A Pilgrimage for Power Activity

ActivityDayNightMissable
Region
Maragir Wealds
Missable
Yes
Methodology
Data Methodology

The uriashi left a few glyphs in the places they considered important. While travelling in the mountains, I should be on the lookout for those.

Type
Activity
Time cost
0 time units
Time of day
Day or night
Steps
5 steps, 1 on the map

A Pilgrimage for Power Walkthrough

1 of the 5 objectives for A Pilgrimage for Power are pinned on the map below, 0 of them optional. The numbers on the map match the numbered steps.

How to start A Pilgrimage for Power

  • StartsBegins in Maragir Wealds.
  • Time cost0 time units
  • Time of dayDay or night
  • Can be failedYes — it has a failure ending, so the coronation deadline can take it from you.

A Pilgrimage for Power step by step

World map of The Blood of Dawnwalker with the objectives of A Pilgrimage for Power marked
4 marked locations for A Pilgrimage for Power, zoomed to the quest areaDrag to move the map; scroll, pinch or use the buttons to zoom.
  1. Find all the sacred stonesDay & Night

    If I want to unlock the full potential of this magic, I need to find all the glyphs. In order to do it, I must first locate every uriashi sacred stone.

    Pinned on the map
  2. Ask the Bakr Elder about the glyphsDay & Night

    Maybe I can learn more about the uriashi glyphs – and who's better to ask than the Elder?

  3. Find the sacred pond

    There is a small pond somewhere in the mountains – the uriashi consider it sacred. And it's where the murderer from Tavr Clan has supposedly gone.

  4. Find the one-horned murderer

    I was able to find the sacred pond. But where is the uriashi murderer?

  5. Defeat the one-horned murderer

    He tried to ambush me, but I was prepared. Time to end this.

Show the 2 endings — spoilers

Every way A Pilgrimage for Power can end, in the game's own words. Read on only if you want it spoiled.

  1. Ending 1

    I was able to find all the uriashi glyphs. I also learnt a story about a murder in the mountains...

  2. Ending 2Failure

    I was never able to find out the secrets of the uriashi glyphs.

A Pilgrimage for Power is a Activity in The Blood of Dawnwalker with 2 playable version(s). A Pilgrimage for Power takes place around Maragir Wealds. A Pilgrimage for Power has 5 objectives, 0 of them optional. 1 of the objectives in A Pilgrimage for Power are pinned on the world map, so you can see where each step happens. A Pilgrimage for Power has 2 possible endings.

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A Pilgrimage for Power FAQ

How do you complete A Pilgrimage for Power?

A Pilgrimage for Power runs to 5 objectives. It opens with "Find all the sacred stones" and finishes with "Defeat the one-horned murderer". The full list, with map pins and time costs, is in the walkthrough above.

How long does A Pilgrimage for Power take?

A Pilgrimage for Power spends 0 time units off the story clock across its 5 objectives.

Should I do A Pilgrimage for Power by day or by night?

A Pilgrimage for Power can be started by day or by night and costs 0 time units of story time either way. Steps locked to one half of the day are badged in the walkthrough above.

How do I start A Pilgrimage for Power?

A Pilgrimage for Power begins around Maragir Wealds — start from the first objective in the walkthrough above.

What are the objectives of A Pilgrimage for Power?

A Pilgrimage for Power has 5 objectives: Find all the sacred stones, Ask the Bakr Elder about the glyphs, Find the sacred pond, Find the one-horned murderer, Defeat the one-horned murderer. Optional and time-sensitive steps are marked in the objective list.

Where do the objectives of A Pilgrimage for Power take place?

1 of the 5 objectives in A Pilgrimage for Power have a marked location, in and around Maragir Wealds. The numbered map above matches the objective list.

How many endings does A Pilgrimage for Power have?

A Pilgrimage for Power has 2 endings in the game files, 1 of them failures.

Is A Pilgrimage for Power missable?

Missable: Yes. On the 30-day clock most quests can time out; the start block of the walkthrough above says whether this one has a failure ending.