Gnar - League of Legends Champion
Win Rate
49.7%
Pick Rate
1.5%
Ban Rate
0.7%

Gnarvs Vladimir

Gnar C TierFighterTank
Patch26.19
Games1,371
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Gnar vs Vladimir is a decisive matchup in LoL patch 26.19. Gnar wins with a 63.6% win rate (+27.3%) over Vladimir based on 11 games. Gnar holds the advantage in both the early and late game. Below you'll find the best Gnar build, runes, laning stats, and strategies for the Gnar vs Vladimir matchup.

Gnar Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Gnar performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Gnar
Gnar
58.3%
VS
Vladimir
41.7%
Vladimir

Who wins Gnar vs Vladimir?

Slight Gnar edgeLow confidence

Gnar wins 58.3% of these games. With this many games the true rate is most likely between 38.8% and 75.5% (95% range).

Expected
49.2%
From both champions' overall Top win rates
Matchup effect
+9.1 pts
Observed minus expected
Sample
24 games
Lane: Top
vs patch 26.18
—
Not enough games on both patches

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Gnar, but the sample is too limited for a strong conclusion: Gnar wins 58.3% of 24 games (95% range 38.8–75.5%).
  • Both champions' overall Top win rates predict 49.2% for Gnar; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Gnar players pick Mercury's Treads far more often against Vladimir: 29.0% of their other Top games, 75.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Gnar and Vladimir played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Gnar's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Gnar vs Vladimir Laning Stats

GnarVladimir

Only 24 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

5.9
CS / min
7.0
910
DMG / min
896
11,045
Gold / game
11,393
203
Heal / min
976
860
DMG Mitigated / min
691
1.2
CC / min
0.2

Gnar vs Vladimir Win Rate by Game Length

Gnar's win rate against Vladimir by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
2 games
Too few games
20–25 min
4 games
Too few games
25–30 min
9 games
Too few games
30–35 min
7 games
Too few games
35+ min
2 games
Gnar vs Vladimir95% rangeGnar usual (Top)

No game length stands out: Gnar's results against Vladimir in short and long games are within the margin of error of each other.

Gnar vs Vladimir Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Gnar Changes Against Vladimir

Choices Gnar players make noticeably more or less often in this matchup than in their other Top games.

  • Mercury's Treads
    Usually
    29.0%
    vs Vladimir
    75.0%
    +46.0 pts
  • Plated Steelcaps
    Usually
    58.1%
    vs Vladimir
    12.5%
    −45.6 pts
  • Black Cleaver
    Usually
    58.9%
    vs Vladimir
    33.3%
    −25.6 pts
  • Wit's End
    Usually
    23.6%
    vs Vladimir
    45.8%
    +22.3 pts
  • Press the Attack
    Usually
    1.8%
    vs Vladimir
    12.5%
    +10.7 pts
  • Maw of Malmortius
    Usually
    0.6%
    vs Vladimir
    8.3%
    +7.8 pts
  • Doran's BladeHealth PotionHealth PotionStealth Ward
    Doran's Blade + Health Potion + Health Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Vladimir
    4.2%
    +4.2 pts
  • Ruby CrystalHealth PotionHealth PotionStealth Ward
    Ruby Crystal + Health Potion + Health Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Vladimir
    4.2%
    +4.2 pts

Best Gnar Build vs Vladimir

Usual Gnar build (Top)

60.5% win rate · 195 games

Against Vladimir

Not enough matchup-specific build data: only 1 of 11 Gnar games against Vladimir carried a complete build, which is too few to recommend an item path from. Use Gnar's standard build instead.

  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Gnar Runes vs Vladimir

Usual Gnar runes (Top)

Lethal TempoLethal Tempo
Precision
TriumphLegend: AlacrityLast Stand
Resolve
Bone PlatingOvergrowth
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

51.4% win rate · 588 games

Against Vladimir

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Gnar draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Gnar matchup data for League of Legends patch 26.19. The table below shows Gnar's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Gnar build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Gnar Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Gnar vs Vladimir FAQ - Patch 26.19

Who wins Gnar vs Vladimir?

Current data slightly favors Gnar, but the sample is too limited for a strong conclusion: Gnar wins 58.3% of 24 games (95% range 38.8–75.5%).

What is Gnar's win rate against Vladimir?

Gnar wins 58.3% of 24 Top games against Vladimir on patch 26.19 (95% range 38.8–75.5%). Based on both champions' overall Top win rates, 49.2% would be expected.

Does Gnar counter Vladimir?

Not clearly. Gnar wins 58.3% of 24 games against Vladimir, and the 95% range (38.8–75.5%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Gnar or Vladimir?

There are not enough games with a 15-minute snapshot yet (24) to say who wins lane.

Does Gnar outscale Vladimir?

There are too few games of each length to tell yet.

When is Vladimir strongest against Gnar?

On current data there is no stage of the game where Vladimir is ahead of Gnar beyond the margin of error.

What should Gnar build against Vladimir?

There are not enough games for a matchup-specific core, so use Gnar's usual Top core: Trinity Force, Black Cleaver, Sterak's Gage. The biggest change against Vladimir: Mercury's Treads (29.0% usually, 75.0% here).

What runes should Gnar use against Vladimir?

Use Gnar's usual Lethal Tempo page (Precision + Resolve); there are too few games for a matchup-specific page. The biggest change against Vladimir: Press the Attack (1.8% usually, 12.5% here).