.8% across 43 runs.

Starting deckNot enough data—7 runs
Act 116.2%143 runs
Act 231.4%118 runs
Act 355.8%43 runs

Win rate of runs by the act Danse Macabre entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Danse Macabre

Danse Macabre’s strongest card pairings so far are Spirit of Ash (+21.9%), Parse (+21.0%), and Neurosurge (+20.6%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Danse Macabre Win Rate by Class

Exclusive to the Necrobinder, Danse Macabre posts a 27.5% win rate over 303 tracked runs.

The NecrobinderThe Necrobinderappears in 8.4% of its runs (303 tracked)

Best Relics for Danse Macabre

The relics that swing Danse Macabre’s win rate the most are Planisphere (+25.4%), Akabeko (+25.1%), and Pantograph (+24.9%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Danse Macabre Card Details

A 1-energy uncommon power, Danse Macabre is upgraded 33.2% of the time and tends to enter the deck around floor 18.

Whenever you play a card that costs Energy or more, gain 4 Block.

Cost1
TypePower
RarityUncommon
ClassNecrobinder
Avg copies / deck1.1
Upgraded33.2%
Typical pickup floor18

What Ends Runs with Danse Macabre

Runs holding Danse Macabre end most often against Decimillipede Elite (6.1%), Knowledge Demon Boss (6.1%), and Test Subject Boss (5.8%) — the share of its runs each accounts for is shown.

  • Decimillipede Elite6.1% of runs
  • Knowledge Demon Boss6.1% of runs
  • Test Subject Boss5.8% of runs
  • Infested Prisms Elite4.2% of runs
  • Aeonglass Boss4.2% of runs
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Danse Macabre – Frequently Asked Questions

Is Danse Macabre good in Slay the Spire 2?

Across 311 tracked runs, Danse Macabre has a 27.1% win rate — +13.3% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Danse Macabre do in Slay the Spire 2?

Danse Macabre costs 1 energy. Whenever you play a card that costs Energy or more, gain 4 Block.

What class is Danse Macabre in Slay the Spire 2?

Danse Macabre is an Uncommon Necrobinder Power.

Is Danse Macabre worth upgrading in Slay the Spire 2?

Danse Macabre can be upgraded at a rest site to improve its effect.

What is the best relic for Danse Macabre?

In tracked runs, Danse Macabre has performed best alongside Planisphere, which lifts its win rate by +25.4% over 18 runs together.

Should I take Danse Macabre when it is offered?

Players take Danse Macabre in 13.0% of its 1842 recorded offers. Runs that picked it win 24.4% (225 decided runs) against 26.5% for runs that skipped it (1101 decided runs) — a -2.1% difference, and a -2.0% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.