
On the Counter-Strike 2 active-duty rotation, Overpass is one of the most-played maps, pulling a 0.8% pick rate to rank 7th of 8 maps we track. Those figures come from 2,673 real FACEIT matches and measure how often players actually queue into Overpass — a popularity signal, not a balance or win-rate score.
Overpass sits 7th of 8 active-duty maps by pick rate, chosen in 0.8% of matches — below the 12.5% even-split baseline. You will load into Overpass in nearly every session, so time spent learning its angles and defaults pays off constantly.
Fights on Overpass run at 78.5 average damage per round (in line with the 78.7 pool average) with a 48.4% headshot rate (close to the 49.6% average) and a 1.06 average K/D. Engagement ranges are mixed, rewarding flexible loadouts over a single playstyle. Teams average 71 utility damage per match, marking a map where raw aim tends to matter more than utility.
Overpass rewards more than raw aim. Clutchers convert 37.9% of their 1v1s and 20.7% of their 1v2s here (right around the pool average). Flashes are less reliable at 45.8% success, so smokes and molotovs often outvalue flashes on this map. Players also rack up 3.9 multi-kill rounds and 2.2 opening kills per match on average.
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Overpass has a 0.8% pick rate across analyzed FACEIT matches.
Players average 78.5 ADR and a 1.06 K/D on Overpass.
Overpass averages 21.9 rounds per match.
Overpass plays as a balanced map with a healthy mix of rifle, pistol and AWP fights.
On Overpass, players win 37.9% of 1v1 clutches and 20.7% of 1v2 clutches, based on real FACEIT matches.
On Overpass, 45.8% of flashes lead to a kill and players blind 6.1 enemies per match on average — below the pool average, so smokes and molotovs often outvalue flashes here.
Overpass sees a 0.8% pick rate in Counter-Strike 2 with 78.5 average ADR, 21.9 rounds per match and a 48.4% average headshot rate — all from real matches.