Gangplank, League of Legends champion
Win Rate
49.0%
Pick Rate
2.3%
Ban Rate
3.6%

Gangplank vs Riven

Gangplank D TierFighter
Patch
26.20
Games
4,570
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 21, 2026 UTC
Methodology
Data Methodology

Gangplank vs Riven is a decisive matchup in LoL patch 26.20. Riven wins with a 58.3% win rate (+16.7%) over Gangplank based on 48 games. Riven holds the advantage in both the early and late game. Below you'll find the best Gangplank build, runes, laning stats, and strategies for the Gangplank vs Riven matchup.

Gangplank Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Gangplank performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Gangplank
Gangplank
41.3%
VS
Riven
58.7%
Riven

Who wins Gangplank vs Riven?

Slight Riven edgeLow confidence

Gangplank wins 41.3% of these games. With this many games the true rate is most likely between 28.3% and 55.7% (95% range).

Expected
52.3%
From both champions' overall Top win rates
Matchup effect
−11.0 pts
Observed minus expected
Sample
46 games
Lane: Top
vs patch 26.19
—
Not enough games on both patches

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 9 – Oct 19

Key takeaways

  • Current data slightly favors Riven, but the sample is too limited for a strong conclusion: Gangplank wins 41.3% of 46 games (95% range 28.3–55.7%).
  • Both champions' overall Top win rates predict 52.3% for Gangplank; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Gangplank usually wins the lane: 850 gold ahead of Riven at 15 minutes on average (46 games with a 15-minute snapshot).
  • Gangplank players pick Plated Steelcaps far more often against Riven: 27.4% of their other Top games, 45.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Gangplank and Riven played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Gangplank's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Gangplank vs Riven Laning Stats

GangplankRiven

At 15 minutes

Gold difference
+850
Gangplank ahead
95% range +250 to +1,450
XP difference
+719
Gangplank ahead
95% range +25 to +1,413
CS difference
+21.1
Gangplank ahead
95% range +10.4 to +31.8
3.02
Kills before 15 min
2.61
2.96
Deaths before 15 min
3.33
2.00
Solo kills before 15 min
1.53
15.2%
First blood
15.2%

Whole-game averages

7.1
CS / min
5.9
934
DMG / min
619
14,433
Gold / game
12,388
208
Heal / min
219
694
DMG Mitigated / min
1,270
0.4
CC / min
0.9

Gangplank vs Riven Win Rate by Game Length

Gangplank's win rate against Riven by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
4 games
Too few games
25–30 min
16 games
Too few games
30–35 min
8 games
Too few games
35+ min
14 games
Gangplank vs Riven95% rangeGangplank usual (Top)

No game length stands out: Gangplank's results against Riven in short and long games are within the margin of error of each other.

Gangplank vs Riven Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)GangplankGangplank gold at 15: +850
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Gangplank Changes Against Riven

Choices Gangplank players make noticeably more or less often in this matchup than in their other Top games.

Best Gangplank Build vs Riven

Usual Gangplank build (Top)

60.2% win rate · 231 games

Against Riven

Not enough matchup-specific build data: only 4 of 30 Gangplank games against Riven carried a complete build, which is too few to recommend an item path from. Use Gangplank's standard build instead.

  • Gangplank usually completes Essence Reaver first, at 11.0 min (median of 43 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Gangplank Runes vs Riven

Usual Gangplank runes (Top)

Deathfire TouchDeathfire Touch
Sorcery
Nimbus CloakTranscendenceScorch
Resolve
Bone PlatingUnflinching
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

48.4% win rate · 721 games

Against Riven

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Gangplank draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Gangplank matchup data for League of Legends patch 26.20. The table below shows Gangplank's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Gangplank build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Gangplank Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Gangplank vs Riven FAQ - Patch 26.20

Who wins Gangplank vs Riven?

Current data slightly favors Riven, but the sample is too limited for a strong conclusion: Gangplank wins 41.3% of 46 games (95% range 28.3–55.7%).

What is Gangplank's win rate against Riven?

Gangplank wins 41.3% of 46 Top games against Riven on patch 26.20 (95% range 28.3–55.7%). Based on both champions' overall Top win rates, 52.3% would be expected.

Does Gangplank counter Riven?

Not clearly. Gangplank wins 41.3% of 46 games against Riven, and the 95% range (28.3–55.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Gangplank or Riven?

Gangplank usually wins the lane: 850 gold ahead of Riven at 15 minutes on average (46 games with a 15-minute snapshot).

Does Gangplank outscale Riven?

There are too few games of each length to tell yet.

When is Riven strongest against Gangplank?

On current data there is no stage of the game where Riven is ahead of Gangplank beyond the margin of error.

What should Gangplank build against Riven?

There are not enough games for a matchup-specific core, so use Gangplank's usual Top core: Voltaic Cyclosword, The Collector, Essence Reaver. The biggest change against Riven: Plated Steelcaps (27.4% usually, 45.7% here).

What runes should Gangplank use against Riven?

Use Gangplank's usual Deathfire Touch page (Sorcery + Resolve); there are too few games for a matchup-specific page.