Deadlock Walkers (Tier 2)
Health
6,000

Walkers (Tier 2)Objective Stats

Unit Variants5
Última atualização10 de abr. de 2026

Walkers are the second-tier lane objectives in Deadlock, becoming vulnerable after the Guardian in their lane is destroyed. With 6,000 HP, Walkers are significantly more durable than Guardians and feature powerful abilities including a fire beam and stomp attack. They represent a major mid-game power spike when destroyed, rewarding your team with a large soul bounty. Walkers require coordinated team effort or strong wave management to take down, and their increased damage output makes diving them dangerous without proper itemization.

Souls
4,000 Almas
Walker Kill Reward (40% para jogadores próximos, resto dividido no time)

Full breakdown of Walker health, abilities, damage output, and resistances. Walkers have 6,000 base HP and are significantly more dangerous than Guardians.

Walker
6,000
Vida
350
Dano de pisada
15.0%
Pisada % HP máx.
2s
Duração do atordoamento
571
Raio da pisada
300
Dano corpo a corpo
944
Alcance de visão (jogadores)
1,102
Alcance de visão (NPCs)
Walker (Alt)
6,000
Vida
350
Dano de pisada
15.0%
Pisada % HP máx.
2s
Duração do atordoamento
571
Raio da pisada
300
Dano corpo a corpo
944
Alcance de visão (jogadores)
1,102
Alcance de visão (NPCs)
Walker (Weakened)
6,000
Vida
350
Dano de pisada
15.0%
Pisada % HP máx.
2s
Duração do atordoamento
571
Raio da pisada
300
Dano corpo a corpo
944
Alcance de visão (jogadores)
1,102
Alcance de visão (NPCs)
Tier2 Bull
6,000
Vida
Walker (Alt, Weakened)
6,000
Vida
350
Dano de pisada
15.0%
Pisada % HP máx.
2s
Duração do atordoamento
571
Raio da pisada
300
Dano corpo a corpo
944
Alcance de visão (jogadores)
1,102
Alcance de visão (NPCs)

Named abilities bound to this objective unit. Each ability provides a distinct combat mechanic that makes this unit dangerous in unique ways. Understanding these abilities helps you anticipate and dodge incoming damage during objective pushes.

Walker
Q1Tier2boss Rocket Barrage
Q2Tier2boss Laser Beam
Q3Tier2boss Stomp
Q4Tier2boss Aoe Wave
Walker (Alt)
Q1Tier2boss Rocket Barrage
Q2Tier2boss Laser Beam
Q3Tier2boss Stomp
Q4Tier2boss Aoe Wave
Walker (Weakened)
Q1Tier2boss Rocket Barrage
Q2Tier2boss Laser Beam
Q3Tier2boss Stomp
Q4Tier2boss Aoe Wave
Tier2 Bull
Q1Npc Tier2 Beam
Walker (Alt, Weakened)
Q1Tier2boss Rocket Barrage
Q2Tier2boss Laser Beam
Q3Tier2boss Stomp
Q4Tier2boss Aoe Wave

Not all damage types are equally effective against this objective. The bars below show how much of your bullet and spirit damage actually gets through after accounting for built-in damage reductions and armor. Use this to choose the right hero and damage type for your objective pushes — spirit abilities often bypass bullet-specific defenses, while weapon damage benefits from NPC-specific item bonuses like Monster Rounds.

Dano de projétil / arma85% — Eficaz
15 de armadura contra projéteis reduz ainda mais o dano de arma
Dano espiritual / habilidade100% — Altamente eficaz
Sem redução de dano de habilidade — habilidades espirituais causam dano total

As objectives in other lanes are destroyed, remaining objectives become empowered with increased health pools and physical size. This scaling mechanic prevents teams from snowballing a single lane — later objectives require more resources to take down.

Walker
Fortalecido nível 1
9,000 HP
Escala do modelo: 1x
Fortalecido nível 2
12,000 HP
Escala do modelo: 1.15x
Walker (Alt)
Fortalecido nível 1
9,000 HP
Escala do modelo: 1x
Fortalecido nível 2
12,000 HP
Escala do modelo: 1.15x
Walker (Weakened)
Fortalecido nível 1
9,000 HP
Escala do modelo: 1x
Fortalecido nível 2
12,000 HP
Escala do modelo: 1.15x
Tier2 Bull
Walker (Alt, Weakened)
Fortalecido nível 1
9,000 HP
Escala do modelo: 1x
Fortalecido nível 2
12,000 HP
Escala do modelo: 1.15x

Inherent damage reduction and armor values that are always active on this unit. These modifiers determine which damage types are most effective — for example, 0% ability damage reduction means spirit abilities deal their full damage against this objective.

Walker
Redução de dano de habilidade0%
Redução de dano de projétil0%
Armadura contra projéteis15%
Regeneração de vida por segundo0%
Resistência a efeitos de status0%
Walker (Alt)
Redução de dano de habilidade0%
Redução de dano de projétil0%
Armadura contra projéteis15%
Regeneração de vida por segundo0%
Resistência a efeitos de status0%
Walker (Weakened)
Redução de dano de habilidade0%
Redução de dano de projétil0%
Armadura contra projéteis15%
Regeneração de vida por segundo0%
Resistência a efeitos de status0%
Tier2 Bull
Redução de dano de habilidade0%
Redução de dano de projétil0%
Armadura contra projéteis0%
Regeneração de vida por segundo0%
Resistência a efeitos de status0%
Walker (Alt, Weakened)
Redução de dano de habilidade0%
Redução de dano de projétil0%
Armadura contra projéteis15%
Regeneração de vida por segundo0%
Resistência a efeitos de status0%

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Perguntas Frequentes

How much health does a Walker have in Deadlock?

Walkers have 6,000 health with damage resistance against players. They are substantially tankier than Guardians and feature powerful attack abilities.

How many souls do you get for killing a Walker in Deadlock?

Destroying a Walker rewards your team with souls — a significant bounty that can accelerate item builds for your entire team.