Aurelion Sol, League of Legends champion
Win Rate
51.0%
Pick Rate
1.6%
Ban Rate
0.8%

Aurelion Sol vs Veigar

Aurelion Sol B TierMage
Patch
26.22
Games
3,162
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Aurelion Sol vs Veigar (Mid): Aurelion Sol wins 45.1% of 142 ranked games over the last 2 patches (gold diff at 15: -188). Patch 26.22 build & runes.

Aurelion Sol – League of Legends champion iconAurelion Sol45.1%
No clear favoriteLow confidence · 142 games · Patch 26.21–26.22
54.9%VeigarVeigar – League of Legends champion icon

Current data slightly favors Veigar, but the sample is too limited for a strong conclusion: Aurelion Sol wins 45.1% of 142 games (95% range 37.1–53.3%).

Aurelion Sol Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Aurelion Sol performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Aurelion Sol – League of Legends champion icon
Aurelion Sol
45.1%
VS
Veigar
54.9%
Veigar – League of Legends champion icon

Who wins Aurelion Sol vs Veigar?

No clear favoriteLow confidence

Aurelion Sol wins 45.1% of these games. With this many games the true rate is most likely between 37.1% and 53.3% (95% range).

Expected
48.4%
From both champions' overall Mid win rates
Matchup effect
−3.3 pts
Observed minus expected
Sample
142 games
Lane: Mid · Patch 26.21–26.22
vs patch 26.21
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14

The headline win rate covers patches 26.21–26.22 (142 games). The lane, game-length, build and rune sections below use patch 26.22 only (48 games).

They also met in another lane (Bot): 5 games, Aurelion Sol won 20.0%.

Key takeaways

  • Current data slightly favors Veigar, but the sample is too limited for a strong conclusion: Aurelion Sol wins 45.1% of 142 games (95% range 37.1–53.3%).
  • Both champions' overall Mid win rates predict 48.4% for Aurelion Sol; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 188, within the margin of error (47 games).
  • Aurelion Sol players pick Flash + Teleport much less often against Veigar: 84.8% of their other Mid games, 72.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Aurelion Sol and Veigar played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Aurelion Sol's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Aurelion Sol vs Veigar Laning Stats

Aurelion SolVeigar

At 15 minutes

Gold difference
−188
Within the margin of error
95% range −482 to +106
XP difference
−325
Veigar ahead
95% range −630 to −21
CS difference
−5.1
Within the margin of error
95% range −11.0 to +0.8
1.91
Kills before 15 min
1.83
1.74
Deaths before 15 min
1.87
0.40
Solo kills before 15 min
0.75
2.1%
First blood
0.0%

Whole-game averages

7.2
CS / min
7.2
841
DMG / min
916
12,487
Gold / game
13,063
110
Heal / min
113
402
DMG Mitigated / min
396
0.7
CC / min
0.7

Aurelion Sol vs Veigar Win Rate by Game Length

Aurelion Sol's win rate against Veigar by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
9 games
Too few games
25–30 min
12 games
Too few games
30–35 min
8 games
Too few games
35+ min
15 games
Aurelion Sol vs Veigar95% rangeAurelion Sol usual (Mid)

No game length stands out: Aurelion Sol's results against Veigar in short and long games are within the margin of error of each other.

Aurelion Sol vs Veigar Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenAurelion Sol gold at 15: −188
  2. First itemVeigarAurelion Sol: 11.0 min · Veigar: 10.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Aurelion Sol Changes Against Veigar

Choices Aurelion Sol players make noticeably more or less often in this matchup than in their other Mid games.

  • Flash – League of Legends summoner spellTeleport – League of Legends summoner spell
    Flash + TeleportSummoner spells
    Usually
    84.8%
    vs Veigar
    72.9%
    −11.9 pts37.1% WR here
  • Flash – League of Legends summoner spellBarrier – League of Legends summoner spell
    Flash + BarrierSummoner spells
    Usually
    5.2%
    vs Veigar
    16.7%
    +11.5 pts
  • Adaptive Force (flex) – League of Legends rune
    Adaptive Force (flex)Stat shard
    Usually
    87.3%
    vs Veigar
    97.9%
    +10.7 pts36.2% WR here
  • Health Potion – League of Legends itemHealth Potion – League of Legends itemTear of the Goddess – League of Legends item
    Health Potion + Health Potion + Tear of the GoddessStarting items
    Usually
    5.4%
    vs Veigar
    14.6%
    +9.2 pts
  • E > Q > W
    the E > Q > W skill orderSkill priority
    Usually
    0.9%
    vs Veigar
    4.2%
    +3.3 pts

Best Aurelion Sol Build vs Veigar

Usual Aurelion Sol build (Mid)

82.4% win rate · 17 games

Against Veigar

Not enough matchup-specific build data: only 8 of 31 Aurelion Sol games against Veigar carried a complete build, which is too few to recommend an item path from. Use Aurelion Sol's standard build instead.

  • Aurelion Sol usually completes Rylai's Crystal Scepter first, at 11.0 min (median of 20 games).
  • Veigar usually completes Luden's Echo first, at 10.2 min (median of 22 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Aurelion Sol Runes vs Veigar

Usual Aurelion Sol runes (Mid)

Deathfire Touch – League of Legends runeDeathfire Touch
Sorcery
Manaflow Band – League of Legends runeAbsolute Focus – League of Legends runeScorch – League of Legends rune
Resolve
Bone Plating – League of Legends runeOvergrowth – League of Legends rune
Adaptive Force (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

49.2% win rate · 602 games

Against Veigar

Deathfire Touch – League of Legends runeDeathfire Touch
Sorcery
Manaflow Band – League of Legends runeAbsolute Focus – League of Legends runeScorch – League of Legends rune
Resolve
Bone Plating – League of Legends runeOvergrowth – League of Legends rune
Adaptive Force (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

28.6% win rate · 21 games

MetaBot Desktop

Plan your Aurelion Sol draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Aurelion Sol matchup data for League of Legends patch 26.22. The table below shows Aurelion Sol's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Aurelion Sol build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Aurelion Sol Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Aurelion Sol vs Veigar FAQ - Patch 26.21–26.22

Who wins Aurelion Sol vs Veigar?

Current data slightly favors Veigar, but the sample is too limited for a strong conclusion: Aurelion Sol wins 45.1% of 142 games (95% range 37.1–53.3%).

What is Aurelion Sol's win rate against Veigar?

Aurelion Sol wins 45.1% of 142 Mid games against Veigar on patch 26.21–26.22 (95% range 37.1–53.3%). Based on both champions' overall Mid win rates, 48.4% would be expected.

Does Aurelion Sol counter Veigar?

Not clearly. Aurelion Sol wins 45.1% of 142 games against Veigar, and the 95% range (37.1–53.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Aurelion Sol or Veigar?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 188, within the margin of error (47 games).

Does Aurelion Sol outscale Veigar?

There are too few games of each length to tell yet.

When is Veigar strongest against Aurelion Sol?

Veigar is measurably ahead in: First item.

What should Aurelion Sol build against Veigar?

There are not enough games for a matchup-specific core, so use Aurelion Sol's usual Mid core: Liandry's Torment, Rylai's Crystal Scepter, Mejai's Soulstealer. The biggest change against Veigar: Health Potion + Health Potion + Tear of the Goddess (5.4% usually, 14.6% here).

What runes should Aurelion Sol use against Veigar?

Deathfire Touch with Sorcery and Resolve — 28.6% over 21 games against Veigar. The biggest change against Veigar: Flash + Teleport (84.8% usually, 72.9% here).