Fiddlesticks, League of Legends champion
Win Rate
48.1%
Pick Rate
1.6%
Ban Rate
1.3%

FiddlesticksBase Stats & Win Rate History

Fiddlesticks F TierMageSupport
Patch26.19
Games1,428
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Fiddlesticks's base stats, per-level growth and level 18 values for Patch 26.19, ranked against every champion — plus win rate and ban rate history by patch, win rate by rank and win rate by game length.

Health
650#55 of 173
Attack Damage
55#148 of 173
Armor
34#40 of 173
Magic Resist
30#97 of 173
Attack Range
480#73 of 173
Move Speed
335#74 of 173

Fiddlesticks Base Stats (Patch 26.19)

Ranked against 173 champions

Fiddlesticks starts with 650 health and 55 attack damage and reaches 2,452 health and 100 attack damage at level 18. Fiddlesticks is a ranged champion with 480 attack range. Next to the average Mage, Fiddlesticks has 83 more health and 13 more armor at level 18.

StatLevel 1Per levelLevel 6Level 11Level 18Rank (Lv 18)Mage avg
Health650+106.001,0691,5802,452#55 of 1732,369
Attack Damage55.0+2.6565.578.3100.1#148 of 173104.7
Armor34.0+4.7052.675.2113.9#40 of 173100.9
Magic Resist30.0+1.3035.141.452.1#97 of 17352.9
Attack Speed0.625+2.1%0.6770.7410.849#130 of 1730.889
Move Speed335—335335335#74 of 173334
Attack Range480—480480480#73 of 173528
Mana500+28.00611746976#112 of 173991
Health Regen (5s)5.50+0.607.8710.7715.70#107 of 17316.28
Mana Regen (5s)8.00+0.8011.1615.0221.60#21 of 17321.46

Fiddlesticks Level Stat Calculator

18
Health
2,452+106.00 per level
Attack Damage
100.1+2.65 per level
Armor
113.9+4.70 per level
Magic Resist
52.1+1.30 per level
Attack Speed
0.849+2.1% per level
Mana
976+28.00 per level
Health Regen (5s)
15.70+0.60 per level
Mana Regen (5s)
21.60+0.80 per level

Fiddlesticks Win Rate History by Patch

Last 12 patches

Fiddlesticks's Jungle win rate went from 49.7% in Patch 26.8 to 50.1% in Patch 26.19 (+0.5 points). The best patch in this window was 26.11 at 52.0%, the worst 26.9 at 48.2%. Patch 26.19 lifted it 1.0 points from 49.1%.

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1948.1%−1.01.6%1.4%F
26.1849.1%−0.91.8%1.3%D
26.1750.0%±0.02.4%1.4%C
26.1650.0%+1.43.1%1.4%C
26.1548.6%−3.52.6%1.1%F
26.1452.1%+1.21.7%—S
26.1350.9%−0.31.6%—B
26.1251.1%−0.51.7%—A
26.1151.6%+2.31.6%—S
26.1049.3%−0.11.6%—D
26.949.4%+1.11.7%—D
26.848.3%—2.0%—D

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1950.1%+1.01.2%1.4%B
26.1849.1%−0.91.4%1.3%D
26.1750.0%+0.22.1%1.4%B
26.1649.8%+0.43.1%1.4%B
26.1549.5%−2.32.6%1.1%C
26.1451.8%+0.41.7%—S
26.1351.4%−0.31.6%—S
26.1251.7%−0.31.7%—S
26.1152.0%+3.01.6%—S
26.1049.0%+0.81.6%—A
26.948.2%−1.41.7%—A
26.849.7%—2.0%—A

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1349.0%−0.21.6%—A
26.1249.2%−3.11.8%—A
26.1052.3%+7.81.6%—S
26.844.4%−6.72.0%—A
26.751.1%+6.01.8%—S
26.645.1%−3.51.7%—A
26.548.7%−1.31.9%—A
26.350.0%−2.02.1%—S
26.252.0%−2.71.6%—S
26.154.7%+4.71.9%—S
25.2450.0%−1.91.8%—S
25.2351.9%—1.7%—S

Each patch is measured on its own ranked games; early-patch numbers move as more games arrive. Win rate changes reflect balance changes, item changes and how the champion is played.

Fiddlesticks Win Rate and Ban Rate by Rank

Ban rate peaks in Master at 3.9% and is lowest in Iron (0.5%).

Win rate by rank (Jungle)

Ban rate by rank

0.5%
0.7%
0.8%
0.8%
1.4%
1.7%
1.9%
3.9%
—
—

Ranks with too few games for a stable number are left blank instead of guessed.

Fiddlesticks Win Rate by Game Length

Jungle

Fiddlesticks (Jungle) wins most in games of 20-25m: 53.4%. Win rate falls 1.6 points from the shortest games to the longest — Fiddlesticks wants to end the game early.

50.8%
53.4%
50.5%
50.2%
49.2%

Fiddlesticks Playstyle Profile

Percentiles against every champion this patch (100 = highest). Fiddlesticks stands out for Objective steals and Crowd control, and sits lowest for Turret kills.

Percentile vs all champions

  • Objective steals95
  • Crowd control92
  • Vision score86
  • Healing84
  • Support strength78
  • Damage mitigated51
  • Objective control37
  • Damage to champions33
  • CS26
  • Damage to buildings9
  • Turret kills7

Damage split

Magic damage: 92%Physical and true damage: 8%92%
  • Magic damage · 92%
  • Physical and true damage · 8%

92% of Fiddlesticks's damage to champions is magic damage — the number to check before you stack armor or magic resist against Fiddlesticks.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Fiddlesticks Stats FAQ - Patch 26.19

What are Fiddlesticks's base stats?

In Patch 26.19, Fiddlesticks starts with 650 health, 55 attack damage, 34 armor, 30 magic resist, 0.625 attack speed, 480 attack range and 335 move speed.

How much health does Fiddlesticks have at level 18?

Fiddlesticks has 2,452 health at level 18, gaining 106 per level. That ranks #55 of 173 champions.

What is Fiddlesticks's attack range?

Fiddlesticks has 480 attack range (#73 of 173), so Fiddlesticks is a ranged champion. Base move speed is 335.

Is Fiddlesticks stronger or weaker in Patch 26.19?

Stronger in our ranked data: Fiddlesticks's Jungle win rate is 50.1% in Patch 26.19, up 1.0 points from 49.1% in Patch 26.18.

Is Fiddlesticks an early game or late game champion?

Early game: Fiddlesticks wins 50.8% of the shortest games but only 49.2% of games past 35 minutes.