Archived Comp: This comp is from a prior TFT set, kept here for when older sets get brought back in set revivals.
Set:17
Sample Size:641,662 ranked games
Tier:DIAMOND
Last Updated:
3.71
Avg Placement
17.65%
First Place Rate
58.82%
Top 4 Rate
0.15%
Pick Rate

This comp averages a 3.71 placement with a 58.8% top 4 rate and a 17.6% first place rate across 641,662 ranked games. A 0.1% pick rate makes this a less contested composition.

Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn builds: Aurelion Sol with Jeweled Gauntlet, Spear of Shojin, Spear of Shojin (100.00% WR, +41.18% difference); Diana with Adaptive Helm, Archangel's Staff, Rabadon's Deathcap (100.00% WR, +41.18% difference); Seraphine with Adaptive Helm, Needlessly Large Rod, Void Staff (100.00% WR, +41.18% difference)
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Aurelion Sol, Shyvana, Azir due to their popularity and high cost. You should have no trouble hitting these units.
Vi and Neeko are 2-cost units with an optimal reroll level of 6. Taric, Seraphine, Diana and Swain are 4-cost units with an optimal reroll level of 10. Shyvana and Azir are 5-cost units with an optimal reroll level of 10.
    • Vi
      Vi
    • Neeko
      Neeko
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Taric
      Taric
    • Seraphine
      Seraphine
    • Diana
      Diana
    • Swain
      Swain
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Shyvana
      Shyvana
    • Azir
      Azir
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

Fast 9 Legendary
Low Contest
Flexible Start
Hold For BiS Items
Moderate Flexibility
Win Condition
Fast 9 Legendary - level to 9 quickly to find 5-cost units.
Economy
High Cost comp (111g investment). Play strongest board, pivot based on items and units hit.
Items
Best-in-slot items add +41.2% win rate - hold components.
Carousel Priority
Tear Of The Goddess and Needlessly Large Rod.
Augment Synergies
Look for Economy augments (Rich Get Richer, Golden Egg), Level augments (Level Up!, High Roller), AD damage augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Top 5 items by win rate for each champion. Neeko's best item is Ionic Spark with a 100.0% win rate. Vi's best item is Infinity Edge with a 100.0% win rate. Diana 's best item is Last Whisper with a 100.0% win rate. Seraphine's best item is Morellonomicon with a 75.0% win rate. Swain's best item is Crownguard with a 77.8% win rate. Taric's best item is Steadfast Heart with a 91.7% win rate. Azir's best item is Void Staff with a 100.0% win rate. Shyvana's best item is Quicksilver with a 100.0% win rate. Aurelion Sol's best item is Void Staff with a 100.0% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Star Forger / Defender (7 shared units, 2.43 avg place), and Star Forger / Defender (7 shared units, 2.92 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~112 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 33.

First Place Potential: 17.6%

This composition has strong "win lobby" potential when it hits its key units and items. Finding the right items for Azir is key to converting top 4 finishes into first places.

Detailed Analysis

Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn is classified as a Late Game Tank composition in TFT Patch 16.10. With a 58.8% win rate and 3.71 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Loss streak if weak
Save for 50g
Preserve HP carefully

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3Transition
Stay at level 5-6
Maintain 50g
Find temp carries

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Taric and Seraphine as temporary carries.

Stage 4Power Spike
Level to 7 at 4-1
Small rolldown to stabilize
Push to 8 at 4-5/5-1

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Shyvana, Azir) come online at level 9.

Stage 5+Late Game
Push to level 9 if healthy
Roll for Shyvana
2-star legendaries to win

At level 9, roll for your 5-cost legendaries: Shyvana, Azir. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Economy Summary
111gTotal Cost
HighInvestment

This is a high-cost composition that requires excellent economy management to reach level 9 with enough gold to roll for your legendaries.

Full Written Guide

Stage 2: Early Game

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3: Transition

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Taric and Seraphine as temporary carries.

Stage 4: Power Spike

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Shyvana, Azir) come online at level 9.

Stage 5+: Late Game

At level 9, roll for your 5-cost legendaries: Shyvana, Azir. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Shyvana
Shyvana Contributor
12.4%
#2
Diana
Diana Contributor
11.8%
#3
Aurelion Sol
Aurelion Sol Contributor
11.8%
#4
Taric
Taric Contributor
11.7%
#5
Seraphine
Seraphine Contributor
11.2%
#6
Swain
Swain Contributor
11.0%
#7
Vi
Vi Contributor
10.6%
#8
Azir
Azir Contributor
10.1%
#9
Neeko
Neeko Contributor
9.3%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Shyvana contributes 12.4% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Diana (11.8%), Aurelion Sol (11.8%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn

Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn is a DIAMOND tier composition in TFT Set 17 with a 58.8% win rate and 3.71 average placement. The primary carries are Azir. This comp focuses on the Targon trait.

Strengths

  • High 58.8% win rate makes this a top-tier composition
  • Excellent 3.71 average placement for reliable top 4
  • Strong 17.6% first place rate for high-rolling games
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Relies on 2-star carries without strong 3-star options
  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Economy Strategy

Level efficiently to find your Azir at higher levels.

2

Itemization

Prioritize items for Azir. Check the Top Items section for optimal builds.

3

Positioning

Place Taric and Swain in the frontline to protect Azir in the backline. Use the positioning board above as a guide.

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S Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Piltover, Targon, Defender, Juggernaut, Disruptor, Arcanist, Star Forger, Emperor, Dragonborn. The primary trait is Targon, which is active on 3 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Azir.

What is the best positioning for this composition?

Place your carries like Azir in the backline and your tanks like Taric and Swain in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 58.82% and an average placement of 3.71, making it a strong contender in the current meta.

What item builds does Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn use?

Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn performs best with these item builds: Aurelion Sol with Jeweled Gauntlet, Spear of Shojin, Spear of Shojin (100.00% win rate, +41.18% difference from comp average); Diana with Adaptive Helm, Archangel's Staff, Rabadon's Deathcap (100.00% win rate, +41.18% difference from comp average); Seraphine with Adaptive Helm, Needlessly Large Rod, Void Staff (100.00% win rate, +41.18% difference from comp average).

Is Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn contested in TFT Set 17?

Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Azir without much competition.

What is the win condition for Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn?

The win condition for Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn is "Fast 9 Legendary". This is a late-game composition that requires leveling to 9 quickly to find powerful 5-cost legendary units like Shyvana and Azir. Position your carries Azir safely and itemize them properly for maximum damage output.

Should I reroll or level with Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn?

No, Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Push to level 9 quickly to find your 5-cost legendaries.

How much gold does Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn cost to build?

Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn is a high cost composition requiring approximately 111 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn?

Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn is moderately flexible with 2 pivot options available. The best pivot options share key units like Aurelion Sol and Shyvana. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn?

You should consider pivoting away from Piltover / Targon / Defender / Juggernaut / Disruptor / Arcanist / Star Forger / Emperor / Dragonborn if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Star Forger / Defender with a 86.0% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 2 alternative compositions.