Gangplank - League of Legends Champion
Win Rate
48.1%
Pick Rate
2.6%
Ban Rate
3.3%

Gangplankvs Volibear

FFighter
Patch26.18
Games2,557
LaneAll Lanes
TierAll Tiers
Last UpdatedSep 20, 2026 UTC
MethodologyData Methodology

Gangplank vs Volibear is a moderate matchup in LoL patch 26.18. Volibear wins with a 51.2% win rate (+2.4%) over Gangplank based on 82 games. Volibear wins the early laning phase while Gangplank scales better into the late game. Below you'll find the best Gangplank build, runes, laning stats, and strategies for the Gangplank vs Volibear matchup.

Gangplank Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Gangplank performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Gangplank
Gangplank
50.0%
VS
Volibear
50.0%
Volibear

Who wins Gangplank vs Volibear?

Even matchupLow confidence

Gangplank wins 50.0% of these games. With this many games the true rate is most likely between 39.2% and 60.8% (95% range).

Expected
48.2%
From both champions' overall Top win rates
Matchup effect
+1.8 pts
Observed minus expected
Sample
78 games
Lane: Top

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.18 · Sep 11 – Sep 14

Key takeaways

  • Gangplank vs Volibear is an even matchup: Gangplank wins 50.0% of 78 games, and the 95% range (39.2–60.8%) comfortably includes 50%.
  • Both champions' overall Top win rates predict 48.2% for Gangplank; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 360, within the margin of error (78 games).
  • Gangplank players pick Infinity Edge much less often against Volibear: 48.9% of their other Top games, 37.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Gangplank and Volibear played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Gangplank's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Gangplank vs Volibear Laning Stats

GangplankVolibear

At 15 minutes

Gold difference
+360
Within the margin of error
95% range −65 to +785
XP difference
+149
Within the margin of error
95% range −264 to +561
CS difference
+10.7
Gangplank ahead
95% range +3.7 to +17.8
2.22
Kills before 15 min
2.63
2.78
Deaths before 15 min
2.76
15.4%
First blood
14.1%

Solo kills are tracked from this patch on — 0 games have them so far, shown from 30.

Whole-game averages

7.0
CS / min
6.1
983
DMG / min
767
13,955
Gold / game
12,412
248
Heal / min
291
677
DMG Mitigated / min
1,453
0.4
CC / min
0.8

Gangplank vs Volibear Win Rate by Game Length

Gangplank's win rate against Volibear by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
6 games
Too few games
20–25 min
10 games
Too few games
25–30 min
23 games
Too few games
30–35 min
22 games
Too few games
35+ min
17 games
Gangplank vs Volibear95% rangeGangplank usual (Top)

No game length stands out: Gangplank's results against Volibear in short and long games are within the margin of error of each other.

Gangplank vs Volibear Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenGangplank gold at 15: +360
  2. First itemGangplankGangplank: 11.7 min · Volibear: 13.0 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Gangplank Changes Against Volibear

Choices Gangplank players make noticeably more or less often in this matchup than in their other Top games.

  • Infinity Edge
    Usually
    48.9%
    vs Volibear
    37.2%
    −11.8 pts51.7% WR here
  • Plated Steelcaps
    Usually
    31.8%
    vs Volibear
    20.5%
    −11.3 pts
  • CullHealth PotionStealth Ward
    Cull + Health Potion + Stealth WardStarting items
    Usually
    0.7%
    vs Volibear
    3.8%
    +3.1 pts

Best Gangplank Build vs Volibear

Usual Gangplank build (Top)

77.8% win rate · 18 games

Against Volibear

Not enough matchup-specific build data: only 8 of 41 Gangplank games against Volibear carried a complete build, which is too few to recommend an item path from. Use Gangplank's standard build instead.

  • Gangplank usually completes Essence Reaver first, at 11.7 min (median of 71 games).
  • Volibear usually completes Dusk and Dawn first, at 13.0 min (median of 43 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Gangplank Runes vs Volibear

Usual Gangplank runes (Top)

Deathfire TouchDeathfire Touch
Sorcery
Nimbus CloakTranscendenceScorch
Precision
Legend: HasteCut Down
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

52.8% win rate · 178 games

Against Volibear

Deathfire TouchDeathfire Touch
Sorcery
Nimbus CloakTranscendenceScorch
Precision
Cut DownLegend: Haste
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

51.7% win rate · 29 games


Gangplank matchup data for League of Legends patch 26.18. The table below shows Gangplank's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Gangplank build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Gangplank Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Gangplank vs Volibear FAQ - Patch 26.18

Who wins Gangplank vs Volibear?

Gangplank vs Volibear is an even matchup: Gangplank wins 50.0% of 78 games, and the 95% range (39.2–60.8%) comfortably includes 50%.

What is Gangplank's win rate against Volibear?

Gangplank wins 50.0% of 78 Top games against Volibear on patch 26.18 (95% range 39.2–60.8%). Based on both champions' overall Top win rates, 48.2% would be expected.

Does Gangplank counter Volibear?

Not clearly. Gangplank wins 50.0% of 78 games against Volibear, and the 95% range (39.2–60.8%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Gangplank or Volibear?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 360, within the margin of error (78 games).

Does Gangplank outscale Volibear?

There are too few games of each length to tell yet.

When is Volibear strongest against Gangplank?

On current data there is no stage of the game where Volibear is ahead of Gangplank beyond the margin of error.

What should Gangplank build against Volibear?

There are not enough games for a matchup-specific core, so use Gangplank's usual Top core: Voltaic Cyclosword, The Collector, Immortal Shieldbow. The biggest change against Volibear: Infinity Edge (48.9% usually, 37.2% here).

What runes should Gangplank use against Volibear?

Deathfire Touch with Sorcery and Precision — 51.7% over 29 games against Volibear.