Slay the Spire 2 Potion Tier List
62 potions ranked by pick lift: the win rate of runs that took a potion from a reward minus runs that skipped it. Foul Potion leads at +10.1 points, with Potion of Doom, Fairy in a Bottle, Orobic Acid close behind in S tier.
Use your potions
31.7% of runs that died were still holding at least one unused potion, and the average death left 0.4 potions unused. A potion saved for later does nothing once the run is over.
Tiers rank pick lift, not raw win rate. A potion that mostly appears late, in runs that are already strong, would look great on raw win rate for reasons that have nothing to do with the potion. Pick lift compares runs that were offered the same potion, across 228,505 recorded offers: S is the top 15% of the 62 potions with enough data, then A (20%), B (30%), C (20%) and D (15%). 1 potions with too few offers are listed separately. Like every number here it is observational: it shows what went with winning runs, not a guarantee.
S Tier
Runs that took these did far better than runs that skipped them.Foul Potion+10.1 pts
EventDeal damage to ALL players and enemies. Can be thrown at the Merchant for X Gold instead.
Potion of Doom+9.7 pts
CommonApply Doom.
Fairy in a Bottle+8.5 pts
RareWhen your HP would be reduced to 0, instead this potion is discarded and you heal to 30% of your Max HP.
Orobic Acid+7.4 pts
RareAdd a random Attack, Skill, and Power into your Hand. They're free to play this turn.
Energy Potion+5.1 pts
CommonGain Energy.
Fruit Juice+5.1 pts
RareGain Max HP.
Star Potion+4.4 pts
CommonGain Stars.
Touch of Insanity+4.4 pts
UncommonChoose a card in your Hand. It is free to play this combat.
Blood Potion+4.3 pts
CommonHeal for X% of your Max HP.
A Tier
A clear edge over skipping in most runs.Power Potion+3.8 pts
CommonChoose 1 of 3 random Power cards to add into your Hand. It's free to play this turn.
Focus Potion+3.7 pts
CommonGain Focus.
King's Courage+3.6 pts
UncommonForge X.
Block Potion+3.5 pts
CommonGain Block.
Skill Potion+3.5 pts
CommonChoose 1 of 3 random Skill cards to add into your Hand. It's free to play this turn.
Mazaleth's Gift+3.3 pts
RareGain Ritual.
Weak Potion+3.3 pts
CommonApply Weak.
Blessing of the Forge+2.9 pts
UncommonUpgrade all cards in your Hand for the rest of combat.
Swift Potion+2.8 pts
CommonDraw X cards.
Duplicator+2.7 pts
UncommonThis turn, your next card is played an extra time.
Vulnerable Potion+2.7 pts
CommonApply Vulnerable.
Cunning Potion+1.9 pts
UncommonAdd X Upgraded Shivs into your Hand.
B Tier
A modest edge; worth the slot if it is free.Fortifier+1.8 pts
UncommonTriple your Block.
Gigantification Potion+1.8 pts
RareThe next Attack you play deals triple damage.
Radiant Tincture+1.6 pts
UncommonGain Energy. Gain an additional -cost at the start of your next turns.
Fysh Oil+1.5 pts
UncommonGain Strength and Dexterity.
Powdered Demise+1.4 pts
UncommonEnemy loses X HP at the end of each of its turns.
Pot of Ghouls+1.1 pts
RareAdd X Souls into your Hand.
Regen Potion+1.0 pts
UncommonGain Regen.
Colorless Potion+0.6 pts
CommonChoose 1 of 3 random Colorless cards to add into your Hand. It's free to play this turn.
Liquid Memories+0.6 pts
RarePut a card from your Discard Pile into your Hand. It's free to play this turn.
Attack Potion+0.6 pts
CommonChoose 1 of 3 random Attack cards to add into your Hand. It's free to play this turn.
Explosive Ampoule+0.5 pts
CommonDeal damage to ALL enemies.
Cosmic Concoction+0.3 pts
RareAdd X Upgraded Colorless cards into your Hand.
Cure All+0.2 pts
UncommonGain Energy. Draw X cards.
Beetle Juice+0.2 pts
RareEnemy's attacks deal X% less damage for the next.
Strength Potion+0.1 pts
CommonGain Strength.
Gambler's Brew0.0 pts
UncommonDiscard any number of cards, then draw that many.
Bone Brew0.0 pts
UncommonSummon.
Bottled Potential-0.1 pts
RareShuffle ALL your cards into your Draw Pile. Draw X cards.
Flex Potion-0.1 pts
CommonGain Strength. At the end of your turn, lose Strength.
C Tier
Little difference between taking and skipping.Heart of Iron-0.1 pts
UncommonGain Plating.
Dexterity Potion-0.2 pts
CommonGain Dexterity.
Potion of Binding-0.2 pts
UncommonApply 1 Weak and 1 Vulnerable to ALL enemies.
Glowwater Potion-0.4 pts
EventExhaust your Hand. Draw X cards.
Droplet of Precognition-0.7 pts
RareChoose a card in your Draw Pile and add it into your Hand.
Fire Potion-0.7 pts
CommonDeal damage.
Ghost in a Jar-0.7 pts
RareGain 1 Intangible.
Ship in a Bottle-1.1 pts
RareGain 10 Block. Next turn, gain 10 Block.
Potion of Capacity-1.2 pts
UncommonGain X Orb Slots.
Speed Potion-1.2 pts
CommonGain Dexterity. At the end of your turn, lose Dexterity.
Essence of Darkness-1.3 pts
RareChannel a Dark for each of your Orb Slots.
Clarity Extract-2.0 pts
UncommonDraw X cards. At the start of your next, draw 1 additional card.
D Tier
Runs that took these did no better, or worse, than runs that skipped them.Entropic Brew-2.2 pts
RareFill all your empty potion slots with random potions.
Distilled Chaos-2.5 pts
RarePlay the top X cards of your Draw Pile.
Poison Potion-2.8 pts
CommonApply Poison.
Liquid Bronze-3.0 pts
UncommonGain Thorns.
Soldier's Stew-3.2 pts
RareAll cards containing Strike gain 1 Replay this combat.
Shackling Potion-3.4 pts
RareALL enemies lose Strength this turn.
Stable Serum-3.7 pts
UncommonRetain your Hand for X turns.
Snecko Oil-4.3 pts
RareDraw X cards. Randomize the cost of cards in your Hand this turn.
Lucky Tonic-4.5 pts
RareGain Buffer.
Ashwater-5.2 pts
UncommonExhaust any number of cards in your Hand.
Not enough data yet
Potion-Shaped Rock0.0 pts
TokenDeal damage.
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Slay the Spire 2 Potion FAQ - October 2026
What is the best potion in Slay the Spire 2?
Foul Potion has the biggest pick lift: runs that took it from a reward won 41.5%, against 31.3% for runs that skipped it (+10.1 points). Potion of Doom and Fairy in a Bottle are next.
Is Block Potion good in Slay the Spire 2?
Block Potion is A tier. Runs that took it won 27.7% against 24.2% when it was skipped, a +3.5-point gap, and players took it 53.1% of the times it was offered.
Is Energy Potion good in Slay the Spire 2?
Energy Potion is S tier. Runs that took it won 28.0% against 22.9% when it was skipped, a +5.1-point gap, and players took it 51.9% of the times it was offered.
Which potions are the worst in Slay the Spire 2?
Ashwater has the lowest pick lift (-5.2 points): runs that took it won 23.0% against 28.4% for runs that skipped it. Lucky Tonic and Snecko Oil are next from the bottom.
Should I save my potions in Slay the Spire 2?
Not for too long. 31.7% of runs that died were still holding at least one potion. Use them in the elite and boss fights where they keep you alive, and free the slot for the next one.
How is the potion tier list calculated?
From 228,505 potion offers recorded by MetaBot users. For each potion we compare the win rate of runs that took it with runs that skipped it, and that gap (pick lift) sets the tier for the 62 potions with enough data. It is observational: it shows what went with winning runs, not a guarantee.