Archived Comp: This comp is from a prior TFT set, kept here for when older sets get brought back in set revivals.
Set:17
Sample Size:364,187 ranked games
Tier:SILVER
Last Updated:
3.73
Avg Placement
0.00%
First Place Rate
81.82%
Top 4 Rate
0.11%
Pick Rate

This comp averages a 3.73 placement with a 81.8% top 4 rate and a 0.0% first place rate across 364,187 ranked games. A 0.1% pick rate makes this a less contested composition.

Zaun / Bruiser / Juggernaut builds: Dr. Mundo with Protector's Vow, Sunfire Cape, Spirit Visage (100.00% WR, +18.18% difference); Ekko with Zhonya's Paradox, Jeweled Gauntlet, Hand Of Justice (100.00% WR, +18.18% difference); Jinx with Deathblade, Guinsoo's Rageblade, Infinity Edge (100.00% WR, +18.18% difference)
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Volibear , Warwick, Singed due to their popularity and high cost. You should have no trouble hitting these units.
Blitzcrank is a 1-cost unit with an optimal reroll level of 4. Vi and Ekko are 2-cost units with an optimal reroll level of 6. Jinx and Dr. Mundo are 3-cost units with an optimal reroll level of 7. Warwick and Singed are 4-cost units with an optimal reroll level of 10. Volibear is a 5-cost unit with an optimal reroll level of 10.
    • Blitzcrank
      Blitzcrank
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Vi
      Vi
    • Ekko
      Ekko
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Jinx
      Jinx
    • Dr. Mundo
      Dr. Mundo
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Warwick
      Warwick
    • Singed
      Singed
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Volibear
      Volibear
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

2-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 6
Win Condition
2-Cost Reroll - 3-star as your primary carry Ekko.
Reroll Targets
3-star Ekko and Dr. Mundo and Jinx. Roll down at level 6 where 2-cost units have the highest appearance rate.
Economy
High Cost comp (120g investment). Save gold early, loss streak for extra gold and first carousel priority.
Items
Best-in-slot items add +18.2% win rate - hold components.
Carousel Priority
Tear Of The Goddess and Sparring Gloves.
Augment Synergies
Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), Zaun trait augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Blitzcrank, Ekko, Vi, Dr. Mundo, Jinx, Singed, Warwick, Volibear at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Ekko, Dr. Mundo, Jinx (over 25% pick rate at 3-star). Dr. Mundo has the highest 2-star win rate at 100.0%.
Top 5 items by win rate for each champion. Blitzcrank's best item is Thief's Gloves with a 58.2% win rate. Ekko's best item is Thief's Gloves with a 63.5% win rate. Vi's best item is Thief's Gloves with a 62.1% win rate. Dr. Mundo's best item is Bramble Vest with a 63.4% win rate. Jinx's best item is Kraken's Fury with a 52.6% win rate. Singed's best item is Thief's Gloves with a 61.8% win rate. Warwick's best item is Edge of Night with a 68.6% win rate. Volibear 's best item is Thief's Gloves with a 88.9% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Gunslinger / Juggernaut (7 shared units, 4.19 avg place), Gunslinger / Juggernaut (7 shared units, 4.39 avg place), and Juggernaut / Disruptor (7 shared units, 4.50 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~101 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Zaun / Bruiser / Juggernaut usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 33.

Detailed Analysis

Zaun / Bruiser / Juggernaut is classified as a Late Game Tank composition in TFT Patch 16.9. With a 81.8% win rate and 3.73 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Zaun / Bruiser / Juggernaut. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Ekko copies
Play strongest board

Focus on building economy while collecting Ekko and Dr. Mundo and Jinx copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Ekko by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Ekko. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Dr. Mundo and Jinx. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Volibear , add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
120gTotal Cost
HighInvestment
Lvl 6Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Ekko and Dr. Mundo and Jinx copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Ekko by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Ekko. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Dr. Mundo and Jinx. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Volibear , add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Volibear
Volibear Key Survivor
17.2%
#2
Warwick
Warwick Contributor
13.0%
#3
Singed
Singed Contributor
12.1%
#4
Vi
Vi Contributor
12.1%
#5
Dr. Mundo
Dr. Mundo Contributor
11.8%
#6
Jinx
Jinx Contributor
11.7%
#7
Ekko
Ekko Contributor
11.4%
#8
Blitzcrank
Blitzcrank Contributor
10.6%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Volibear contributes 17.2% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Warwick (13.0%), Singed (12.1%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Zaun / Bruiser / Juggernaut

Zaun / Bruiser / Juggernaut is a SILVER tier composition in TFT Set 17 with a 81.8% win rate and 3.73 average placement. The primary carries are Jinx. This comp focuses on the Zaun trait.

Strengths

  • High 81.8% win rate makes this a top-tier composition
  • Excellent 3.73 average placement for reliable top 4
  • Ekko and Dr. Mundo and Jinx can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Economy Strategy

Focus on 3-starring Ekko for a 100.0% win rate power spike.

2

Itemization

Prioritize items for Jinx. Check the Top Items section for optimal builds.

3

Positioning

Place Singed and Dr. Mundo in the frontline to protect Jinx in the backline. Use the positioning board above as a guide.

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A Zaun / Bruiser / Juggernaut TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Zaun, Bruiser, Juggernaut. The primary trait is Zaun, which is active on 7 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Ekko (3-Star Win Rate: 100.0%, Pick Rate: 81.8%), Dr. Mundo (3-Star Win Rate: 77.8%, Pick Rate: 81.8%), Jinx (3-Star Win Rate: 71.4%, Pick Rate: 63.6%).

What is the best positioning for this composition?

Place your carries like Jinx in the backline and your tanks like Singed and Dr. Mundo in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 81.82% and an average placement of 3.73, making it a strong contender in the current meta.

What item builds does Zaun / Bruiser / Juggernaut use?

Zaun / Bruiser / Juggernaut performs best with these item builds: Dr. Mundo with Protector's Vow, Sunfire Cape, Spirit Visage (100.00% win rate, +18.18% difference from comp average); Ekko with Zhonya's Paradox, Jeweled Gauntlet, Hand Of Justice (100.00% win rate, +18.18% difference from comp average); Jinx with Deathblade, Guinsoo's Rageblade, Infinity Edge (100.00% win rate, +18.18% difference from comp average).

Is Zaun / Bruiser / Juggernaut contested in TFT Set 17?

Zaun / Bruiser / Juggernaut is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Jinx without much competition.

What is the win condition for Zaun / Bruiser / Juggernaut?

The win condition for Zaun / Bruiser / Juggernaut is "2-Cost Reroll". This is a reroll composition that focuses on 3-starring Ekko and Dr. Mundo and Jinx as the primary carrys. Focus on 3-starring Ekko which has a 100.0% win rate when upgraded.

Should I reroll or level with Zaun / Bruiser / Juggernaut?

Yes, Zaun / Bruiser / Juggernaut is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Ekko (100.0% win rate at 3-star) and Dr. Mundo (77.8% win rate at 3-star) and Jinx (71.4% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Zaun / Bruiser / Juggernaut cost to build?

Zaun / Bruiser / Juggernaut is a high cost composition requiring approximately 120 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Zaun / Bruiser / Juggernaut?

Zaun / Bruiser / Juggernaut is moderately flexible with 3 pivot options available. The best pivot options share key units like Volibear and Warwick. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Zaun / Bruiser / Juggernaut?

You should consider pivoting away from Zaun / Bruiser / Juggernaut if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Gunslinger / Juggernaut with a 58.2% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.