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Set:17
Sample Size:308,480 ranked games
Tier:All Tiers
Last Updated:
2.02
Avg Place
38.10%
First Place
97.62%
Top 4 Rate
0.13%
Pick Rate

This comp averages a 2.02 placement with a 97.6% top 4 rate and a 38.1% first place rate across 308,480 ranked games. A 0.1% pick rate makes this a less contested composition.

Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator builds: Illaoi with Dragon's Claw, Sunfire Cape, Spirit Visage (100.00% WR, +2.38% difference); Kai'Sa with Blue Buff, Infinity Edge, Last Whisper (100.00% WR, +2.38% difference); Karma with Archangel's Staff, Rabadon's Deathcap, Void Staff (100.00% WR, +2.38% difference)
Illaoi
Illaoi
100.00%
Win Rate
+2.38%
Difference
Kai'Sa
Kai'Sa
100.00%
Win Rate
+2.38%
Difference
Severe Contested Risk
This comp has Very High contested risk and is highly contested and may be difficult to complete. The most contested units are Jhin, Karma, Riven due to their popularity and high cost. Consider having backup carries in mind.
Cho'Gath and Lissandra are 1-cost units with an optimal reroll level of 4. Mordekaiser and Meepsie are 2-cost units with an optimal reroll level of 6. Illaoi and Kai'Sa are 3-cost units with an optimal reroll level of 7. Karma and Riven are 4-cost units with an optimal reroll level of 10. Jhin is a 5-cost unit with an optimal reroll level of 10.
    • Cho'Gath
      Cho'Gath
    • Lissandra
      Lissandra
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Mordekaiser
      Mordekaiser
    • Meepsie
      Meepsie
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Illaoi
      Illaoi
    • Kai'Sa
      Kai'Sa
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Karma
      Karma
    • Riven
      Riven
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Jhin
      Jhin
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

3-Cost Reroll
Highly Contested
Flexible Start
Selective Slam
Moderate Flexibility
Reroll Lvl 7
Win Condition
3-Cost Reroll - 3-star as your primary carry Kai'Sa.
Reroll Targets
3-star Kai'Sa and Illaoi. Roll down at level 7 where 3-cost units have the highest appearance rate.
Economy
High Cost comp (93g investment). Play strongest board, pivot based on items and units hit.
Contest Warning
Highly Contested - 3 pivot options available.
Items
Hold key components, slam flexible items for tempo.
Carousel Priority
Tear Of The Goddess and Needlessly Large Rod.
Augment Synergies
Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.
Upgrade priority guide showing win rates and pick rates for TFT17_Summon, Cho'Gath, Lissandra, Meepsie, Mordekaiser, Illaoi, Kai'Sa, Karma, Riven, Jhin at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Illaoi, Kai'Sa (over 25% pick rate at 3-star). Mordekaiser has the highest 2-star win rate at 100.0%.
Top 5 items by win rate for each champion. Cho'Gath's best item is Protector's Vow with a 67.9% win rate. Lissandra's best item is Morellonomicon with a 60.5% win rate. Meepsie's best item is Evenshroud with a 62.1% win rate. Mordekaiser's best item is Bramble Vest with a 61.4% win rate. Illaoi's best item is Protector's Vow with a 62.9% win rate. Kai'Sa's best item is Striker's Flail with a 63.4% win rate. Karma's best item is Spear of Shojin with a 72.3% win rate. Riven's best item is Sterak's Gage with a 74.3% win rate. Jhin's best item is Striker's Flail with a 77.7% win rate. Items with low pick rates are excluded.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Kai'Sa copies
Play strongest board

Focus on building economy while collecting Kai'Sa and Illaoi copies. Play your strongest board with any 2-star units you hit naturally. Look for Cho'Gath and Lissandra as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 7 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Kai'Sa by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Kai'Sa. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Illaoi. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Jhin, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
111gTotal Cost
HighInvestment
Lvl 7Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Kai'Sa and Illaoi copies. Play your strongest board with any 2-star units you hit naturally. Look for Cho'Gath and Lissandra as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Kai'Sa by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Kai'Sa. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Illaoi. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Jhin, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Jhin
Jhin Contributor
13.1%
#2
Karma
Karma Contributor
11.7%
#3
Riven
Riven Contributor
11.5%
#4
Meepsie
Meepsie Contributor
11.1%
#5
Kai'Sa
Kai'Sa Contributor
10.8%
#6
Lissandra
Lissandra Contributor
10.6%
#7
Mordekaiser
Mordekaiser Contributor
10.5%
#8
Cho'Gath
Cho'Gath Contributor
10.4%
#9
Illaoi
Illaoi Contributor
10.3%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Jhin contributes 13.1% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Karma (11.7%), Riven (11.5%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator

Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator is a SILVER tier composition in TFT Set 17 with a 97.6% win rate and 2.02 average placement. The primary carries are Jhin. This comp focuses on the Dark Star trait.

Strengths

  • High 97.6% win rate makes this a top-tier composition
  • Excellent 2.02 average placement for reliable top 4
  • Strong 38.1% first place rate for high-rolling games
  • Kai'Sa and Illaoi can be 3-starred for power spikes

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Economy Strategy

Focus on 3-starring Kai'Sa for a 100.0% win rate power spike.

2

Itemization

Prioritize items for Jhin. Check the Top Items section for optimal builds.

3

Positioning

Place Illaoi and Mordekaiser in the frontline to protect Jhin in the backline. Use the positioning board above as a guide.

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A Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Shepherd, Rogue, Dark Star, Voyager, Vanguard, Eradicator. The primary trait is Dark Star, which is active on 6 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Kai'Sa (3-Star Win Rate: 100.0%, Pick Rate: 54.8%), Illaoi (3-Star Win Rate: 100.0%, Pick Rate: 38.1%).

What is the best positioning for this composition?

Place your carries like Jhin in the backline and your tanks like Illaoi and Mordekaiser in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 97.62% and an average placement of 2.02, making it a strong contender in the current meta.

What item builds does Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator use?

Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator performs best with these item builds: Illaoi with Dragon's Claw, Sunfire Cape, Spirit Visage (100.00% win rate, +2.38% difference from comp average); Kai'Sa with Blue Buff, Infinity Edge, Last Whisper (100.00% win rate, +2.38% difference from comp average); Karma with Archangel's Staff, Rabadon's Deathcap, Void Staff (100.00% win rate, +2.38% difference from comp average).

Is Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator contested in TFT Set 17?

Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Jhin without much competition.

What is the win condition for Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator?

The win condition for Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator is "3-Cost Reroll". This is a reroll composition that focuses on 3-starring Kai'Sa and Illaoi as the primary carrys. Focus on 3-starring Kai'Sa which has a 100.0% win rate when upgraded.

Should I reroll or level with Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator?

Yes, Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator is a reroll composition. You should slow roll at level 7 where 3-cost units have the highest appearance rate. Your primary reroll targets are Kai'Sa (100.0% win rate at 3-star) and Illaoi (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator cost to build?

Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator is a high cost composition requiring approximately 111 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator?

Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator is moderately flexible with 3 pivot options available. The best pivot options share key units like Jhin and Karma. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator?

You should consider pivoting away from Shepherd / Rogue / Dark Star / Voyager / Vanguard / Eradicator if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Dark Star / Voyager with a 71.8% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.