Zaun / Bruiser / Juggernaut TFT Komposition
This comp averages a 3.73 placement with a 81.8% top 4 rate and a 0.0% first place rate across 364,187 ranked games. A 0.1% pick rate makes this a less contested composition.
- Blitzcrank

1 CostReroll Lvl: Level 4
- Vi

- Ekko

2 CostReroll Lvl: Level 6
- Jinx

- Dr. Mundo

3 CostReroll Lvl: Level 7
- Warwick

- Singed

4 CostReroll Lvl: Level 10
- Volibear

5 CostReroll Lvl: Level 10
Strategy Guide
Dies ist die empfohlene Positionierung für die Champions dieser TFT-Komposition. Die Positionierung basiert auf den Rollen der Einheiten.
Playstyle Analysis
This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.
This composition prioritizes survival and scaling over early aggression. Deals ~101 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Zaun / Bruiser / Juggernaut usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 33.
Detailed Analysis
Zaun / Bruiser / Juggernaut is classified as a Late Game Tank composition in TFT Patch 16.9. With a 81.8% win rate and 3.73 average placement, this comp is among the strongest options in the current meta.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Zaun / Bruiser / Juggernaut. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Ekko and Dr. Mundo and Jinx copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Ekko by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Ekko. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Dr. Mundo and Jinx. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Volibear , add them for extra power. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Ekko and Dr. Mundo and Jinx copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Ekko by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Ekko. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Dr. Mundo and Jinx. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Volibear , add them for extra power. Scout remaining players and position to counter their carries.
Player Damage Analysis
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Volibear contributes 17.2% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Warwick (13.0%), Singed (12.1%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Zaun / Bruiser / Juggernaut
Strengths
- High 81.8% win rate makes this a top-tier composition
- Excellent 3.73 average placement for reliable top 4
- Ekko and Dr. Mundo and Jinx can be 3-starred for power spikes
- Strong trait synergies across multiple activated traits
Weaknesses
- Requires specific items on carries to maximize potential
- Can struggle if key units are contested
Strategic Tips
Wirtschaftsstrategie
Focus on 3-starring Ekko for a 100.0% win rate power spike.
Itemisierung
Prioritize items for Jinx. Check the Top Items section for optimal builds.
Positionierung
Place Singed and Dr. Mundo in the frontline to protect Jinx in the backline. Use the positioning board above as a guide.
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A Zaun / Bruiser / Juggernaut TFT Komp - Häufig gestellte Fragen
Welche Traits verwendet dieses Comp?
Diese Zusammenstellung verwendet folgende Traits: Zaun, Bruiser, Juggernaut. Der Haupt-Trait ist Zaun, der auf 7 Einheiten aktiv ist.
Was sind die Carries dieses TFT Comps?
Was ist die beste Positionierung für diese Zusammenstellung?
Platziere deine Carries wie Jinx in der Backline und deine Tanks wie Singed and Dr. Mundo in der Frontline, um Schaden zu absorbieren. Überprüfe das Positionierungsbrett oben für die genaue Platzierung.
Ist diese Zusammenstellung in der aktuellen Meta gut?
Diese Zusammenstellung hat eine Siegrate von 81.82% und eine durchschnittliche Platzierung von 3.73, was sie zu einem starken Kandidaten in der aktuellen Meta macht.
Welche Item-Builds verwendet Zaun / Bruiser / Juggernaut?
Zaun / Bruiser / Juggernaut performt am besten mit diesen Item-Builds: Dr. Mundo mit Protector's Vow, Sunfire Cape, Spirit Visage (100.00% Siegrate, +18.18% Unterschied zum Comp-Durchschnitt); Ekko mit Zhonya's Paradox, Jeweled Gauntlet, Hand Of Justice (100.00% Siegrate, +18.18% Unterschied zum Comp-Durchschnitt); Jinx mit Deathblade, Guinsoo's Rageblade, Infinity Edge (100.00% Siegrate, +18.18% Unterschied zum Comp-Durchschnitt).
Ist Zaun / Bruiser / Juggernaut in TFT Set 17 umkämpft?
Zaun / Bruiser / Juggernaut ist relativ unumkämpft mit nur einer 0.1% Pickrate, was es zu einer guten Wahl macht, wenn du vermeiden willst, um Einheiten zu kämpfen. Du kannst oft deine Schlüsselchampions wie Jinx ohne viel Konkurrenz treffen.
Was ist die Siegbedingung für Zaun / Bruiser / Juggernaut?
The win condition for Zaun / Bruiser / Juggernaut is "2-Kosten-Reroll". Dies ist eine Reroll-Zusammenstellung, die sich auf das 3-Sternen von Ekko and Dr. Mundo and Jinx als primären Carrys konzentriert. Focus on 3-starring Ekko which has a 100.0% win rate when upgraded.
Sollte ich mit Zaun / Bruiser / Juggernaut rerolling oder leveln?
Yes, Zaun / Bruiser / Juggernaut is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Ekko (100.0% win rate at 3-star) and Dr. Mundo (77.8% win rate at 3-star) and Jinx (71.4% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
Wie viel Gold kostet es, Zaun / Bruiser / Juggernaut zu bauen?
Zaun / Bruiser / Juggernaut ist eine hohe kosten Zusammenstellung, die ungefähr 120 Gold Investition zum Vervollständigen benötigt. Priorisiere früh Wirtschaft, halte 50+ Gold Zinsen und vermeide das Rollen, bis du eine starke wirtschaftliche Grundlage hast.
Was sind die besten Pivot-Optionen für Zaun / Bruiser / Juggernaut?
Zaun / Bruiser / Juggernaut ist mäßig flexibel mit 3 Umschwenk-Optionen verfügbar. Die besten Pivot-Optionen teilen Schlüsseleinheiten wie Volibear and Warwick. Wenn du umkämpft bist, schaue dir ähnliche Zusammenstellungen an, die diese gleichen Champions mit anderen unterstützenden Einheiten verwenden.
Wann sollte ich von Zaun / Bruiser / Juggernaut wechseln?
You should consider pivoting away from Zaun / Bruiser / Juggernaut if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Gunslinger / Juggernaut with a 58.2% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.











