Deadlock Lane Guardians (Tier 1)
Health
5,500
Player Resist
-25%
DPS
116

Lane Guardians (Tier 1)Objective Stats

Unit Variants2
Última atualização10 de abr. de 2026

Lane Guardians are the first-tier defensive objectives in Deadlock, standing as the initial barrier in each of the four lanes. With 5,500 HP and -25% damage resistance against players, Guardians are designed to be taken down in the early-to-mid game with the help of trooper waves. Destroying a Guardian opens the lane for deeper pushes toward the Walker and rewards your team with souls. Guardians gain damage resistance over time, so early pressure is advantageous. Understanding Guardian timing and health thresholds helps you know when to commit to a push versus farming troopers.

Souls
1,500 Almas
Guardian Kill Reward (40% para jogadores próximos, resto dividido no time)

Full breakdown of Guardian health, damage output, resistances, and defensive capabilities. Guardians have 5,500 base HP with 2 variant(s) in the game data.

Guardian (Alt)
5,500
Vida
116
DPS contra jogadores
35
DPS contra tropas
300
Velocidade ao correr
1,339
Alcance de visão (jogadores)
700
Alcance de visão (NPCs)
Guardian
5,500
Vida
116
DPS contra jogadores
35
DPS contra tropas
300
Velocidade ao correr
1,339
Alcance de visão (jogadores)
700
Alcance de visão (NPCs)

Detailed weapon statistics including damage per shot, fire rate, range, and bullet speed. These values determine the ranged damage output of this unit and how much pressure it applies to players within its attack radius.

Guardian (Alt)
16
Dano / tiro
80.0
DPS teórico
2,000
Alcance
18,000
Velocidade do projétil
5.0/s
Taxa de disparo
1s
Tempo de recarga
Guardian
16
Dano / tiro
80.0
DPS teórico
2,000
Alcance
18,000
Velocidade do projétil
5.0/s
Taxa de disparo
1s
Tempo de recarga

How much damage this objective resists from different source types. Higher resistance means it takes less damage from that source. Understanding resistances helps you choose the right approach — abilities may deal full damage where bullets are resisted.

Guardian (Alt)
contra jogadores-25.0%
contra tropas42.5%
Guardian
contra jogadores-25.0%
contra tropas42.5%

Not all damage types are equally effective against this objective. The bars below show how much of your bullet and spirit damage actually gets through after accounting for built-in damage reductions and armor. Use this to choose the right hero and damage type for your objective pushes — spirit abilities often bypass bullet-specific defenses, while weapon damage benefits from NPC-specific item bonuses like Monster Rounds.

Dano de projétil / arma100% — Altamente eficaz
Dano espiritual / habilidade100% — Altamente eficaz
Sem redução de dano de habilidade — habilidades espirituais causam dano total

These items provide specific bonuses against NPC units and objectives, making them the most efficient purchases for accelerating objective damage. Monster Rounds is the most cost-effective early investment for any hero that plans to push structures, while Cultist Sacrifice offers the highest late-game value with bonus souls and massive NPC damage bonuses. Consider picking up at least one of these items when your team is prioritizing objective pressure.

Inherent damage reduction and armor values that are always active on this unit. These modifiers determine which damage types are most effective — for example, 0% ability damage reduction means spirit abilities deal their full damage against this objective.

Guardian (Alt)
Redução de dano de habilidade0%
Redução de dano de projétil0%
Armadura contra projéteis0%
Regeneração de vida por segundo0%
Resistência a efeitos de status0%
Guardian
Redução de dano de habilidade0%
Redução de dano de projétil0%
Armadura contra projéteis0%
Regeneração de vida por segundo0%
Resistência a efeitos de status0%

Get the MetaBot Desktop App

Level up your gameplay with real-time overlays, automatic game detection, and instant stats — all on your desktop.

In-game overlaysAuto game detectionMulti-game supportPersonal dashboard
Download NowFree download
🔍

Ajude-nos a manter a precisão! Se você notar estatísticas incorretas, dados faltantes ou quaisquer problemas, seu feedback melhora diretamente a qualidade dos nossos dados para toda a comunidade.

Reportar problema

Perguntas Frequentes

How much health does a Guardian have in Deadlock?

Guardians have 5,500 health with -25% damage resistance against players. They are the first objective you encounter in each lane and require trooper support to take down efficiently.

What happens when you destroy a Guardian in Deadlock?

Destroying a Guardian rewards your team with souls and opens the lane, allowing your troopers to advance toward the next objective — the Walker.