Notas del parche de WARDOGS
Todas las actualizaciones oficiales de WARDOGS desde el 9 sept 2026, con los cambios que afectan a la progresión (curva de XP, costes y niveles de desbloqueo) en tablas y enlazados a los objetos afectados.
- Última actualización
- Season 02 Patch Notes15 oct 2026
- Publicaciones oficiales
- 7Temporada 1, 2
- Cambios listados
- 662
- Cambio de la curva de XP
- 9 niveles
- Cambios de coste
- 146
- Cambios de nivel de desbloqueo
- 125
Todas las notas del parche
OficialFecha | Actualización | Temporada | Versión | Temas | Cambios |
|---|---|---|---|---|---|
| Season 02 Patch Notes | 2 | Season 2 | Maps, Misc, Correcciones, Damage, Squads, Rewards, Weather, Building, Drill rig, Spotting, Team kill, Vehicles, Vendor ux, Logistics, Controller, Gold market, Medical bag, New weapons, Parachutes, Ping limits, Compound bow, New vehicles, Progression, Suppression, Building misc, New equipment, Vehicle fixes, Vendor prices, New buildables, Server seeding, Team switching, Weapon balance, Faction balance, Vehicle rewards, Buildable rewards, Buildable weapons, Progression medic, Progression pilot, Progression recon, Progression driver, Progression assault, Progression support | 537 | |
| IR Goggles & CIWS Balance Hotfix | 1 | — | Balance | 2 | |
| Update 0.1.2 (Minor Patch) | 1 | 0.1.2 | Correcciones, Crash fix, Exploits, Overview, Próximamente, Stability, Buscador de servidores, Community servers | 33 | |
| Tráiler de la Temporada 02 | 2 | — | — | 0 | |
| Mantenimiento programado y parche 0.11 | 1 | 0.11 | Correcciones, Regiones, Próximamente, Promociones, Buscador de servidores | 18 | |
| Hotfix de estabilidad del lanzamiento #1 | 1 | — | Correcciones | 3 | |
| Precarga disponible y registro de cambios de la Temporada 1 | 1 | — | Chat de voz, Exploits, Moderación, Rendimiento y estabilidad, Buscador de servidores, Jugabilidad y vehículos | 69 |
Cambios = puntos de la lista más filas de las tablas de XP, costes y niveles de cada publicación.
Qué cambió cada actualización
La primera línea de cada sección y las tablas que incluye cada publicación.
Season 02 Patch Notes
15 oct 2026 · Temporada 2 · Season 2
- Maps — New spawns and routes on Bakurani. (+1 más)
- Misc — WARDOGS Steam Trading Cards and Point Shop Items are being added within Season 2, pending Valve's approval. (+4 más)
- Correcciones — Spotting added and removed rewards now scale with build progress, to stop farming spots on unfinished buildables. (+6 más)
- Damage — High-calibre rounds like .308 and 7.62x54mmR were built for sniper rifles, where a slow fire rate and small magazines balance out their big damage per shot. In assault rifles, DMRs and LMGs, those same rounds were doing close to sniper damage at a much faster fire rate. That made these weapons far stronger than the others in their archetype, and picking anything else felt like a disadvantage. (+29 más)
- Squads — Squad leaders can now set a team visible squad intent from a pre-defined list of entries, which every player can see on their squad list before choosing to join a squad. (+1 más)
- Rewards — New Action Cash/XP Rewards (+14 más)
- Weather — New rain weather preset. (+6 más)
- Building — A full pass on build costs, build speed and durability, aimed at making structures a considered investment rather than something you spam. The Talon, Mortar and Drill Rig have had their resources and ammo rebalanced to make them slower to build and more expensive to keep active, without removing creative strategies or putting hard limits on player freedom. (+19 más)
- Drill rig — These changes severely reduce how long drill rigs can be active for, along with the fuel required to start and keep them active. The intention is to reduce the prevalence of multi drill rig builds becoming a dominant strategy, without removing the possibility of it ever occurring. We will continue to observe the effects these changes have. (+4 más)
- Spotting — Spotting rewards are now around 30% lower than Season 1 as it was the lowest-risk, highest-paying way to earn. They now also scale with the value of what you've found, so high-value targets pay more than low-value ones. (+2 más)
- Team kill — Team killing is now handled by a victim-driven vote, to allow for forgiveness but also punish purposeful teamkills. (+4 más)
- Vehicles — Vehicle inventories of purchased vehicles are now private to the driver and their squad by default. A new setting lets you open yours up to everyone once the vehicle is fully unlocked. (+5 más)
- Vendor ux — Old placeholder rebuy UI has been removed (+1 más)
- Logistics — Base logistics rewards are lower, but new delivery streaks add a bonus for every consecutive run, so logistics players are rewarded for making return trips instead of abandoning their vehicles. (+13 más)
- Controller — Aim Assist (+26 más)
- Gold market — Eight new weapon and vehicle skins join the Gold Market, spanning four camo families: (+11 más)
- Medical bag — Durability increased 100 → 150, so a single bag goes further before it needs replacing.
- New weapons — TCX-SPR [7.62x39mm] - Assault Rifle. (+4 más)
- Parachutes — Parachutes now take longer to fully open, and won't open at all below about 10m. (+5 más)
- Ping limits — We've introduced region-based ping limits to improve network reliability and ensure a fairer experience for everyone. Note: These initial values will be quite lenient as we hone in on appropriate values. (+6 más)
- Compound bow — Arrow trajectory has been updated to have a shorter drop-off. (+2 más)
- New vehicles — Wolf-110 - A fast, light wheeled transport. (+3 más)
- Progression — Levels 10 to 20 were a slow grind, and many players stalled out before unlocking the gear that defines each role. Reaching level 20 now takes less than half the playtime it did in Season 1. (+1 más)
- Suppression — Suppression was inconsistent and often unnoticeable. It has been rebuilt around shared falloff curves per weapon, so being shot at feels consistent regardless of what is shooting at you. (+5 más)
- Building misc — Barbed wire and sandbags can now be placed on top of Bremmer walls. (+7 más)
- New equipment — Molotov - A thrown incendiary that splashes fire on impact and burns anyone caught in it. Throw overarm or underarm. Deals impact damage and the flames will deal damage over time if you're standing in them. Molotovs can also burn destructible foliage and are affected by rain. (+2 más)
- Vehicle fixes — Fixed the Humvee gunner facing the wrong direction after entering. (+11 más)
- Vendor prices — Most muzzles, grips and foregrips dropped by up to a third. Biggest changes:
- New buildables — MG Nest - A manned M2 Browning emplacement. (+2 más)
- Server seeding — Players who join and populate empty servers earn rewards and a vendor discount once the match begins. (+2 más)
- Team switching — To stop late switching from deciding matches, once a team is more than 10 points ahead: (+4 más)
- Weapon balance — MP5 (+12 más)
- Faction balance — WARDOGS is a game that isn't supposed to be always perfectly balanced. However – one team had a notoriously lower win rate than the other two teams. There are valid complaints around Lonestar's uniform visibility and certain spawn positions which we have been watching and addressing. However – sentiment around the blue team is the largest driving factor for players not wanting to play on that team. (+6 más)
- Vehicle rewards — Every vehicle variant now has its own reward, so armed variants are worth far more than unarmed ones. Armed variants give 1.5x the XP of the default variant. Attack Vehicle rewards also increase the more kills they get, so hunting down an artillery dominating your team will still feel rewarding. (+13 más)
- Buildable rewards — Cash now matches each buildable's build supply cost, and XP is roughly 25% of the cash reward (+6 más)
- Buildable weapons — Talon (+5 más)
- Progression medic — The Medical Bag now unlocks at level 14 instead of 24, so medics can get value from it much earlier. Medics have also had the largest reshuffle of weapon and attachment unlocks of any track. (+1 más)
- Progression pilot — The Little Bird AH-6M [Miniguns] was too strong for how early it unlocked, so it now unlocks later and costs more. (+1 más)
- Progression recon — Recon gets the new M14 and its attachments, and most scopes and attachments have swapped levels.
- Progression driver — Drivers who prefer armed vehicles now have more ways to get kills before reaching the L2A6. The new Wolf-110 [M2 Browning] unlocks at level 16, followed by two new tanks: the T-72B3 at level 20 and the Flakpanzer Gepard at level 25. The SPH-2 also moves into the Driver track at level 31, down from WARDOG level 90. (+1 más)
- Progression assault — Assault is now the role for attacking enemy bases. C4 moves into the Assault track and the new Molotov Cocktail joins it, giving Assault players better tools against buildables. (+2 más)
- Progression support — Support gets the new Evo-3 Ultra, the PKM now unlocks at level 15 instead of 30, and the M249 moves from 15 to 20.
- Curva de XP: 9 niveles cambiados
- Costes de desbloqueo: 132 cambios
- Niveles de desbloqueo: 107 objetos movidos
IR Goggles & CIWS Balance Hotfix
2 oct 2026 · Temporada 1
- Balance — Infrared Range Finders disabled in the vendor until Season 02, where they require batteries. (+1 más)
Update 0.1.2 (Minor Patch)
30 sept 2026 · Temporada 1 · 0.1.2
- Correcciones — Throwables (grenades, smoke, and C4) can no longer be used from enclosed vehicle seats. (+4 más)
- Crash fix — Fixed the issue caused by the latest Windows 11 update, KB5124010, causing the recent WD-L020 crashes.
- Exploits — Revive action validity checks are now fully server authoritative, reducing the possibility of this being abusable across the map. (+5 más)
- Overview — This minor update is aimed at thwarting some of the recent XP & cash exploits and security issues seen since the early access launch, including a fix for the Windows WD-L020 crash error. (+4 más)
- Próximamente — For those looking for more significant updates, Season 02 is planned to be a larger content update, with new map conditions, equipment, balance reworks and additional features. (+1 más)
- Stability — Various server stability hotfixes. (+1 más)
- Buscador de servidores — New ‘DEPLOY’ UX Flow. Hit deploy and choose Official, Community, Infantry Mode or Low-Level servers. This is the first step intended to help signpost players toward servers running these modifiers. (+6 más)
- Community servers — Scheduled restarts: you can now set a daily restart time (UTC). (+4 más)
Tráiler de la Temporada 02
22 sept 2026 · Temporada 2
- La Temporada 02 empieza el 15 de octubre de 2026.
Mantenimiento programado y parche 0.11
14 sept 2026 · Temporada 1 · 0.11
- Correcciones — Corregidos varios exploits de dinero. (+1 más)
- Regiones — Aumentada la capacidad de servidores en Asia.
- Próximamente — Servidores de la comunidad favoritos (+5 más)
- Promociones — Los servidores de la comunidad dieron un 5 % extra de dinero al final de la partida durante una semana.
- Buscador de servidores — La interfaz se divide en dos navegadores: Comunidad y Oficial. (+7 más)
Hotfix de estabilidad del lanzamiento #1
10 sept 2026 · Temporada 1
- Correcciones — Los jugadores no podían unirse a los servidores. (+2 más)
Precarga disponible y registro de cambios de la Temporada 1
9 sept 2026 · Temporada 1
- Chat de voz — Corregido el chat de voz que se cortaba para siempre tras un intento fallido de unirse. (+1 más)
- Exploits — Corregido un exploit que permitía llegar a una posición no prevista en el tejado de la iglesia.
- Moderación — Añadido un nuevo sistema de seguimiento de reportes. (+3 más)
- Rendimiento y estabilidad — DLSS Frame Generation se puede activar sin reiniciar; pool de render targets configurable. (+7 más)
- Buscador de servidores — Rediseñados los filtros del navegador de servidores. (+2 más)
- Jugabilidad y vehículos — Ajuste de equilibrio del Z20 Lakota y corrección del cabeceo lento. (+5 más)
- Curva de XP: 10 niveles cambiados
- Valores de XP: 2 acciones cambiadas
- Costes de desbloqueo: 14 cambios
- Niveles de desbloqueo: 18 objetos movidos
El desarrollador ha publicado 7 actualizaciones de WARDOGS hasta ahora, desde Precarga disponible y registro de cambios de la Temporada 1 el 9 sept 2026 hasta Season 02 Patch Notes el 15 oct 2026. Entre todas suman 662 cambios, entre ellos 146 cambios de coste de desbloqueo y 125 objetos que pasaron a otro nivel de desbloqueo. El mayor cambio de progresión es la nueva curva de XP de Season 02 Patch Notes, que reescribió 9 umbrales de nivel de las rutas de rol. Cada publicación se resume a partir del anuncio oficial en Steam y enlaza al original; no se añaden cifras que el desarrollador no haya publicado.
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Preguntas sobre los parches de WARDOGS
¿Cuál es la última actualización de WARDOGS?
La publicación oficial más reciente es Season 02 Patch Notes, del 15 oct 2026.
¿Qué parche de WARDOGS cambió la curva de XP?
Season 02 Patch Notes. Cambió la XP acumulada necesaria en 9 niveles de las rutas de rol; la tabla completa de antes y después está en la página del parche y en la de progresión.
¿Dónde se publican las notas oficiales de WARDOGS?
En la página de noticias del juego en Steam. Cada página de parche de aquí enlaza al anuncio original.
¿Cuántos parches ha tenido WARDOGS?
7 publicaciones oficiales desde el 9 sept 2026, de la temporada 1, 2, con 662 cambios en total.
