Sniper / Dark Star / Bastion / Vanguard TFT Comp
This comp averages a 5.00 placement with a 66.7% top 4 rate and a 0.0% first place rate across 107,872 ranked games. A 0.1% pick rate makes this a less contested composition.
- Gnar

- Jax

- Mordekaiser

2 CostReroll Lvl: Level 6
- Rhaast

3 CostReroll Lvl: Level 7
- Rammus

- Nunu & Willump

- Xayah

4 CostReroll Lvl: Level 10
- Jhin

5 CostReroll Lvl: Level 10
Strategy Guide
This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.
Playstyle Analysis
This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.
This composition prioritizes survival and scaling over early aggression. Deals ~81 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 31.
Detailed Analysis
Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator is classified as a Fortress composition in TFT Patch 16.8. With a 66.7% win rate and 5.00 average placement, this comp is among the strongest options in the current meta.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator. This guide breaks down the optimal play pattern for each stage of the game.
Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.
Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Rhaast and Rammus as temporary carries.
Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Jhin) come online at level 9.
At level 9, roll for your 5-cost legendaries: Jhin. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.
This is a high-cost composition that requires excellent economy management to reach level 9 with enough gold to roll for your legendaries.
Full Written Guide
Stage 2: Early Game
Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.
Stage 3: Transition
Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Rhaast and Rammus as temporary carries.
Stage 4: Power Spike
Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Jhin) come online at level 9.
Stage 5+: Late Game
At level 9, roll for your 5-cost legendaries: Jhin. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.
Player Damage Analysis
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Jhin contributes 13.7% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Rhaast (13.4%), Mordekaiser (12.8%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator
Strengths
- High 66.7% win rate makes this a top-tier composition
- Multiple carry options provide flexibility in itemization
- Strong trait synergies across multiple activated traits
Weaknesses
- Higher 5.00 average placement indicates inconsistency
- Multiple high-cost carries can be difficult to hit
- Relies on 2-star carries without strong 3-star options
Strategic Tips
Economy Strategy
Level efficiently to find your Jhin and Xayah at higher levels.
Itemization
Prioritize items for Jhin and Xayah and Gnar. Check the Top Items section for optimal builds.
Positioning
Place Rammus and Nunu & Willump in the frontline to protect Jhin and Xayah and Gnar in the backline. Use the positioning board above as a guide.
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A Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator TFT Comp - Frequently Asked Questions
What traits does this comp use?
This composition uses the following traits: Sniper, Dark Star, Bastion, Vanguard, Redeemer, Eradicator.
What are the carries of this TFT Comp?
What is the best positioning for this composition?
Place your carries like Jhin and Xayah and Gnar in the backline and your tanks like Rammus and Nunu & Willump in the frontline to absorb damage. Check the positioning board above for exact placement.
Is this composition good in the current meta?
This composition has a win rate of 66.67% and an average placement of 5.00, making it a strong contender in the current meta.
What item builds does Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator use?
Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator performs best with these item builds: Jhin with Deathblade, Hextech Gunblade, Striker's Flail (100.00% win rate, +33.33% difference from comp average); Nunu & Willump with Steadfast Heart, Sunfire Cape, Spirit Visage (100.00% win rate, +33.33% difference from comp average); Xayah with Yasuo's Bladework, Guinsoo's Rageblade, Kraken's Fury (100.00% win rate, +33.33% difference from comp average).
Is Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator contested in TFT Set 17?
Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Jhin and Xayah and Gnar without much competition.
What is the win condition for Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator?
The win condition for Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator is "Fast 9 Legendary". This is a late-game composition that requires leveling to 9 quickly to find powerful 5-cost legendary units like Jhin. Position your carries Jhin, Xayah, Gnar safely and itemize them properly for maximum damage output.
Should I reroll or level with Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator?
No, Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Push to level 9 quickly to find your 5-cost legendaries.
How much gold does Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator cost to build?
Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator is a medium cost composition requiring approximately 78 gold investment to complete. Balance your economy between leveling and rolling. Maintain interest thresholds while staying healthy on HP.
What are the best pivot options for Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator?
Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator is moderately flexible with 3 pivot options available. The best pivot options share key units like Jhin and Rammus. If you're contested, look at similar compositions that use these same champions with different supporting units.
When should I pivot away from Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator?
You should consider pivoting away from Sniper / Dark Star / Bastion / Vanguard / Redeemer / Eradicator if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Meeple / Dark Star with a 76.9% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.











