
- Win Rate
- 47.5%
- Pick Rate
- 1.4%
- Ban Rate
- 1.2%
Fiddlesticks Skill Order, Abilities & Cooldowns
- Patch
- 26.22
- Games
- 879
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 7, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Fiddlesticks's abilities include Terrify, Bountiful Harvest, Reap, Crowstorm, A Harmless Scarecrow. Learn how to use Fiddlesticks's Passive, Q, W, E, and R abilities effectively in League of Legends patch 26.22.
- Max order
- W > Q > E
- Levels 1-3
- W > E > W
- Ultimate at level
- 6 / 11 / 16
- Q cooldown
- 15/15/14/14/13s
- R cooldown
- 140/110/80s
A Harmless Scarecrow
Fiddlesticks Skill Order (Patch 26.22)
639 gamesFiddlesticks Jungle maxes W (Bountiful Harvest) → Q (Terrify) → E (Reap): 86% of players use this order and win 49.7% of 559 games. The usual first three levels are W → E → W. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| W > Q > E Most played | 86.3% | 49.7% | 559 |
| W > E > Q | 12.3% | 43.8% | 80 |
Fiddlesticks Support maxes W (Bountiful Harvest) → Q (Terrify) → E (Reap): 55% of players use this order and win 48.1% of 52 games. The usual first three levels are E → Q → W. Ultimate points go in at levels 6, 11, 16.
Fiddlesticks Top maxes W (Bountiful Harvest) → Q (Terrify) → E (Reap): 88% of players use this order and win 47.5% of 61 games. The usual first three levels are W → Q → E. Ultimate points go in at levels 6, 11, 16.
Skill order comes from the level-up timeline of every ranked game this patch. The level grid shows the most common path among players who used the top max order.
Fiddlesticks Passive: A Harmless Scarecrow

Fiddlesticks' trinket is replaced by scarecrow effigies.
Know every Fiddlesticks lane matchup in champ select
The Matchup Assistant overlay opens in champ select with your win rate against the enemy laner, lane gold and CS leads, their counters and a build for the matchup, and imports your runes for you.
- Win rate vs your laner
- Lane gold and CS leads
- Matchup build and runes

Fiddlesticks Q: Terrify
Cooldown 15/15/14/14/13s
Fiddlesticks damaging enemies with spells while unseen or targeting an enemy with Terrify's activation strikes a target unit with fear, causing it to flee in terror for a duration.
Ranked up at levels 4, 8, 10, 12, 13 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 15s | 15s | 14s | 14s | 13s |
| Cost (Mana) | 65 | 65 | 65 | 65 | 65 |
| Range | 575 | 575 | 575 | 575 | 575 |
| Cooldown at 100 ability haste | 7.5s | 7.5s | 7s | 7s | 6.5s |
Fiddlesticks W: Bountiful Harvest
Cooldown 10/10/9/9/8s
Fiddlesticks drains health from nearby enemies, dealing bonus execute damage at the end of the duration.
Ranked up at levels 1, 3, 5, 7, 9 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 10s | 10s | 9s | 9s | 8s |
| Cost (Mana) | 60 | 65 | 70 | 75 | 80 |
| Range | 650 | 650 | 650 | 650 | 650 |
| Cooldown at 100 ability haste | 5s | 5s | 4.5s | 4.5s | 4s |
Fiddlesticks E: Reap
Cooldown 10/9/8/7/6s
Fiddlesticks slashes an area with its scythe, slowing all enemies hit and silencing enemies hit in the center of the slash.
Ranked up at levels 2, 14, 15, 17, 18 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 10s | 9s | 8s | 7s | 6s |
| Cost (Mana) | 40 | 45 | 50 | 55 | 60 |
| Range | 850 | 850 | 850 | 850 | 850 |
| Cooldown at 100 ability haste | 5s | 4.5s | 4s | 3.5s | 3s |
Fiddlesticks R: Crowstorm
Cooldown 140/110/80s
A murder of crows flock wildly around Fiddlesticks, dealing damage per second to all enemy units in the area.
Ranked up at levels 6, 11, 16 in the usual skill order.
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Cooldown | 140s | 110s | 80s |
| Cost (Mana) | 100 | 100 | 100 |
| Range | 800 | 800 | 800 |
| Cooldown at 100 ability haste | 70s | 55s | 40s |
Fiddlesticks Cooldowns with Ability Haste
Ability haste lowers every cooldown by the same rule: cooldown × 100 / (100 + haste). 50 haste cuts cooldowns by a third and 100 haste halves them. Here are Fiddlesticks's max-rank cooldowns at common haste values — drag the slider to try your own build.
| Ability (max rank) | 0 haste | 50 haste | 100 haste |
|---|---|---|---|
| Q · Terrify | 13s | 8.7s | 6.5s |
| W · Bountiful Harvest | 8s | 5.3s | 4s |
| E · Reap | 6s | 4s | 3s |
| R · Crowstorm | 80s | 53.3s | 40s |
Ability haste cooldown calculator
| Ability (max rank) | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
|---|---|---|---|---|---|
| 15s | 15s | 14s | 14s | 13s | |
| 10s | 10s | 9s | 9s | 8s | |
| 10s | 9s | 8s | 7s | 6s | |
| 140s | 110s | 80s |
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Fiddlesticks Abilities FAQ - Patch 26.22
What should I max first on Fiddlesticks?
Most Fiddlesticks Jungle players max W (Bountiful Harvest), Q (Terrify), E (Reap) in that order — 86% of ranked games this patch, with a 49.7% win rate.
What is Fiddlesticks's ultimate cooldown?
Fiddlesticks's ultimate, Crowstorm, has a 140 / 110 / 80 second cooldown at ranks 1, 2 and 3. With 100 ability haste the max-rank cooldown drops to 40 seconds.
When should I level Fiddlesticks's ultimate?
At levels 6, 11, 16, as soon as each rank unlocks — that is what the most common Fiddlesticks skill order does.
What does Fiddlesticks's passive do?
Fiddlesticks's passive is A Harmless Scarecrow. Fiddlesticks' trinket is replaced by scarecrow effigies.
How much does ability haste lower Fiddlesticks's cooldowns?
At 100 ability haste every cooldown is halved: Fiddlesticks's Terrify goes from 13 to 6.5 seconds and Crowstorm from 80 to 40 seconds at max rank.