Pantheon, League of Legends champion
Win Rate
49.2%
Pick Rate
2.0%
Ban Rate
3.0%

Pantheon Support Build: Items & Boots

Pantheon F TierFighterAssassin
Patch
26.20
Games
3,947
Lane
Support
Tier
All Tiers
Last Updated
Oct 17, 2026 UTC
Methodology
Data Methodology

The most-played Patch 26.20 Pantheon build is Plated Steelcaps, Eclipse, Umbral Glaive, Black Cleaver, Voltaic Cyclosword, Maw of Malmortius, Oracle Lens: 7.9% of games, 54.33% win rate. Below are the boots, first items, starting items and summoner spells players pick most, each with its own win rate and game count.

Best Pantheon Build - Highest Win Rate Items

Top Summoner Spells

  • FlashIgnite
    Flash + Ignite
    53.1%Win Rate89.3%Pick Rate
  • FlashExhaust
    Flash + Exhaust
    52.9%Win Rate5.9%Pick Rate

Build Stats

54.33%Win Rate
+5.10%WR Diff
7.90%Pick Rate
289Matches

This Pantheon build focuses on a balanced mix of offense and defense. Build the core items first for your power spike, then adapt with situational items based on enemy team composition.

The core items for this Pantheon build are Eclipse, Umbral Glaive, and Black Cleaver. This item combination achieves a 54.3% win rate across 289 matches analyzed.

At full build, Pantheon gains a total of 280 AD, 400 Health, 25 Armor, and 40 MR, giving a strong power profile for physical damage.

Best Pantheon Runes

Precision primary rune treePrecision
  • Press the Attack
  • Triumph
  • Legend: Haste
  • Coup de Grace
Domination secondary rune treeDomination
  • Cheap Shot
  • Relentless Hunter
  • Adaptive Force
  • Adaptive Force
  • Health Scaling
View full runes

Pantheon Abilities

View ability details

Pantheon build strength based on the items chosen in the build when compared to all builds across every champion. Strongest in: Gold Efficiency, Physical Damage. Lower in: Health, Magic Damage.

The most popular starting items for Pantheon are Health Potion, Health Potion, Stealth Ward with a 52.2% win rate and 42.1% pick rate.

52.2%Win Rate
42.1%Pick Rate
These are Pantheon's essential core items that you should build in nearly every game. Eclipse (49.9% WR, +0.7% WR diff, 56.4% pick rate) provides 60 AD. Umbral Glaive (49.8% WR, +0.6% WR diff, 40.8% pick rate) provides 60 AD. Black Cleaver (51.7% WR, +2.4% WR diff, 41.9% pick rate) provides 400 Health, 45 AD. Rush these items first to reach your power spike and maximize your impact.
  • Eclipse S Tier
    Eclipse - 2,900 gold - Pantheon core item

    Eclipse

    2,900 2,900
    49.93%Win Rate
    +0.70%WR Diff
    56.37%Pick Rate
  • Umbral Glaive S Tier
    Umbral Glaive - 2,800 gold - Pantheon core item

    Umbral Glaive

    2,800 2,800
    49.78%Win Rate
    +0.55%WR Diff
    40.82%Pick Rate
  • Black Cleaver S Tier
    Black Cleaver - 3,000 gold - Pantheon core item

    Black Cleaver

    3,000 3,000
    51.66%Win Rate
    +2.43%WR Diff
    41.93%Pick Rate
MetaBot Desktop

Theorycraft Your Next Pantheon Build

Test any item combination — even off-meta — against thousands of real Pantheon matches. See win rate, KDA, damage, and every item's real impact before you ever lock in.

  • Any item combo — even off-meta
  • Thousands of real matches
  • Win rate by rank & game length
Build Theorycrafter in the MetaBot Desktop app analyzing a custom League of Legends item build

Pantheon players complete Black Cleaver first in 4% of games, winning 57.3% of them. The median first item is finished at 14:12 (25th to 75th percentile: 12:48 to 16:24).

First item

BuildWin RatePick RateDone atGames
57.3%3.9%14:12143
59.0%2.1%11:1878
49.1%36.3%12:541,334

First two items

BuildWin RatePick RateDone atGames
70.0%1.0%22:0030
67.7%1.0%22:4231
55.0%11.7%22:36362

Three-item core

BuildWin RatePick RateDone atGames
63.0%3.0%29:2454
55.6%7.0%29:12126
64.3%1.6%29:0628

Stages keep purchase order, so "A then B" and "B then A" are counted separately. Completion time is the minute the last item of the stage was bought. Boots are tracked separately.

Large sampleBased on 3,678 matches. That is a large enough sample for these numbers to be reliable.

Pantheon players max Q > W > E in 88% of games, winning 49.1% of the 3,348 games that followed that order. The grid shows the most common ability at every level.

Skill priorityQ - Comet SpearQW - Shield VaultWE - Aegis AssaultE
Level123456789101112131415161718
Q12345
W12345
E12345
R123
  • Q > E > W: 6% of games, 46.7% win rate
  • W > Q > E: 5% of games, 50.0% win rate
Large sampleBased on 3,786 matches. That is a large enough sample for these numbers to be reliable.
Top situational items for Pantheon include Voltaic Cyclosword, Maw of Malmortius. These can be swapped out depending on the enemy composition and team needs.
  • Voltaic Cyclosword S Tier
    Voltaic Cyclosword - 3,000 gold - Pantheon situational item

    Voltaic Cyclosword

    3,000 3,000
    51.91%Win Rate
    +2.68%WR Diff
    21.23%Pick Rate
  • Maw of Malmortius S Tier
    Maw of Malmortius - 3,100 gold - Pantheon situational item

    Maw of Malmortius

    3,100 3,100
    52.15%Win Rate
    +2.92%WR Diff
    7.68%Pick Rate
The best boots for Pantheon are Plated Steelcaps. Adjust based on enemy team comp.
  • Plated Steelcaps S Tier
    Plated Steelcaps - 1,200 gold - Pantheon boots

    Plated Steelcaps

    1,200 1,200
    49.97%Win Rate
    +0.74%WR Diff
    48.72%Pick Rate
The recommended trinket for Pantheon is Oracle Lens for vision control and map awareness.
  • Oracle Lens S Tier
    Oracle Lens - Pantheon trinket for vision control

    Oracle Lens

    0 0
    50.05%Win Rate
    +0.82%WR Diff
    81.56%Pick Rate

Combined statistics from all items in this Pantheon build.

  • Total armorArmor:25
  • Total movement speedMovement Speed:45
  • Total attack damageAttack Damage:280
  • Total healthHealth:400
  • Total magic resistanceMagic Resistance:40

Build Comparison

Best WR
Most Played
Alt 1
Alt 2
Pantheon armorArmor
25
0
25
0
Pantheon movement speedSpeed
45
45
45
45
Pantheon attack damageAD
280
260
260
260
Pantheon healthHealth
400
800
800
800
Pantheon magic resistanceMR
40
0
0
20
When facing Pantheon's top counters like Thresh, Milio, Janna, consider adjusting your situational items to increase survivability and match their damage output. If counter champions are building high damage, prioritize armor items against AD-heavy counter picks or magic resistance items against AP threats in your situational item slots to reduce burst damage and improve trading potential. Your core build provides strong damage output. Against tanky counter picks, consider penetration items or percentage-based damage from your situational options to maintain kill pressure. Adapt your final build slots with items like Voltaic Cyclosword or Maw of Malmortius based on which counter champions you're facing and their itemization patterns. Monitor enemy builds and adjust accordingly for optimal Pantheon performance.
physical damage dealerFirst Power Spike2,900gBlack Cleaver at 14:12 (median)

This Pantheon physical damage dealer build is optimized for players looking to maximize their impact in League of Legends. Its 54.3% win rate comes from only 289 games, so treat it as an observation rather than a proven edge. The build's key strengths include exceptional physical damage output with 280 total attack damage from items. This Pantheon build offers flexibility and works well in most team compositions, providing a balance of damage and utility. Consider the enemy team composition when finalizing your situational items to maximize Pantheon's effectiveness. With a total gold cost of 16,000, this Pantheon build scales into the late game. Focus on farming efficiently and reaching your Eclipse, Umbral Glaive, and Black Cleaver power spike before taking major fights. For optimal results with this Pantheon build, focus on proper itemization timing, positioning in teamfights, and adapting your situational items based on the specific challenges each game presents.

Strengths

  • Exceptional physical damage output with 280 total attack damage from items

Pantheon Support Boots, Starting Items & Summoner Spells (Patch 26.20)

3,760 games

Most Pantheon Support players rush Eclipse first (37% of games), finished at a median of 13.3 minutes. Plated Steelcaps are the usual boots (51%). The standard summoner spells are Flash + Ignite (89%). The game usually starts with Health Potion + Health Potion + Stealth Ward.

Pantheon boots

OptionPlayersWin RateGames
Plated SteelcapsPlated SteelcapsMost played51.1%49.9%1,920
Mercury's TreadsMercury's Treads17.5%49.8%658
Boots of SwiftnessBoots of Swiftness10.5%52.0%396
Ionian Boots of LucidityIonian Boots of Lucidity8.8%50.0%330
Gluttonous GreavesGluttonous Greaves1.8%48.5%68

Pantheon starting items

OptionPlayersWin RateGames
Health PotionStealth WardHealth Potion ×2 + Stealth WardMost played42.8%50.1%1,538
Health PotionHealth Potion ×231.3%48.7%1,125
Health PotionOracle LensHealth Potion ×2 + Oracle Lens3.7%47.7%132
Control WardControl Ward3.2%48.2%114

Pantheon summoner spells

OptionPlayersWin RateGames
FlashIgniteFlash + IgniteMost played88.6%49.2%3,332
ExhaustFlashExhaust + Flash8.0%47.3%300
FlashHealFlash + Heal1.1%45.2%42

Every option is listed with its own pick rate, win rate and game count from ranked games this patch. Options under 40 games are left out.

Pantheon First Item and Core Build Timing

Which item Pantheon players finish first and which three-item core they build, with the median completion minute and the middle 50% of games — the timing to beat if you want to spike before your opponent.

First completed item

ItemsFinishedPlayersWin RateGames
Eclipse Eclipse13.3 min
11.6-15.3 min
37.4%48.7%1,375
Umbral Glaive Umbral Glaive12.9 min
11.4-14.7 min
36.3%49.1%1,332
Black Cleaver Black Cleaver14.2 min
12.8-16.4 min
3.9%57.3%143
Serpent's Fang Serpent's Fang12.5 min
11.0-13.7 min
3.2%54.2%118
Hubris Hubris11.3 min
10.0-12.8 min
2.1%59.0%78

Three-item core

ItemsFinishedPlayersWin RateGames
Umbral GlaiveEclipseBlack Cleaver Umbral Glaive → Eclipse → Black Cleaver29.2 min
26.2-31.4 min
7.0%55.6%126
Umbral GlaiveBlack CleaverEclipse Umbral Glaive → Black Cleaver → Eclipse29.0 min
26.6-32.1 min
4.0%52.1%71
Umbral GlaiveBlack CleaverVoltaic Cyclosword Umbral Glaive → Black Cleaver → Voltaic Cyclosword29.4 min
27.6-32.1 min
3.0%63.0%54

Every Pantheon Support Item by Win Rate

The completed items Pantheon players build most this patch, with the share of games each one appears in and its win rate. Situational items sit low in pick rate for a reason — read the win rate next to the game count.

OptionPlayersWin RateGames
EclipseEclipseMost played59.1%49.9%2,222
Black CleaverBlack Cleaver44.0%51.6%1,654
Umbral GlaiveUmbral Glaive42.8%49.8%1,609
Voltaic CycloswordVoltaic Cyclosword22.3%51.9%838
Sundered SkySundered Sky20.7%50.9%778
Serpent's FangSerpent's Fang9.9%52.1%374
Maw of MalmortiusMaw of Malmortius8.1%52.1%303
Youmuu's GhostbladeYoumuu's Ghostblade5.3%51.7%201
HubrisHubris3.1%57.4%115
Blade of The Ruined KingBlade of The Ruined King3.0%54.1%111
Death's DanceDeath's Dance2.8%57.1%105
The CollectorThe Collector2.6%41.4%99

Pantheon Build Planner

Plan a build

Start from Pantheon's most common core and swap items to see the total gold and stats. When your picks contain a three-item core players actually build, its recorded win rate shows up.

Pantheon's most-built items
Your build (4/6)
Umbral GlaiveEclipseBlack CleaverPlated Steelcaps
Total gold9,900

This core is in our ranked data: 55.6% win rate over 126 games.

Total stats from items
Attack Damage
165
Health
400
Armor
25
Ability Haste
50
Lethality
18
Move Speed
45

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