
ReapAttack
Deal 27 damage.
Is Reap good in Slay the Spire 2?
Reap is a common Necrobinder attack in Slay the Spire 2. In combat it resolves as: Deal 27 damage. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.
Across 10 recorded runs, decks running it win 12.5% of the time, right in line with the typical deck. It’s a more selective pick, turning up in just 1.9% of decks that could run it. Necrobinder players keep it in 5.8% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.0 times in the decks that take it.
It performs best next to Sow — together they post a +87.5% swing in win rate. It also has strong chemistry with the relic Bag of Preparation, which moves its win rate by +20.8%. At 3 energy, it’s upgraded in 40.0% of runs and usually joins the deck around floor 11.
Upgraded, it gains +6 Damage, which is why so many decks invest a rest-site upgrade in it. That’s 1 wins, 7 deaths, and 2 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Infested Prisms Elite, which closes out 20.0% of its appearances. Read on for Reap’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Necrobinder run.
Reap Win Rate & Pick Rate
At 12.5%, Reap performs almost exactly at the 12.6% all-deck average (0.1% off), as charted below.
Run Outcomes with Reap
Reap has 1 wins and 9 losses over 10 tracked runs (10.0% won); abandoned runs count as losses.
- Wins 10.0%
- Losses 90.0%
Best Cards to Pair with Reap
Ranked by win-rate lift, Reap performs best alongside Sow (+87.5%), Grave Warden (+37.5%), and Parse (+37.5%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Reap Win Rate by Class
Reap is drafted only by the Necrobinder, where it holds a 12.5% win rate across 10 runs.
Best Relics for Reap
Reap pairs best with the relics Bag of Preparation (+20.8%), Bound Phylactery (-12.5%), and Scroll Boxes (-12.5%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Reap Card Details
Reap is a common attack costing 3 energy; it’s upgraded in 40.0% of runs and usually picked up by floor 11.
Deal 27 damage.
Upgrade: +6 Damage
What Ends Runs with Reap
Reap’s most common run-enders are Infested Prisms Elite (20.0%).
- Infested Prisms Elite20.0% of runs
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Reap – Frequently Asked Questions
Is Reap good in Slay the Spire 2?
Across 10 tracked runs, Reap has a 12.5% win rate — +0.1% below the average deck. Win rate reflects how often runs that include the card end in victory.
What does Reap do in Slay the Spire 2?
Reap costs 3 energy. Deal 27 damage.
What class is Reap in Slay the Spire 2?
Reap is a Common Necrobinder Attack.
Is Reap worth upgrading in Slay the Spire 2?
Players upgrade Reap in 40.0% of runs. Upgrading it grants +6 Damage.
What is the best relic for Reap?
In tracked runs, Reap has performed best alongside Bag of Preparation, which lifts its win rate by +20.8% over 4 runs together.
See Also
Compare Reap with the rest of the best Slay the Spire 2 cards, relics, and classes below.