Lux, League of Legends champion
Win Rate
51.1%
Pick Rate
9.5%
Ban Rate
15.9%

LuxBase Stats & Win Rate History

Lux A TierMageSupport
Patch26.19
Games8,620
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Lux's base stats, per-level growth and level 18 values for Patch 26.19, ranked against every champion — plus win rate and ban rate history by patch, win rate by rank and win rate by game length.

Health
580#147 of 173
Attack Damage
54#97 of 173
Armor
21#71 of 173
Magic Resist
30#97 of 173
Attack Range
550#9 of 173
Move Speed
330#117 of 173

Lux Base Stats (Patch 26.19)

Ranked against 173 champions

Lux starts with 580 health and 54 attack damage and reaches 2,263 health and 110 attack damage at level 18. Lux is a ranged champion with 550 attack range. Lux's standout stat is Attack Range, ranked #9 of 173 champions. Next to the average Mage, Lux has 106 less health and 9 more armor at level 18.

StatLevel 1Per levelLevel 6Level 11Level 18Rank (Lv 18)Mage avg
Health580+99.009711,4492,263#147 of 1732,369
Attack Damage54.0+3.3067.083.0110.1#97 of 173104.7
Armor21.0+5.2041.566.6109.4#71 of 173100.9
Magic Resist30.0+1.3035.141.452.1#97 of 17352.9
Attack Speed0.669+3.0%0.7480.8451.010#38 of 1730.889
Move Speed330—330330330#117 of 173334
Attack Range550—550550550#9 of 173528
Mana440+23.50533646840#137 of 173991
Health Regen (5s)5.50+0.557.6710.3314.85#118 of 17316.28
Mana Regen (5s)9.00+0.8012.1616.0222.60#16 of 17321.46

Lux Level Stat Calculator

18
Health
2,263+99.00 per level
Attack Damage
110.1+3.30 per level
Armor
109.4+5.20 per level
Magic Resist
52.1+1.30 per level
Attack Speed
1.010+3.0% per level
Mana
840+23.50 per level
Health Regen (5s)
14.85+0.55 per level
Mana Regen (5s)
22.60+0.80 per level

Lux Win Rate History by Patch

Last 12 patches

Lux's Support win rate went from 48.6% in Patch 26.8 to 50.4% in Patch 26.19 (+1.8 points). The best patch in this window was 26.19 at 50.4%, the worst 26.8 at 48.6%. Patch 26.19 left it within half a point of 50.1%.

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1951.1%+0.59.5%15.9%A
26.1850.6%+0.19.9%16.7%B
26.1750.5%−0.39.7%14.9%B
26.1650.8%+0.39.0%14.0%B
26.1550.4%+0.110.3%15.4%B
26.1450.3%−0.59.9%—B
26.1350.8%+0.19.7%—B
26.1250.6%+0.59.5%—B
26.1150.1%−0.69.2%—B
26.1050.7%+0.38.7%—A
26.950.4%+1.38.0%—B
26.849.1%—8.2%—C

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1950.4%+0.35.9%15.9%B
26.1850.1%+0.26.3%16.7%C
26.1749.9%−0.16.8%14.9%C
26.1650.0%+0.49.0%14.0%C
26.1549.6%+0.110.3%15.4%D
26.1449.5%−0.49.9%—D
26.1349.9%+0.19.7%—S
26.1249.8%±0.09.5%—S
26.1149.8%−0.59.2%—A
26.1050.3%+0.28.7%—S
26.950.1%+1.58.0%—S
26.848.6%—8.3%—A

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1951.9%+0.73.0%15.9%A
26.1851.1%−0.93.0%16.7%A
26.1752.1%±0.02.4%14.9%A
26.1652.1%+0.59.0%14.0%S
26.1551.6%+0.810.3%15.4%A
26.1450.8%−1.09.9%—B
26.1351.8%−0.69.7%—S
26.1252.4%+2.29.5%—S
26.1150.2%−1.29.2%—S
26.1051.5%−0.18.7%—S
26.951.6%+2.48.1%—S
26.849.2%—8.2%—A

Each patch is measured on its own ranked games; early-patch numbers move as more games arrive. Win rate changes reflect balance changes, item changes and how the champion is played.

Lux Win Rate and Ban Rate by Rank

Lux wins most in Gold (54.7%) and least in Bronze (48.5%). Ban rate peaks in Iron at 36.1% and is lowest in Master (1.5%).

Win rate by rank (Support)

52.0%
48.5%
51.0%
54.7%
51.3%
48.6%
—
—
—
—

Ban rate by rank

36.1%
30.6%
21.6%
15.4%
9.9%
5.7%
2.7%
1.5%
—
—

Ranks with too few games for a stable number are left blank instead of guessed.

Lux Win Rate by Game Length

Support

Lux (Support) wins most in games of <20m: 55.2%. Win rate falls 7.5 points from the shortest games to the longest — Lux wants to end the game early.

55.2%
54.9%
51.1%
48.2%
47.8%

Lux Playstyle Profile

Percentiles against every champion this patch (100 = highest). Lux stands out for Crowd control and Vision score, and sits lowest for Healing.

Percentile vs all champions

  • Crowd control90
  • Vision score83
  • Objective steals67
  • Support strength46
  • Objective control44
  • CS42
  • Damage to champions40
  • Damage to buildings35
  • Turret kills31
  • Damage mitigated12
  • Healing0

Damage split

Magic damage: 90%Physical and true damage: 10%90%
  • Magic damage · 90%
  • Physical and true damage · 10%

90% of Lux's damage to champions is magic damage — the number to check before you stack armor or magic resist against Lux.

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Lux Stats FAQ - Patch 26.19

What are Lux's base stats?

In Patch 26.19, Lux starts with 580 health, 54 attack damage, 21 armor, 30 magic resist, 0.669 attack speed, 550 attack range and 330 move speed.

How much health does Lux have at level 18?

Lux has 2,263 health at level 18, gaining 99 per level. That ranks #147 of 173 champions.

What is Lux's attack range?

Lux has 550 attack range (#9 of 173), so Lux is a ranged champion. Base move speed is 330.

Is Lux stronger or weaker in Patch 26.19?

Stronger in our ranked data: Lux's Support win rate is 50.4% in Patch 26.19, up 0.3 points from 50.1% in Patch 26.18.

What rank is Lux best at?

Lux has the highest win rate in Gold (54.7%) and the lowest in Bronze (48.5%).

Is Lux an early game or late game champion?

Early game: Lux wins 55.2% of the shortest games but only 47.8% of games past 35 minutes.