
The SSG 08 is one of the most popular Snipers in Counter-Strike 2, responsible for 0.94% of all Sniper kills tracked across live CS2 matches and ranking the 2nd most-used Sniper of 4. Across competitive Counter-Strike 2 lobbies it fills a distinct role in the Sniper meta, and the breakdown below turns that reputation into hard numbers — usage, precision and damage output side by side. The relative-popularity chart shows that running to roughly 0.3× the average Sniper’s kill share, marking the SSG 08 a niche choice most players pass over. On the kill-share radar it sits behind the AWP, the most-used weapon in the class, making it easy to see at a glance how the SSG 08 stacks up against every other Sniper. Its 29.4% hit accuracy lands right in line with the Sniper average of 27.7% on the accuracy gauges. The DPS comparison chart rates its theoretical output at 70 damage per second, 4th of 4 Snipers and behind the G3SG1 at 320 DPS. On the spec charts it reads as a balanced Sniper, with a 48 RPM fire rate and 85.0% armor penetration measured against the rest of the class. The cost comparison makes it the cheapest Sniper on the buy menu at $1,700, an easy pick-up even on a broken economy. Use the interactive charts to compare the SSG 08’s kill share, accuracy, DPS, fire rate, armor penetration and price against every other Sniper in CS2, all updated continuously from real match data.
Core stats for the SSG 08, datamined from the Counter-Strike 2 game files.
How much damage the SSG 08 deals per shot at different distances. Counter-Strike 2 reduces bullet damage the further it travels — every 500 units (about 12.7 m) the damage is multiplied by a range modifier of 0.98.
| Distance | Body | Headshot |
|---|---|---|
| 0 m | 88 | 352 |
| 10 m | 87 | 346 |
| 20 m | 85 | 341 |
| 30 m | 84 | 336 |
| 40 m | 83 | 330 |
With its base damage and 85% armor penetration, the SSG 08 one-shot headshot kills a helmeted opponent at virtually any range.
Damage is per bullet against an unarmored target; body values assume a chest or arm hit and headshots apply a 4× multiplier.
In Counter-Strike 2, the SSG 08 is a Sniper-class weapon that deals 88 base damage and costs $1,700. Understanding where it fits in the buy menu — and how often it actually gets kills — is key to building an efficient loadout for both eco and full-buy rounds.
Across tracked matches, the SSG 08 is responsible for 0.94% of all weapon kills — the 2nd most-used Sniper of 4 tracked. Players who pick it up average roughly 2,436 lifetime kills with the weapon, a strong signal of how central it is to the current CS2 meta among the 1,098 players we sample.
Accuracy tells the gunplay story: the SSG 08 connects on 29.4% of shots fired, a dependable profile that holds up at common engagement ranges.
On the economy, the SSG 08 costs $1,700 and pays $300 per kill. Weigh that against your team’s buy: a strong kill share makes it a reliable full-buy option, while pricier picks are better saved for rounds you can afford to lose the weapon on.
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The SSG 08 accounts for 0.94% of all weapon kills among 1,098 tracked Counter-Strike 2 players, making it the 2nd most-used Sniper of 4 tracked.
Tracked players land 29.4% of their shots with the SSG 08, based on lifetime Steam accuracy stats.
By kill share, the SSG 08 ranks #2 of 4 tracked Snipers in Counter-Strike 2.
The SSG 08 deals 88 base damage per shot, with a 4.0× headshot multiplier. Damage falls off over distance at a range modifier of 0.98 per 500 units, so it is most lethal up close.
The SSG 08 is a Sniper-class weapon in Counter-Strike 2.
Per-weapon effectiveness data for the SSG 08 is coming soon as we expand demo analysis.
The SSG 08 accounts for 0.94% of all weapon kills among 1,098 tracked Counter-Strike 2 players, making it the 2nd most-used Sniper of 4 tracked. Shots land at a solid 29.4% accuracy, measured from lifetime Steam stats.