Gangplank - League of Legends Champion
Win Rate
48.0%
Pick Rate
2.4%
Ban Rate
3.4%

Gangplankvs Yone

Gangplank F TierFighter
Patch26.19
Games2,154
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Gangplank vs Yone is a decisive matchup in LoL patch 26.19. Yone wins with a 57.8% win rate (+15.6%) over Gangplank based on 64 games. Gangplank wins the early laning phase while Yone scales better into the late game. Below you'll find the best Gangplank build, runes, laning stats, and strategies for the Gangplank vs Yone matchup.

Gangplank Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Gangplank performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Gangplank
Gangplank
48.2%
VS
Yone
51.8%
Yone

Who wins Gangplank vs Yone?

Slight Yone edgeLow confidence

Gangplank wins 48.2% of these games. With this many games the true rate is most likely between 40.0% and 56.5% (95% range).

Expected
50.0%
From both champions' overall Top win rates
Matchup effect
−1.8 pts
Observed minus expected
Sample
137 games
Lane: Top
vs patch 26.18
−3.5 pts
Within normal patch-to-patch noise

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 25 games, Gangplank won 64.0%.

Key takeaways

  • Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Gangplank wins 48.2% of 137 games (95% range 40.0–56.5%).
  • Both champions' overall Top win rates predict 50.0% for Gangplank; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 227, within the margin of error (134 games).
  • Gangplank players pick Plated Steelcaps far more often against Yone: 31.1% of their other Top games, 45.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Gangplank and Yone played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Gangplank's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Gangplank vs Yone Laning Stats

GangplankYone

At 15 minutes

Gold difference
+227
Within the margin of error
95% range −117 to +571
XP difference
−103
Within the margin of error
95% range −456 to +251
CS difference
−0.8
Within the margin of error
95% range −6.6 to +5.0
2.72
Kills before 15 min
2.75
3.11
Deaths before 15 min
3.03
1.77
Solo kills before 15 min
1.91
24.1%
First blood
16.1%

Whole-game averages

6.8
CS / min
6.9
957
DMG / min
935
14,186
Gold / game
13,331
274
Heal / min
281
707
DMG Mitigated / min
1,061
0.4
CC / min
0.7

Gangplank vs Yone Win Rate by Game Length

Gangplank's win rate against Yone by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
11 games
Too few games
20–25 min
18 games
70.6%
25–30 min
34 games
40.5%
30–35 min
42 games
37.5%
35+ min
32 games
Gangplank vs Yone95% rangeGangplank usual (Top)

No game length stands out: Gangplank's results against Yone in short and long games are within the margin of error of each other.

Gangplank vs Yone Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenGangplank gold at 15: +227
  2. First itemGangplankGangplank: 11.4 min · Yone: 14.0 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenGangplank wins 59.6% of 52 games
  5. 30+ min gamesEvenGangplank wins 39.2% of 74 games

What Gangplank Changes Against Yone

Choices Gangplank players make noticeably more or less often in this matchup than in their other Top games.

Best Gangplank Build vs Yone

Usual Gangplank build (Top)

61.8% win rate · 228 games

Against Yone

Not enough matchup-specific build data: only 10 of 91 Gangplank games against Yone carried a complete build, which is too few to recommend an item path from. Use Gangplank's standard build instead.

  • Gangplank usually completes Essence Reaver first, at 11.4 min (median of 121 games).
  • Yone usually completes Blade of The Ruined King first, at 14.0 min (median of 84 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Gangplank Runes vs Yone

Usual Gangplank runes (Top)

Deathfire TouchDeathfire Touch
Sorcery
Nimbus CloakTranscendenceScorch
Precision
Cut DownLegend: Haste
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

48.3% win rate · 1,541 games

Against Yone

Deathfire TouchDeathfire Touch
Sorcery
Nimbus CloakTranscendenceScorch
Precision
Cut DownLegend: Haste
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

47.5% win rate · 59 games

MetaBot Desktop

Plan your Gangplank draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Gangplank matchup data for League of Legends patch 26.19. The table below shows Gangplank's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Gangplank build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Gangplank Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Gangplank vs Yone FAQ - Patch 26.19

Who wins Gangplank vs Yone?

Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Gangplank wins 48.2% of 137 games (95% range 40.0–56.5%).

What is Gangplank's win rate against Yone?

Gangplank wins 48.2% of 137 Top games against Yone on patch 26.19 (95% range 40.0–56.5%). Based on both champions' overall Top win rates, 50.0% would be expected.

Does Gangplank counter Yone?

Not clearly. Gangplank wins 48.2% of 137 games against Yone, and the 95% range (40.0–56.5%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Gangplank or Yone?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 227, within the margin of error (134 games).

Does Gangplank outscale Yone?

There are too few games of each length to tell yet.

When is Yone strongest against Gangplank?

On current data there is no stage of the game where Yone is ahead of Gangplank beyond the margin of error.

What should Gangplank build against Yone?

There are not enough games for a matchup-specific core, so use Gangplank's usual Top core: Voltaic Cyclosword, The Collector, Essence Reaver. The biggest change against Yone: Plated Steelcaps (31.1% usually, 45.3% here).

What runes should Gangplank use against Yone?

Deathfire Touch with Sorcery and Precision — 47.5% over 59 games against Yone. The biggest change against Yone: Manaflow Band (4.2% usually, 8.8% here).