Yoru vs IsoMatchups
Yoru vs Iso is a skill matchup with near-even win rates (45.2% vs 54.8%). Based on 31 matches, see which agent wins in KDA, damage output, attack rounds, and defense rounds to find your edge.
Yoru Matchup Breakdown
Select an opposing agent to view detailed head-to-head statistics. Compare Yoru's performance in terms of win rate, KDA, damage output, headshot percentage, and attack/defense effectiveness — all based on real competitive Valorant match data.
Who Wins the Yoru vs Iso Matchup?
Yoru vs Iso Performance Breakdown
The Yoru vs Iso matchup is closely contested, with each agent winning 2 of 4 key metrics across 31 analyzed games. Both agents bring competitive strengths to this duel, making individual skill and team composition crucial factors in determining round outcomes.
Yoru vs Iso Matchup Summary
The Yoru vs Iso matchup in Valorant is a clear advantage for one side. Based on 31 competitive matches analyzed, Iso wins 54.8% of the time compared to Yoru's 45.2%, a 9.7 percentage point difference. The most significant gap is in headshot accuracy, where Iso consistently outperforms. In this Duelist vs Duelist matchup, Iso dominates this matchup statistically. Iso can confidently take 1v1 duels, while Yoru should focus on playing with teammates, using utility to create advantages, and avoiding direct confrontations.
Yoru vs Iso Fragging Analysis
Iso achieves a clean sweep in the fragging department, winning all five combat metrics against Yoru in the Yoru vs Iso matchup. This comprehensive dominance across KDA efficiency, kill production, survivability demonstrates that Iso holds systematic mechanical advantages in these encounters. Based on analysis of 31 competitive matches, Iso players can approach duels against Yoru with confidence, while Yoru players must completely avoid fair fights and instead focus on utility-based contributions, information gathering, and team coordination to remain impactful.
Yoru vs Iso Attack and Defense Performance
Attack Side Breakdown
The attack-side comparison between Yoru and Iso reveals near-perfect parity, with Yoru winning 49.7% of attacking rounds compared to Iso's 49.3%. This negligible 0.4 percentage point difference indicates neither agent possesses inherent advantages when executing onto sites or pushing through chokepoints. When these agents meet on attack, success depends almost entirely on team coordination, execute timing, and individual mechanical skill rather than agent kit superiority.
From a tactical standpoint, neither Yoru nor Iso should adjust their standard attacking approach based on this matchup. Both agents can run their typical execute patterns, default rotations, and lurk timings without worrying about a statistical disadvantage. The data from 31 matches suggests that whichever player has better game sense, utility timing, and raw mechanical aim will win attack-side encounters — there's no agent-based shortcut to victory here.
For entry fragging specifically, both Yoru and Iso players can confidently take the first duel when executing onto sites. Neither agent's abilities create meaningful first-contact advantages over the other, so entry success comes down to crosshair placement, pre-aim quality, and jiggle-peeking technique. Whether you're playing Yoru or Iso, approach site entries with the same confidence you'd have in any other matchup.
Post-plant scenarios in this matchup are similarly balanced. Neither agent demonstrates superior spike defense or retake denial capabilities against the other based on our attack-side data. When the spike is down, focus on standard post-plant fundamentals: positioning for crossfires, using utility to delay defuses, and communicating enemy positions to teammates. The 0.4% difference is small enough to be statistical noise rather than a meaningful advantage.
Defense Side Breakdown
Defensive performance between Yoru and Iso is virtually identical, with Yoru holding 50.7% of rounds on CT side and Iso at 50.3%. This 0.4 point margin indicates both agents contribute equally when anchoring sites, retaking, or denying post-plants. Neither possesses defensive utility advantages significant enough to swing matchup outcomes.
Both Yoru and Iso can anchor sites with equal effectiveness in this matchup. Whether holding A, B, or mid on any map, neither agent's defensive kit provides meaningful advantages over the other. Site anchor decisions should be based on map knowledge, team composition needs, and personal preference rather than matchup considerations. The 0.4% difference is too small to influence site assignment choices.
Retake scenarios are similarly balanced between Yoru and Iso. Neither agent demonstrates superior retake utility, post-plant clearing ability, or clutch potential against the other based on our defensive data from 31 matches. When retaking against either agent, focus on standard retake fundamentals: utility to clear common spots, coordinated timing with teammates, and trading effectively. Don't adjust your retake approach based on whether you're facing Yoru or Iso.
Economy decisions and utility usage shouldn't change based on this specific matchup during defense. Both agents have comparable force buy success rates, full buy conversion, and utility effectiveness against each other. Make economy calls based on team needs and general defensive principles rather than Yoru vs Iso specific considerations. Your standard defensive utility timing and placement will be equally effective regardless of which agent you're facing.
Overall Side Analysis
Yoru maintains a consistent but slim advantage across both sides of the map in this matchup, with 49.7% attack win rate and 50.7% defense win rate. While Yoru is statistically favored regardless of map side, the margins are close enough that Iso remains highly competitive and can win games through strong individual performance.
Map choice and team composition have minimal impact on this specific matchup outcome. Both agents perform similarly across attack-sided, defense-sided, and balanced maps. Pick based on personal comfort, team needs, and broader composition considerations rather than Yoru vs Iso specific factors. The slight Yoru advantage doesn't change based on external factors.
For ranked climbing, don't overthink this matchup. The statistical differences are small enough that individual skill, team coordination, and game sense remain the primary factors determining outcomes. Focus on improving your fundamentals on either agent rather than trying to gain edges through matchup knowledge. Both Yoru and Iso are viable ranked picks with minimal matchup disadvantage.
Bottom line: this is one of the more balanced agent matchups in Valorant. Yoru has a slight statistical edge, but Iso is absolutely viable and can win through skill. If you're comfortable on Iso, don't switch to Yoru just for this matchup — the difference is too small to justify changing your agent pool.
Duelist vs Duelist Dynamics
Both Yoru and Iso fill the Duelist role in Valorant team compositions. This role mirror means teams won't face composition issues from having both agents — the question is purely which Duelist performs better in direct competition. Our data clearly indicates Yoru is the stronger Duelist pick when these agents face each other.
In Duelist vs Duelist encounters, similar ability timing and usage patterns mean both agents often use their kits in comparable ways. The winner typically comes down to which player uses their abilities more efficiently and wins the mechanical duels that follow. Yoru's statistical advantage suggests their specific Duelist kit translates slightly better to winning these mirror encounters.
Yoru has favorable matchups against 12 agents and unfavorable matchups against 15 agents in Valorant. Yoru's strongest matchup is against KAY/O with a 80.0% win rate. The most challenging matchup is Cypher at 34.0% win rate. Use the table below to find specific matchup details and performance metrics.
Opponent | Win Rate | Matches | KDA | DMG/Rnd | HS % | Atk WR | Def WR |
|---|---|---|---|---|---|---|---|
| 46.86% | 414 | 1.27 | 143.2 | 29.5% | 46.2% | 51.5% | |
| 43.65% | 323 | 1.27 | 143.1 | 30.3% | 47.7% | 48.1% | |
| 50.18% | 281 | 1.31 | 142.6 | 29.7% | 49.1% | 52.0% | |
| 46.99% | 249 | 1.28 | 142.4 | 31.7% | 48.4% | 49.6% | |
| 51.06% | 188 | 1.33 | 146.0 | 28.8% | 47.3% | 53.7% | |
| 45.36% | 183 | 1.28 | 141.0 | 30.2% | 45.4% | 52.1% | |
| 49.70% | 165 | 1.26 | 142.9 | 28.3% | 47.7% | 51.1% | |
| 48.23% | 141 | 1.22 | 137.5 | 28.9% | 48.6% | 49.3% | |
| 46.46% | 99 | 1.24 | 144.3 | 29.5% | 48.4% | 49.3% | |
| 46.48% | 71 | 1.32 | 141.3 | 31.4% | 53.7% | 46.0% | |
| 46.15% | 65 | 1.30 | 147.2 | 29.5% | 46.2% | 51.2% | |
| 49.18% | 61 | 1.31 | 138.4 | 29.4% | 46.6% | 54.7% | |
| 33.96% | 53 | 1.22 | 139.8 | 27.5% | 44.2% | 50.5% | |
| 50.00% | 42 | 1.27 | 138.6 | 31.8% | 48.3% | 52.4% | |
| 41.46% | 41 | 1.33 | 143.6 | 28.6% | 51.0% | 45.7% | |
| 56.25% | 32 | 1.30 | 145.9 | 31.2% | 45.0% | 59.3% | |
| 45.16% | 31 | 1.34 | 148.3 | 30.2% | 49.7% | 50.7% | |
| 50.00% | 26 | 1.42 | 155.3 | 28.8% | 49.1% | 54.0% | |
| 58.33% | 24 | 1.25 | 136.2 | 28.4% | 53.2% | 50.8% | |
| 54.55% | 22 | 1.33 | 149.2 | 30.6% | 52.9% | 48.3% | |
| 38.10% | 21 | 1.21 | 135.7 | 30.4% | 48.3% | 50.6% | |
| 60.00% | 20 | 1.31 | 142.1 | 27.4% | 49.6% | 55.4% | |
| 55.56% | 18 | 1.35 | 134.7 | 25.8% | 45.1% | 58.3% | |
| 44.44% | 9 | 1.36 | 137.5 | 30.9% | 45.6% | 59.2% | |
| 50.00% | 6 | 1.49 | 147.8 | 25.0% | 45.3% | 58.1% | |
| 80.00% | 5 | 1.53 | 172.3 | 33.7% | 61.4% | 58.5% | |
| 66.67% | 3 | 1.85 | 157.1 | 30.3% | 58.3% | 64.0% |
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Frequently Asked Questions
What is Yoru's best matchup in Valorant?
Yoru's best matchup is against KAY/O, achieving a 80.0% win rate. Yoru excels in this matchup through superior fragging ability and favorable utility interactions.
What is Yoru's hardest matchup?
Yoru's hardest matchup is against Cypher, with only a 34.0% win rate. Against this opponent, Yoru should focus on team coordination and utility usage to compensate.
How many favorable matchups does Yoru have?
Yoru has 12 favorable matchups (50%+ win rate) and 15 unfavorable matchups in Valorant. Understanding these matchup dynamics helps you make better agent picks and adapt your playstyle.
How should I play Yoru in difficult matchups?
When playing Yoru in difficult matchups, prioritize team coordination, utility usage, and crossfires. Avoid isolated 1v1 duels against unfavorable opponents and look for opportunities to use Yoru's abilities to create advantages. Adjust your positioning based on whether you're on attack or defense.
What stats matter most in Yoru's matchups?
Key stats to analyze in Yoru's matchups include win rate, KDA ratio, average damage per round, and attack/defense win rates. High damage matchups favor aggressive play, while low KDA matchups suggest playing more supportively and relying on team trades.