
- Win Rate
- 50.5%
- Pick Rate
- 5.4%
Deathfire Touch Rune Effect & Numbers
- Patch
- 26.22
- Games with rune
- 52,787
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 14, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Duration:
Single Target: 4s
Area of Effect: 2s
Damage over Time: 1s
- Rune tree
- Sorcery · Keystone
- Win Rate
- 50.5%+0.3 vs row avg
- Pick Rate
- 5.4%
- Best champion
- Karthus · 57.2%
- Most played by
- Smolder
- Main lane
- Mid · 39%
How Deathfire Touch works
Sorcery · KeystoneDeathfire Touch: damaging a champion with an ability burns them for 3–12 magic damage per second (by level, +2.5% AP, +7% bonus AD); after 3s the burn deals 75% more.
- The burn lasts 4 seconds from single-target abilities, 2 seconds from area abilities and 1 second from damage-over-time effects.
- Keeping the target on fire past 3 seconds is the key: repeated ability hits extend the burn and unlock the 75% bonus.
- Favors champions who land abilities on the same target over and over; one-shot burst kits get more from Arcane Comet or Electrocute.
Other Sorcery keystones:
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch numbers by level
Patch 26.22Base values of Deathfire Touch at champion levels 1, 5, 9, 13 and 18. AP, AD and health scaling is listed in the last column.
| Value | Lv 1 | Lv 5 | Lv 9 | Lv 13 | Lv 18 | Scaling |
|---|---|---|---|---|---|---|
| Burn damage per second | 3 | 5.1 | 7.2 | 9.4 | 12 | +2.5% AP, +7% bonus AD |
| Burn per second after 3s | 5.3 | 9 | 12.7 | 16.4 | 21 | +2.5% AP, +7% bonus AD |
Values between level 1 and level 18 are interpolated linearly from the tooltip's range.
Deathfire Touch calculator
Set your level and stats to see exactly what Deathfire Touch gives you.
Your champion
| Burn damage per second | 7.2 |
| Burn per second after 3s | 12.7 |
Level-scaled values are interpolated linearly between the level 1 and level 18 values.
Is Deathfire Touch good in Patch 26.22?
Patch 26.22Deathfire Touch is a solid pick this patch with a 50.5% win rate over 52,787 games. That is 0.3 points above the average of its row (50.2%).
- Tier
- A
- Win Rate
- 50.5%vs row +0.3
- Pick Rate
- 5.4%
- Games with rune
- 52,787Large sample
Best lanes for Deathfire Touch
All ranksDeathfire Touch is played mostly in Mid (39% of games). It wins most in ADC at 51.8%.
| Lane | Win Rate | Pick Rate | Share | Games |
|---|---|---|---|---|
| Mid | 50.2% | 10.5% | 39% | 20,606 |
| ADC | 51.8% | 6.2% | 23% | 12,230 |
| Support | 50.5% | 4.9% | 18% | 9,517 |
| Top | 49.9% | 4.6% | 17% | 8,934 |
| Jungle | 50.1% | 0.8% | 3% | 1,477 |
Best champions for Deathfire Touch
All ranksKarthus leads with a 57.2% win rate with Deathfire Touch; 44 champions take it this patch.
Deathfire Touch win rate by game length
Deathfire Touch scales: 50.8% in games over 35 minutes vs 49.4% in games of 25 or less.
Runes paired with Deathfire Touch
On the best rune pages that include Deathfire Touch, Transcendence shows up most (70% of pages).
Who takes Deathfire Touch
Mage champions account for 55% of Deathfire Touch games.
- Mage · 55%
- Marksman · 18%
- Support · 12%
- Fighter · 10%
- Tank · 4%
- Assassin · 2%
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Deathfire Touch FAQ – Patch 26.22
What does Deathfire Touch do in League of Legends?
Deathfire Touch: damaging a champion with an ability burns them for 3–12 magic damage per second (by level, +2.5% AP, +7% bonus AD); after 3s the burn deals 75% more. It is in the Sorcery tree (Keystone).
What are Deathfire Touch's exact numbers?
Deathfire Touch: 3–12 burn damage per second. It has no cooldown.
Is Deathfire Touch good in Patch 26.22?
Yes, it is a solid choice: a 50.54% win rate over 52,787 games in Patch 26.22. It is A tier on the rune tier list. That is 0.3 points above its row's average of 50.2%.
Which champions should take Deathfire Touch?
By win rate with the rune: Karthus (ADC), Singed (Top), Viktor (ADC). Karthus leads at 57.2% over 397 games. Most played with it: Smolder (ADC), Viktor (Mid), Senna (Support). Mage champions make up 55% of its games.
Deathfire Touch vs Arcane Comet: which is better?
On the same champions, Arcane Comet wins 1.4 points more often than Deathfire Touch (across 51 champion-lane pairs). Across all games: Deathfire Touch 50.5%, Arcane Comet 50.1%.
Is Deathfire Touch better early or late?
Late: Deathfire Touch wins 50.8% of games past 35 minutes vs 49.4% of games that end by 25.