Presence of Mind rune icon - League of Legends
Win Rate
49.3%
Pick Rate
17.4%

Presence of Mind Rune Effect & Numbers

Presence of Mind C TierPrecisionRow 1
Patch
26.20
Games with rune
173,881
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 20, 2026 UTC
Methodology
Data Methodology
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s
Rune tree
Precision · Row 1
Cooldown
8s
Win Rate
49.3%−0.5 vs row avg
Pick Rate
17.4%
Best champion
Swain · 55.9%
Most played by
Jinx

How Presence of Mind works

Precision · Row 1

Presence of Mind: damaging a champion restores 6–50 mana (80% for ranged) or 6 energy every 8s; takedowns restore 15% of max mana or energy.

  • The damage-based restore has an 8 second cooldown, so it provides steady mana in trades rather than a constant stream.
  • Takedowns refund 15% of your maximum resource, which lets you keep casting after winning a fight.
  • Best on mana-hungry champions who poke or trade often and would otherwise have to back to refill mana.

Same row in Precision:Absorb LifeTriumph

More Precision runes:Press the AttackLethal TempoFleet FootworkConquerorLegend: AlacrityLegend: HasteLegend: BloodlineCoup de GraceCut DownLast Stand

Presence of Mind numbers by level

Patch 26.20

Base values of Presence of Mind at champion levels 1, 5, 9, 13 and 18. AP, AD and health scaling is listed in the last column.

ValueLv 1Lv 5Lv 9Lv 13Lv 18Scaling
Mana616.426.737.15080% effective on ranged
Cooldown8s8s8s8s8s—

Values between level 1 and level 18 are interpolated linearly from the tooltip's range.

Presence of Mind calculator

Set your level and stats to see exactly what Presence of Mind gives you.

Your champion

9
Mana26.7
Cooldown8s

Level-scaled values are interpolated linearly between the level 1 and level 18 values.

Is Presence of Mind good in Patch 26.20?

Patch 26.20

Presence of Mind is situational this patch: a 49.3% win rate over 173,881 games, so take it on the champions that use it best. That is 0.5 points below the average of its row (49.8%).

Tier
C
Win Rate
49.3%vs row −0.5
Pick Rate
17.4%
Games with rune
173,881Large sample

Best lanes for Presence of Mind

All ranks

Presence of Mind is played mostly in ADC (59% of games). It wins most in Top at 50.1%.

LaneWin RatePick RateShareGames
ADC49.6%50.9%59%101,758
Mid48.6%14.6%17%29,133
Top50.1%10.7%12%21,295
Support49.0%8.8%10%17,677
Jungle44.9%2.0%2%3,919

Best champions for Presence of Mind

All ranks

Swain leads with a 55.9% win rate with Presence of Mind; 109 champions take it this patch.

Presence of Mind win rate by game length

Presence of Mind is strongest early: 49.8% in games of 25 minutes or less vs 49.0% after 35.

Runes paired with Presence of Mind

On the best rune pages that include Presence of Mind, Cut Down shows up most (48% of pages).

Who takes Presence of Mind

Marksman champions account for 60% of Presence of Mind games.

Marksman: 60%Mage: 23%Fighter: 9%Assassin: 4%Support: 3%Tank: 1%
  • Marksman · 60%
  • Mage · 23%
  • Fighter · 9%
  • Assassin · 4%
  • Support · 3%
  • Tank · 1%
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Presence of Mind FAQ – Patch 26.20

What does Presence of Mind do in League of Legends?

Presence of Mind: damaging a champion restores 6–50 mana (80% for ranged) or 6 energy every 8s; takedowns restore 15% of max mana or energy. It is in the Precision tree (Row 1).

What are Presence of Mind's numbers and cooldown?

Presence of Mind: 6–50 mana. Cooldown: 8s.

Is Presence of Mind good in Patch 26.20?

It is situational: a 49.33% win rate over 173,881 games in Patch 26.20, so it pays off mainly on the champions that use it best. It is C tier on the rune tier list. That is 0.5 points below its row's average of 49.8%.

Which champions should take Presence of Mind?

By win rate with the rune: Swain (ADC), Heimerdinger (Mid), Swain (Mid). Swain leads at 55.9% over 474 games. Most played with it: Jinx (ADC), Jhin (ADC), Caitlyn (ADC). Marksman champions make up 60% of its games.

Presence of Mind vs Triumph: which is better?

On the same champions, Triumph wins 1.1 points more often than Presence of Mind (across 106 champion-lane pairs). Across all games: Presence of Mind 49.3%, Triumph 50.1%.

Is Presence of Mind better early or late?

Early: Presence of Mind wins 49.8% of games that end by 25 minutes but 49.0% of games past 35.