Aurelion Sol - League of Legends Champion
Win Rate
49.5%
Pick Rate
1.8%
Ban Rate
1.1%

Aurelion Solvs Ekko

Aurelion Sol C TierMage
Patch26.19
Games1,603
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Aurelion Sol vs Ekko is a decisive matchup in LoL patch 26.19. Ekko wins with a 52.6% win rate (+5.3%) over Aurelion Sol based on 38 games. Ekko wins the early laning phase while Aurelion Sol scales better into the late game. Below you'll find the best Aurelion Sol build, runes, laning stats, and strategies for the Aurelion Sol vs Ekko matchup.

Aurelion Sol Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Aurelion Sol performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Aurelion Sol
Aurelion Sol
51.7%
VS
Ekko
48.3%
Ekko

Who wins Aurelion Sol vs Ekko?

Slight Aurelion Sol edgeLow confidence

Aurelion Sol wins 51.7% of these games. With this many games the true rate is most likely between 39.3% and 63.8% (95% range).

Expected
51.8%
From both champions' overall Mid win rates
Matchup effect
−0.2 pts
Observed minus expected
Sample
60 games
Lane: Mid
vs patch 26.18
−1.1 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Jungle): 3 games, Aurelion Sol won 0.0%.

Key takeaways

  • Current data slightly favors Aurelion Sol, but the sample is too limited for a strong conclusion: Aurelion Sol wins 51.7% of 60 games (95% range 39.3–63.8%).
  • Both champions' overall Mid win rates predict 51.8% for Aurelion Sol; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Ekko usually wins the lane: 857 gold ahead of Aurelion Sol at 15 minutes on average (60 games with a 15-minute snapshot).
  • Aurelion Sol players pick Mejai's Soulstealer far more often against Ekko: 1.1% of their other Mid games, 5.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Aurelion Sol and Ekko played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Aurelion Sol's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Aurelion Sol vs Ekko Laning Stats

Aurelion SolEkko

At 15 minutes

Gold difference
−857
Ekko ahead
95% range −1,139 to −574
XP difference
−658
Ekko ahead
95% range −958 to −357
CS difference
−1.0
Within the margin of error
95% range −7.0 to +4.9
1.65
Kills before 15 min
3.58
2.78
Deaths before 15 min
1.82
0.42
Solo kills before 15 min
1.44
5.0%
First blood
18.3%

Whole-game averages

6.6
CS / min
6.1
927
DMG / min
934
12,753
Gold / game
13,283
119
Heal / min
305
399
DMG Mitigated / min
752
0.7
CC / min
0.7

Aurelion Sol vs Ekko Win Rate by Game Length

Aurelion Sol's win rate against Ekko by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
2 games
Too few games
20–25 min
12 games
Too few games
25–30 min
12 games
Too few games
30–35 min
15 games
Too few games
35+ min
19 games
Aurelion Sol vs Ekko95% rangeAurelion Sol usual (Mid)

No game length stands out: Aurelion Sol's results against Ekko in short and long games are within the margin of error of each other.

Aurelion Sol vs Ekko Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EkkoAurelion Sol gold at 15: −857
  2. First itemEkkoAurelion Sol: 11.7 min · Ekko: 11.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Aurelion Sol Changes Against Ekko

Choices Aurelion Sol players make noticeably more or less often in this matchup than in their other Mid games.

Best Aurelion Sol Build vs Ekko

Usual Aurelion Sol build (Mid)

66.0% win rate · 94 games

Against Ekko

Not enough matchup-specific build data: only 5 of 39 Aurelion Sol games against Ekko carried a complete build, which is too few to recommend an item path from. Use Aurelion Sol's standard build instead.

  • Aurelion Sol usually completes Blackfire Torch first, at 11.7 min (median of 24 games).
  • Ekko usually completes Dusk and Dawn first, at 11.1 min (median of 33 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Aurelion Sol Runes vs Ekko

Usual Aurelion Sol runes (Mid)

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandAbsolute FocusScorch
Resolve
Bone PlatingOvergrowth
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

52.5% win rate · 773 games

Against Ekko

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandAbsolute FocusScorch
Resolve
Bone PlatingOvergrowth
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

50.0% win rate · 20 games

MetaBot Desktop

Plan your Aurelion Sol draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Aurelion Sol matchup data for League of Legends patch 26.19. The table below shows Aurelion Sol's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Aurelion Sol build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Aurelion Sol Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Aurelion Sol vs Ekko FAQ - Patch 26.19

Who wins Aurelion Sol vs Ekko?

Current data slightly favors Aurelion Sol, but the sample is too limited for a strong conclusion: Aurelion Sol wins 51.7% of 60 games (95% range 39.3–63.8%).

What is Aurelion Sol's win rate against Ekko?

Aurelion Sol wins 51.7% of 60 Mid games against Ekko on patch 26.19 (95% range 39.3–63.8%). Based on both champions' overall Mid win rates, 51.8% would be expected.

Does Aurelion Sol counter Ekko?

Not clearly. Aurelion Sol wins 51.7% of 60 games against Ekko, and the 95% range (39.3–63.8%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Aurelion Sol or Ekko?

Ekko usually wins the lane: 857 gold ahead of Aurelion Sol at 15 minutes on average (60 games with a 15-minute snapshot).

Does Aurelion Sol outscale Ekko?

There are too few games of each length to tell yet.

When is Ekko strongest against Aurelion Sol?

Ekko is measurably ahead in: Lane (15 min), First item.

What should Aurelion Sol build against Ekko?

There are not enough games for a matchup-specific core, so use Aurelion Sol's usual Mid core: Rod of Ages, Liandry's Torment, Rylai's Crystal Scepter. The biggest change against Ekko: Mejai's Soulstealer (1.1% usually, 5.0% here).

What runes should Aurelion Sol use against Ekko?

Deathfire Touch with Sorcery and Resolve — 50.0% over 20 games against Ekko.