Piercing Wail
Win Rate
28.4%
Pick Rate
6.7%
Δ vs Avg
+14.5

Piercing Wail Skill

Common
Type
Skill
Rarity
Common
Cost
1
Class
Silent
Methodology
Data Methodology

ALL enemies lose Strength this turn.

Is Piercing Wail good in Slay the Spire 2?

In Slay the Spire 2, Piercing Wail is a common skill from the Silent card pool. Its effect: ALL enemies lose Strength this turn. Performance-wise it’s a solid if unspectacular include, rated C tier overall.

Over 1681 tracked runs its win rate sits at 28.4%, 14.5% ahead of the 13.8% all-deck baseline. It sees niche play, included in only 6.7% of eligible runs. When it is actually offered players take it 29.6% of the time, and that looks correct: those runs win 29.2% against 20.3% for runs that passed, a +8.9% pick lift over 1444 decided runs. Within Necrobinder runs it’s drafted 0.4% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.3 copies on average.

Its standout pairing so far is Apotheosis, which lifts its win rate by +34.7% when the two share a deck. On the relic side, Sword of Jade is its standout companion, worth a +49.1% win-rate swing alongside it. It costs 1 energy, gets upgraded 23.1% of the time, and tends to be picked up near floor 13.

Of the runs that drafted it, 474 ended in victory against 1198 deaths and 9 abandons. Its most common run-ender is Test Subject Boss, finishing 5.6% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Piercing Wail fits a Silent deck.

Piercing Wail Win Rate & Pick Rate

At a 28.4% win rate, Piercing Wail runs 14.5% ahead of the 13.8% all-deck baseline — the bars below put the two side by side.

Win rate28.4%
Average deck13.8%
+14.5% vs averagePick rate: 6.7%1681 runs

Run Outcomes with Piercing Wail

Across the 1681 tracked runs that drafted Piercing Wail, 474 ended in a win and 1207 in a loss — a 28.2% win share, counting abandons as losses.

  • Wins 28.2%
  • Losses 71.8%

Pick or Skip: Piercing Wail

Players take Piercing Wail in 29.6% of the 5859 offers it appears in; those runs win 29.2% against 20.3% for runs that passed, a pick lift of +8.9% over 1444 decided runs.

Pick rate when offered29.6%5859 offers

Taken 1735 times out of 5859 offers.

Win rate when picked29.2%1444 runs
Win rate when skipped20.3%1736 runs
+8.9% vs skippingPick lift: +8.9%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Piercing Wail

Of the 4 pickup windows recorded for Piercing Wail, Act 3 is the best: 59.0% across 134 runs.

Starting deck30.0%10 runs
Act 121.6%1104 runs
Act 235.8%433 runs
Act 359.0%134 runs

Win rate of runs by the act Piercing Wail entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Piercing Wail

Piercing Wail’s strongest card pairings so far are Apotheosis (+34.7%), Mad Science (+30.1%), and Bolas (+27.0%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Piercing Wail Win Rate by Class

Of the 5 classes that draft Piercing Wail, it performs best with Necrobinder (47.4%), Ironclad (31.3%), and Silent (28.2%).

Best Relics for Piercing Wail

The relics that swing Piercing Wail’s win rate the most are Sword of Jade (+49.1%), Sai (+37.9%), and Crossbow (+37.8%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Piercing Wail Card Details

A 1-energy common skill, Piercing Wail is upgraded 23.1% of the time and tends to enter the deck around floor 13.

ALL enemies lose Strength this turn.

Cost1
TypeSkill
RarityCommon
ClassSilent
Avg copies / deck1.3
Upgraded23.1%
Typical pickup floor13

What Ends Runs with Piercing Wail

Runs holding Piercing Wail end most often against Test Subject Boss (5.6%), Aeonglass Boss (5.3%), and Knowledge Demon Boss (4.6%) — the share of its runs each accounts for is shown.

  • Test Subject Boss5.6% of runs
  • Aeonglass Boss5.3% of runs
  • Knowledge Demon Boss4.6% of runs
  • Kaiser Crab Boss3.6% of runs
  • Decimillipede Elite3.3% of runs
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Piercing Wail – Frequently Asked Questions

Is Piercing Wail good in Slay the Spire 2?

Across 1681 tracked runs, Piercing Wail has a 28.4% win rate — +14.5% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Piercing Wail do in Slay the Spire 2?

Piercing Wail costs 1 energy. ALL enemies lose Strength this turn.

What class is Piercing Wail in Slay the Spire 2?

Piercing Wail is a Common Silent Skill.

Is Piercing Wail worth upgrading in Slay the Spire 2?

Piercing Wail can be upgraded at a rest site to improve its effect.

What is the best relic for Piercing Wail?

In tracked runs, Piercing Wail has performed best alongside Sword of Jade, which lifts its win rate by +49.1% over 44 runs together.

Should I take Piercing Wail when it is offered?

Players take Piercing Wail in 29.6% of its 5859 recorded offers. Runs that picked it win 29.2% (1444 decided runs) against 20.3% for runs that skipped it (1736 decided runs) — a +8.9% difference, and a +8.9% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.