
- Win Rate
- 50.5%
- Pick Rate
- 9.6%
- Ban Rate
- 16.5%
Lux vs Senna
- Patch
- 26.21
- Games
- 19,286
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 3, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Lux vs Senna is a moderate matchup in LoL patch 26.21. Lux wins with a 51.9% win rate (+3.8%) over Senna based on 341 games. Lux wins the early laning phase while Senna scales better into the late game. Below you'll find the best Lux build, runes, laning stats, and strategies for the Lux vs Senna matchup.
Lux Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Lux performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Lux vs Senna?
Lux wins 52.0% of these games. With this many games the true rate is most likely between 46.6% and 57.3% (95% range).
- Expected
- 48.1% From both champions' overall Support win rates
- Matchup effect
- +3.9 pts Observed minus expected
- Sample
- 327 games Lane: Support
- vs patch 26.20
- −0.6 pts Within normal patch-to-patch noise
Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21 · Oct 27 – Nov 3
Key takeaways
- Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Lux wins 52.0% of 327 games (95% range 46.6–57.3%).
- Both champions' overall Support win rates predict 48.1% for Lux; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Neither side reliably wins the lane: the average gold difference at 15 minutes is 11, within the margin of error (324 games).
- Senna gets stronger as the game goes on: Lux wins 64.9% of games of 25 minutes or less but only 49.3% of longer ones.
- Lux players pick Scorch much less often against Senna: 70.8% of their other Support games, 64.2% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Lux and Senna played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Lux's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Lux vs Senna Laning Stats
At 15 minutes
Whole-game averages
Lux vs Senna Win Rate by Game Length
Lux's win rate against Senna by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
Senna gets stronger as the game goes on: Lux wins 64.9% of games of 25 minutes or less but only 49.3% of longer ones.
Lux vs Senna Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)EvenLux gold at 15: +11
- First itemLuxLux: 13.4 min · Senna: 14.2 min
- Games under 20 minInsufficient data
- 20–30 min gamesEvenLux wins 53.3% of 107 games
- 30+ min gamesEvenLux wins 49.2% of 195 games
What Lux Changes Against Senna
Choices Lux players make noticeably more or less often in this matchup than in their other Support games.
ScorchRuneUsually70.8%vs Senna64.2%−6.6 pts51.0% WR here
Grisly MementosRuneUsually23.8%vs Senna29.4%+5.6 pts57.3% WR here
Dark HarvestKeystoneUsually24.2%vs Senna29.4%+5.2 pts57.3% WR here
Arcane CometKeystoneUsually72.4%vs Senna67.3%−5.2 pts49.5% WR here
Health Scaling (defense)Stat shardUsually91.8%vs Senna88.7%−3.1 pts52.4% WR here
Best Lux Build vs Senna
Usual Lux build (Support)
76.2% win rate · 21 games
Against Senna
Not enough matchup-specific build data: only 12 of 133 Lux games against Senna carried a complete build, which is too few to recommend an item path from. Use Lux's standard build instead.
- Lux usually completes Luden's Echo first, at 13.4 min (median of 224 games).
- Senna usually completes Statikk Shiv first, at 14.2 min (median of 157 games).
- Skill priority: E > Q > W — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Lux Runes vs Senna
Plan your Lux draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Lux matchup data for League of Legends patch 26.21. The table below shows Lux's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Lux build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Lux Matchups
Hardest for Lux
Easiest for Lux
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Lux vs Senna FAQ - Patch 26.21
Who wins Lux vs Senna?
Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Lux wins 52.0% of 327 games (95% range 46.6–57.3%).
What is Lux's win rate against Senna?
Lux wins 52.0% of 327 Support games against Senna on patch 26.21 (95% range 46.6–57.3%). Based on both champions' overall Support win rates, 48.1% would be expected.
Does Lux counter Senna?
Not clearly. Lux wins 52.0% of 327 games against Senna, and the 95% range (46.6–57.3%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Lux or Senna?
Neither side reliably wins the lane: the average gold difference at 15 minutes is 11, within the margin of error (324 games).
Does Lux outscale Senna?
Senna gets stronger as the game goes on: Lux wins 64.9% of games of 25 minutes or less but only 49.3% of longer ones.
When is Senna strongest against Lux?
On current data there is no stage of the game where Senna is ahead of Lux beyond the margin of error.
What should Lux build against Senna?
There are not enough games for a matchup-specific core, so use Lux's usual Support core: Luden's Echo, Malignance, Rabadon's Deathcap.
What runes should Lux use against Senna?
Dark Harvest with Domination and Sorcery — 57.0% over 79 games against Senna. The biggest change against Senna: Scorch (70.8% usually, 64.2% here).