A Pilgrimage for Power: Bear Trouble Activity
- Region
- Maragir Wealds
- Missable
- Yes
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
While in the mountains, I found an uriashi path leading towards one of their sacred places. Maybe I should make the climb?
- Type
- Activity
- Starts
- Maragir Wealds
- Time cost
- 3 time units
- Time of day
- Day or night
- Reward
- Quickcast Amulet
- Steps
- 7 steps, 4 on the map
A Pilgrimage for Power: Bear Trouble Walkthrough
4 of the 7 objectives for A Pilgrimage for Power: Bear Trouble are pinned on the map below, 1 of them optional. The numbers on the map match the numbered steps.
How to start A Pilgrimage for Power: Bear Trouble
- StartsBegins in Maragir Wealds.
- Time cost3 time units
- Time of dayDay or night
- Can be failedYes — it has a failure ending, so the coronation deadline can take it from you.
A Pilgrimage for Power: Bear Trouble step by step

5 markers cover an area to search rather than an exact spot.
- Follow the windchimesDay & Night
Nothing to it but to follow the windchimes and make the climb – who knows what I'll find at the top?
Search area on the map - Investigate the uriashi corpse using Focus Mode1 time unitOptionalDay & Night
I spotted an uriashi corpse nearby. I should inspect it.
Search area on the map - Inspect the uriashi glyph2 time unitsDay & Night
I should take a look at the glyph, see if I can learn anything from it.
Pinned on the map - Investigate the bear carcass
I should take a closer look at the dead bear.
- Talk with the wounded uriash
I was approached by a heavily wounded uriash. What does he want?
- Defeat the bearDay & Night
As they always say – when in the mountains, be wary of bears. Well, now I know exactly why.
- Explore the top of the hillDay & Night
The trail seems to be leading to the very top of the hill. I wonder what I'll find there.
Pinned on the map — pin 3
A Pilgrimage for Power: Bear Trouble rewards
On completion
- 400 XP
- Quickcast Amulet ×1
- Ravenous Flock Manual ×1
Show the 2 endings — spoilers
Every way A Pilgrimage for Power: Bear Trouble can end, in the game's own words. Read on only if you want it spoiled.
- Ending 1
I was able to copy the uriashi glyph.
- Ending 2Failure
I was never able to finish the trek up the mountain.
A Pilgrimage for Power: Bear Trouble is a Activity in The Blood of Dawnwalker with 2 playable version(s). A Pilgrimage for Power: Bear Trouble takes place around Maragir Wealds. A Pilgrimage for Power: Bear Trouble has 7 objectives, 1 of them optional. 4 of the objectives in A Pilgrimage for Power: Bear Trouble are pinned on the world map, so you can see where each step happens. A Pilgrimage for Power: Bear Trouble has 2 possible endings.
See Also
Your Dawnwalker Guide, In-Game
The map, the quests, the skills and the 30-day clock in an overlay — look anything up without alt-tabbing out of Vale Sangora. Free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
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A Pilgrimage for Power: Bear Trouble FAQ
How do you complete A Pilgrimage for Power: Bear Trouble?
A Pilgrimage for Power: Bear Trouble runs to 7 objectives. It opens with "Follow the windchimes" and finishes with "Explore the top of the hill". The full list, with map pins and time costs, is in the walkthrough above.
How long does A Pilgrimage for Power: Bear Trouble take?
A Pilgrimage for Power: Bear Trouble spends 3 time units off the story clock across its 7 objectives.
Should I do A Pilgrimage for Power: Bear Trouble by day or by night?
A Pilgrimage for Power: Bear Trouble can be started by day or by night and costs 3 time units of story time either way. Steps locked to one half of the day are badged in the walkthrough above.
How do I start A Pilgrimage for Power: Bear Trouble?
A Pilgrimage for Power: Bear Trouble begins around Maragir Wealds — start from the first objective in the walkthrough above.
What are the objectives of A Pilgrimage for Power: Bear Trouble?
A Pilgrimage for Power: Bear Trouble has 7 objectives: Follow the windchimes, Investigate the uriashi corpse using Focus Mode, Inspect the uriashi glyph, Investigate the bear carcass, Talk with the wounded uriash, Defeat the bear, Explore the top of the hill. Optional and time-sensitive steps are marked in the objective list.
Where do the objectives of A Pilgrimage for Power: Bear Trouble take place?
4 of the 7 objectives in A Pilgrimage for Power: Bear Trouble have a marked location, in and around Maragir Wealds. The numbered map above matches the objective list.
What are the rewards for A Pilgrimage for Power: Bear Trouble?
Completing A Pilgrimage for Power: Bear Trouble rewards 400 XP, Quickcast Amulet ×1, Ravenous Flock Manual ×1.
How many endings does A Pilgrimage for Power: Bear Trouble have?
A Pilgrimage for Power: Bear Trouble has 2 endings in the game files, 1 of them failures.
Is A Pilgrimage for Power: Bear Trouble missable?
Missable: Yes. On the 30-day clock most quests can time out; the start block of the walkthrough above says whether this one has a failure ending.