Fiddlesticks, League of Legends champion
Win Rate
47.5%
Pick Rate
1.4%
Ban Rate
1.2%

Fiddlesticks Base Stats & Win Rate History

Fiddlesticks F TierMageSupport
Patch
26.22
Games
879
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 7, 2026 UTC
Methodology
Data Methodology

Fiddlesticks's base stats, per-level growth and level 18 values for Patch 26.22, ranked against every champion — plus win rate and ban rate history by patch, win rate by rank and win rate by game length.

Health
650#55 of 173
Attack Damage
55#148 of 173
Armor
34#40 of 173
Magic Resist
30#97 of 173
Attack Range
480#73 of 173
Move Speed
335#74 of 173

Fiddlesticks Base Stats (Patch 26.22)

Ranked against 173 champions

Fiddlesticks starts with 650 health and 55 attack damage and reaches 2,452 health and 100 attack damage at level 18. Fiddlesticks is a ranged champion with 480 attack range. Next to the average Mage, Fiddlesticks has 78 more health and 13 more armor at level 18.

StatLevel 1Per levelLevel 6Level 11Level 18Rank (Lv 18)Mage avg
Health650+106.001,0691,5802,452#55 of 1732,374
Attack Damage55.0+2.6565.578.3100.1#148 of 173104.7
Armor34.0+4.7052.675.2113.9#40 of 173100.9
Magic Resist30.0+1.3035.141.452.1#97 of 17353.0
Attack Speed0.625+2.1%0.6770.7410.849#130 of 1730.890
Move Speed335—335335335#74 of 173334
Attack Range480—480480480#73 of 173528
Mana500+28.00611746976#113 of 1731,000
Health Regen (5s)5.50+0.607.8710.7715.70#108 of 17316.28
Mana Regen (5s)8.00+0.8011.1615.0221.60#21 of 17321.46

Fiddlesticks Level Stat Calculator

18
Health
2,452+106.00 per level
Attack Damage
100.1+2.65 per level
Armor
113.9+4.70 per level
Magic Resist
52.1+1.30 per level
Attack Speed
0.849+2.1% per level
Mana
976+28.00 per level
Health Regen (5s)
15.70+0.60 per level
Mana Regen (5s)
21.60+0.80 per level

Fiddlesticks Win Rate History by Patch

Last 12 patches

Fiddlesticks's Jungle win rate went from 52.0% in Patch 26.11 to 48.7% in Patch 26.22 (−3.3 points). The best patch in this window was 26.21 at 52.3%, the worst 26.22 at 48.7%. Patch 26.22 dropped it 3.6 points from 52.3%.

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.2247.5%−4.51.4%1.2%F
26.2152.1%+2.41.7%1.2%A
26.2049.7%+0.61.8%1.2%C
26.1949.0%−0.11.7%1.3%F
26.1849.1%−0.91.8%1.3%D
26.1750.0%±0.02.4%1.4%C
26.1650.0%+1.43.1%1.4%C
26.1548.6%−3.52.6%1.1%F
26.1452.1%+1.21.7%—S
26.1350.9%−0.31.6%—B
26.1251.1%−0.51.7%—A
26.1151.6%—1.6%—S

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.2248.7%−3.61.1%1.2%F
26.2152.3%+1.91.4%1.2%A
26.2050.4%+0.11.5%1.2%B
26.1950.3%+1.21.3%1.3%C
26.1849.1%−0.91.4%1.3%D
26.1750.0%+0.22.1%1.4%B
26.1649.8%+0.43.1%1.4%B
26.1549.5%−2.32.6%1.1%C
26.1451.8%+0.41.7%—S
26.1351.4%−0.31.6%—S
26.1251.7%−0.31.7%—S
26.1152.0%—1.6%—S

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1349.0%−0.21.6%—A
26.1249.2%−3.11.8%—A
26.1052.3%+7.81.6%—S
26.844.4%−6.72.0%—A
26.751.1%+6.01.8%—S
26.645.1%−3.51.7%—A
26.548.7%−1.31.9%—A
26.350.0%−2.02.1%—S
26.252.0%−2.71.6%—S
26.154.7%+4.71.9%—S
25.2450.0%−1.91.8%—S
25.2351.9%—1.7%—S

Each patch is measured on its own ranked games; early-patch numbers move as more games arrive. Win rate changes reflect balance changes, item changes and how the champion is played.

Fiddlesticks Win Rate and Ban Rate by Rank

Ban rate peaks in Diamond at 1.7% and is lowest in Gold (0.7%).

Win rate by rank (Jungle)

Ban rate by rank

0.7%
0.8%
0.9%
0.7%
1.1%
1.5%
1.7%
—
—
—

Ranks with too few games for a stable number are left blank instead of guessed.

MetaBot Desktop

See where Fiddlesticks wins lane and spikes on items

MetaBot Desktop's Deep Dive breaks every champion down by lane-phase gold and CS leads, objective control and item power spikes, for any role and rank.

  • Lane-phase gold and CS
  • Objective control by champion
  • Item power spikes
The League of Legends Deep Dive in MetaBot Desktop

Fiddlesticks Win Rate by Game Length

Jungle

Fiddlesticks (Jungle) wins most in games of 25-30m: 54.3%. Win rate holds within a point and a half from short games to long ones — Fiddlesticks has no strong timing preference.

46.4%
41.9%
54.3%
48.6%
45.4%

Fiddlesticks Playstyle Profile

Percentiles against every champion this patch (100 = highest). Fiddlesticks stands out for Crowd control and Objective steals, and sits lowest for Damage to buildings.

Percentile vs all champions

  • Crowd control91
  • Objective steals87
  • Vision score85
  • Healing83
  • Support strength77
  • Damage mitigated49
  • Objective control34
  • Damage to champions30
  • CS27
  • Turret kills9
  • Damage to buildings7

Damage split

Magic damage: 92%Physical and true damage: 8%92%
  • Magic damage · 92%
  • Physical and true damage · 8%

92% of Fiddlesticks's damage to champions is magic damage — the number to check before you stack armor or magic resist against Fiddlesticks.

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Fiddlesticks Stats FAQ - Patch 26.22

What are Fiddlesticks's base stats?

In Patch 26.22, Fiddlesticks starts with 650 health, 55 attack damage, 34 armor, 30 magic resist, 0.625 attack speed, 480 attack range and 335 move speed.

How much health does Fiddlesticks have at level 18?

Fiddlesticks has 2,452 health at level 18, gaining 106 per level. That ranks #55 of 173 champions.

What is Fiddlesticks's attack range?

Fiddlesticks has 480 attack range (#73 of 173), so Fiddlesticks is a ranged champion. Base move speed is 335.

Is Fiddlesticks stronger or weaker in Patch 26.22?

Weaker in our ranked data: Fiddlesticks's Jungle win rate is 48.7% in Patch 26.22, down 3.6 points from 52.3% in Patch 26.21.

Is Fiddlesticks an early game or late game champion?

Neither: Fiddlesticks wins 46.4% of the shortest games and 45.4% of games past 35 minutes, so game length matters little.