Ashe, League of Legends champion
Win Rate
48.5%
Pick Rate
6.0%
Ban Rate
4.2%

Ashe vs Pantheon

Ashe F TierMarksmanSupport
Patch
26.19
Games
5,437
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 5, 2026 UTC
Methodology
Data Methodology

Ashe vs Pantheon is a decisive matchup in LoL patch 26.19. Ashe wins with a 53.3% win rate (+6.7%) over Pantheon based on 15 games. Ashe holds the advantage in both the early and late game. Below you'll find the best Ashe build, runes, laning stats, and strategies for the Ashe vs Pantheon matchup.

Ashe Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Ashe performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Ashe
Ashe
41.2%
VS
Pantheon
58.8%
Pantheon

Who wins Ashe vs Pantheon?

Slight Pantheon edgeLow confidence

Ashe wins 41.2% of these games. With this many games the true rate is most likely between 26.4% and 57.8% (95% range).

Expected
46.6%
From both champions' overall Support win rates
Matchup effect
−5.4 pts
Observed minus expected
Sample
34 games
Lane: Support
vs patch 26.18
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Bot): 4 games, Ashe won 50.0%.

They also met in another lane (Mid): 3 games, Ashe won 100.0%.

Key takeaways

  • Current data slightly favors Pantheon, but the sample is too limited for a strong conclusion: Ashe wins 41.2% of 34 games (95% range 26.4–57.8%).
  • Both champions' overall Support win rates predict 46.6% for Ashe; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 284, within the margin of error (33 games).
  • Ashe players pick Flash + Heal much less often against Pantheon: 63.2% of their other Support games, 41.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Ashe and Pantheon played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Ashe's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Ashe vs Pantheon Laning Stats

AshePantheon

At 15 minutes

Gold difference
−284
Within the margin of error
95% range −666 to +98
XP difference
+13
Within the margin of error
95% range −273 to +300
CS difference
+4.0
Ashe ahead
95% range +1.2 to +6.8
1.30
Kills before 15 min
2.61
3.36
Deaths before 15 min
3.12
0.12
Solo kills before 15 min
0.41
2.9%
First blood
14.7%

Whole-game averages

1.9
CS / min
1.7
675
DMG / min
781
10,867
Gold / game
12,192
90
Heal / min
153
282
DMG Mitigated / min
673
1.8
CC / min
0.8

Ashe vs Pantheon Win Rate by Game Length

Ashe's win rate against Pantheon by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
4 games
Too few games
25–30 min
4 games
Too few games
30–35 min
10 games
Too few games
35+ min
13 games
Ashe vs Pantheon95% rangeAshe usual (Support)

No game length stands out: Ashe's results against Pantheon in short and long games are within the margin of error of each other.

Ashe vs Pantheon Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenAshe gold at 15: −284
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Ashe Changes Against Pantheon

Choices Ashe players make noticeably more or less often in this matchup than in their other Support games.

  • FlashHeal
    Flash + HealSummoner spells
    Usually
    63.2%
    vs Pantheon
    41.2%
    −22.0 pts
  • CleanseFlash
    Cleanse + FlashSummoner spells
    Usually
    under 0.5%
    vs Pantheon
    8.8%
    +8.8 pts
  • Boots of Swiftness
    Usually
    2.4%
    vs Pantheon
    8.8%
    +6.5 pts
  • Zhonya's Hourglass
    Usually
    under 0.5%
    vs Pantheon
    5.9%
    +5.9 pts
  • Cryptbloom
    Usually
    0.5%
    vs Pantheon
    5.9%
    +5.4 pts
  • Serpent's Fang
    Usually
    1.0%
    vs Pantheon
    5.9%
    +4.9 pts
  • Health PotionControl WardStealth Ward
    Health Potion + Control Ward + Stealth WardStarting items
    Usually
    under 0.5%
    vs Pantheon
    3.1%
    +3.1 pts
  • BootsHealth PotionHealth Potion
    Boots + Health Potion + Health PotionStarting items
    Usually
    under 0.5%
    vs Pantheon
    3.1%
    +3.1 pts

Best Ashe Build vs Pantheon

Usual Ashe build (Support)

70.6% win rate · 17 games

Against Pantheon

Not enough matchup-specific build data: only 1 of 18 Ashe games against Pantheon carried a complete build, which is too few to recommend an item path from. Use Ashe's standard build instead.

  • Skill priority: W > Q > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Ashe Runes vs Pantheon

Usual Ashe runes (Support)

Lethal TempoLethal Tempo
Precision
Presence of MindLegend: AlacrityCut Down
Inspiration
Approach VelocityBiscuit Delivery
Attack Speed (offense)Adaptive Force (flex)Health (defense)

53.3% win rate · 75 games

Against Pantheon

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Ashe draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Ashe matchup data for League of Legends patch 26.19. The table below shows Ashe's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Ashe build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Ashe Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Ashe vs Pantheon FAQ - Patch 26.19

Who wins Ashe vs Pantheon?

Current data slightly favors Pantheon, but the sample is too limited for a strong conclusion: Ashe wins 41.2% of 34 games (95% range 26.4–57.8%).

What is Ashe's win rate against Pantheon?

Ashe wins 41.2% of 34 Support games against Pantheon on patch 26.19 (95% range 26.4–57.8%). Based on both champions' overall Support win rates, 46.6% would be expected.

Does Ashe counter Pantheon?

Not clearly. Ashe wins 41.2% of 34 games against Pantheon, and the 95% range (26.4–57.8%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Ashe or Pantheon?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 284, within the margin of error (33 games).

Does Ashe outscale Pantheon?

There are too few games of each length to tell yet.

When is Pantheon strongest against Ashe?

On current data there is no stage of the game where Pantheon is ahead of Ashe beyond the margin of error.

What should Ashe build against Pantheon?

There are not enough games for a matchup-specific core, so use Ashe's usual Support core: Horizon Focus, Imperial Mandate, Malignance. The biggest change against Pantheon: Boots of Swiftness (2.4% usually, 8.8% here).

What runes should Ashe use against Pantheon?

Use Ashe's usual Lethal Tempo page (Precision + Inspiration); there are too few games for a matchup-specific page. The biggest change against Pantheon: Flash + Heal (63.2% usually, 41.2% here).