Aurelion Sol, League of Legends champion
Win Rate
50.5%
Pick Rate
1.4%
Ban Rate
1.0%

Aurelion Sol vs Fizz

Aurelion Sol B TierMage
Patch
26.20
Games
2,901
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 22, 2026 UTC
Methodology
Data Methodology

Aurelion Sol vs Fizz is a decisive matchup in LoL patch 26.20. Aurelion Sol wins with a 52.5% win rate (+5.0%) over Fizz based on 80 games. Fizz wins the early laning phase while Aurelion Sol scales better into the late game. Below you'll find the best Aurelion Sol build, runes, laning stats, and strategies for the Aurelion Sol vs Fizz matchup.

Aurelion Sol Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Aurelion Sol performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Aurelion Sol
Aurelion Sol
53.3%
VS
Fizz
46.7%
Fizz

Who wins Aurelion Sol vs Fizz?

Slight Aurelion Sol edgeLow confidence

Aurelion Sol wins 53.3% of these games. With this many games the true rate is most likely between 42.2% and 64.2% (95% range).

Expected
47.7%
From both champions' overall Mid win rates
Matchup effect
+5.6 pts
Observed minus expected
Sample
75 games
Lane: Mid
vs patch 26.19
+9.0 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 10 – Oct 19

Key takeaways

  • Current data slightly favors Aurelion Sol, but the sample is too limited for a strong conclusion: Aurelion Sol wins 53.3% of 75 games (95% range 42.2–64.2%).
  • Both champions' overall Mid win rates predict 47.7% for Aurelion Sol; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Fizz usually wins the lane: 1,087 gold ahead of Aurelion Sol at 15 minutes on average (73 games with a 15-minute snapshot).
  • Aurelion Sol players pick Rod of Ages far more often against Fizz: 17.5% of their other Mid games, 32.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Aurelion Sol and Fizz played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Aurelion Sol's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Aurelion Sol vs Fizz Laning Stats

Aurelion SolFizz

At 15 minutes

Gold difference
−1,087
Fizz ahead
95% range −1,364 to −810
XP difference
−501
Fizz ahead
95% range −758 to −244
CS difference
−6.7
Fizz ahead
95% range −11.9 to −1.4
1.56
Kills before 15 min
3.95
2.30
Deaths before 15 min
1.89
0.40
Solo kills before 15 min
1.24
2.7%
First blood
9.3%

Whole-game averages

5.9
CS / min
5.9
753
DMG / min
985
12,399
Gold / game
14,085
116
Heal / min
113
422
DMG Mitigated / min
486
0.6
CC / min
0.4

Aurelion Sol vs Fizz Win Rate by Game Length

Aurelion Sol's win rate against Fizz by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
6 games
Too few games
20–25 min
8 games
Too few games
25–30 min
15 games
Too few games
30–35 min
17 games
55.2%
35+ min
29 games
Aurelion Sol vs Fizz95% rangeAurelion Sol usual (Mid)

No game length stands out: Aurelion Sol's results against Fizz in short and long games are within the margin of error of each other.

Aurelion Sol vs Fizz Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)FizzAurelion Sol gold at 15: −1,087
  2. First itemFizzAurelion Sol: 11.5 min · Fizz: 10.8 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenAurelion Sol wins 58.7% of 46 games

What Aurelion Sol Changes Against Fizz

Choices Aurelion Sol players make noticeably more or less often in this matchup than in their other Mid games.

  • Rod of Ages
    Usually
    17.5%
    vs Fizz
    32.0%
    +14.5 pts45.8% WR here
  • Liandry's Torment
    Usually
    63.8%
    vs Fizz
    52.0%
    −11.8 pts66.7% WR here
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring + Health Potion + Health Potion + Stealth WardStarting items
    Usually
    29.7%
    vs Fizz
    18.7%
    −11.0 pts
  • Q > W > E
    the Q > W > E skill orderSkill priority
    Usually
    16.0%
    vs Fizz
    6.7%
    −9.3 pts

Best Aurelion Sol Build vs Fizz

Usual Aurelion Sol build (Mid)

65.5% win rate · 194 games

Against Fizz

Not enough matchup-specific build data: only 9 of 46 Aurelion Sol games against Fizz carried a complete build, which is too few to recommend an item path from. Use Aurelion Sol's standard build instead.

  • Aurelion Sol usually completes Blackfire Torch first, at 11.5 min (median of 28 games).
  • Fizz usually completes Lich Bane first, at 10.8 min (median of 42 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Aurelion Sol Runes vs Fizz

Usual Aurelion Sol runes (Mid)

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandAbsolute FocusScorch
Resolve
Bone PlatingOvergrowth
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

51.7% win rate · 748 games

Against Fizz

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandAbsolute FocusScorch
Resolve
Bone PlatingOvergrowth
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

53.1% win rate · 32 games

MetaBot Desktop

Plan your Aurelion Sol draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Aurelion Sol matchup data for League of Legends patch 26.20. The table below shows Aurelion Sol's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Aurelion Sol build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Aurelion Sol Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Aurelion Sol vs Fizz FAQ - Patch 26.20

Who wins Aurelion Sol vs Fizz?

Current data slightly favors Aurelion Sol, but the sample is too limited for a strong conclusion: Aurelion Sol wins 53.3% of 75 games (95% range 42.2–64.2%).

What is Aurelion Sol's win rate against Fizz?

Aurelion Sol wins 53.3% of 75 Mid games against Fizz on patch 26.20 (95% range 42.2–64.2%). Based on both champions' overall Mid win rates, 47.7% would be expected.

Does Aurelion Sol counter Fizz?

Not clearly. Aurelion Sol wins 53.3% of 75 games against Fizz, and the 95% range (42.2–64.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Aurelion Sol or Fizz?

Fizz usually wins the lane: 1,087 gold ahead of Aurelion Sol at 15 minutes on average (73 games with a 15-minute snapshot).

Does Aurelion Sol outscale Fizz?

There are too few games of each length to tell yet.

When is Fizz strongest against Aurelion Sol?

Fizz is measurably ahead in: Lane (15 min), First item.

What should Aurelion Sol build against Fizz?

There are not enough games for a matchup-specific core, so use Aurelion Sol's usual Mid core: Liandry's Torment, Zhonya's Hourglass, Rylai's Crystal Scepter. The biggest change against Fizz: Rod of Ages (17.5% usually, 32.0% here).

What runes should Aurelion Sol use against Fizz?

Deathfire Touch with Sorcery and Resolve — 53.1% over 32 games against Fizz.