Senna, League of Legends champion
Win Rate
51.2%
Pick Rate
2.8%
Ban Rate
1.8%

Senna vs Lux

Senna A TierSupportMarksman
Patch
26.21
Games
5,610
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 3, 2026 UTC
Methodology
Data Methodology

Senna vs Lux is a moderate matchup in LoL patch 26.21. Lux wins with a 51.9% win rate (+3.8%) over Senna based on 341 games. Lux wins the early laning phase while Senna scales better into the late game. Below you'll find the best Senna build, runes, laning stats, and strategies for the Senna vs Lux matchup.

Senna Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Senna performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Senna
Senna
48.0%
VS
Lux
52.0%
Lux

Who wins Senna vs Lux?

Slight Lux edgeModerate confidence

Senna wins 48.0% of these games. With this many games the true rate is most likely between 42.7% and 53.4% (95% range).

Expected
51.9%
From both champions' overall Support win rates
Matchup effect
−3.9 pts
Observed minus expected
Sample
327 games
Lane: Support
vs patch 26.20
+0.6 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21 · Oct 27 – Nov 3

Key takeaways

  • Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Senna wins 48.0% of 327 games (95% range 42.7–53.4%).
  • Both champions' overall Support win rates predict 51.9% for Senna; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 11, within the margin of error (324 games).
  • Senna does better the longer the game goes against Lux: 35.1% in games of 25 minutes or less, 50.7% in longer games.
  • Senna players pick Black Cleaver much less often against Lux: 66.7% of their other Support games, 57.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Senna and Lux played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Senna's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Senna vs Lux Laning Stats

SennaLux

At 15 minutes

Gold difference
−11
Within the margin of error
95% range −119 to +98
XP difference
−52
Within the margin of error
95% range −148 to +43
CS difference
−2.8
Lux ahead
95% range −4.2 to −1.4
1.17
Kills before 15 min
1.90
2.96
Deaths before 15 min
2.49
0.08
Solo kills before 15 min
0.13
4.6%
First blood
8.9%

Whole-game averages

1.8
CS / min
2.3
566
DMG / min
721
11,168
Gold / game
10,966
417
Heal / min
69
315
DMG Mitigated / min
362
1.2
CC / min
1.6

Senna vs Lux Win Rate by Game Length

Senna's win rate against Lux by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

32.0%
Under 20 min
25 games
37.5%
20–25 min
32 games
50.7%
25–30 min
75 games
51.0%
30–35 min
102 games
50.5%
35+ min
93 games
Senna vs Lux95% rangeSenna usual (Support)

Senna does better the longer the game goes against Lux: 35.1% in games of 25 minutes or less, 50.7% in longer games.

Senna vs Lux Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenSenna gold at 15: −11
  2. First itemLuxSenna: 14.2 min · Lux: 13.4 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenSenna wins 46.7% of 107 games
  5. 30+ min gamesEvenSenna wins 50.8% of 195 games

What Senna Changes Against Lux

Choices Senna players make noticeably more or less often in this matchup than in their other Support games.

Best Senna Build vs Lux

Usual Senna build (Support)

77.8% win rate · 36 games

  • Senna usually completes Statikk Shiv first, at 14.2 min (median of 157 games).
  • Lux usually completes Luden's Echo first, at 13.4 min (median of 224 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Senna Runes vs Lux

Usual Senna runes (Support)

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandCelerityGathering Storm
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health (defense)

55.8% win rate · 491 games

Against Lux

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandCelerityGathering Storm
Inspiration
Jack Of All TradesMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health (defense)

55.4% win rate · 56 games

MetaBot Desktop

Plan your Senna draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Senna matchup data for League of Legends patch 26.21. The table below shows Senna's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Senna build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Senna Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Senna vs Lux FAQ - Patch 26.21

Who wins Senna vs Lux?

Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Senna wins 48.0% of 327 games (95% range 42.7–53.4%).

What is Senna's win rate against Lux?

Senna wins 48.0% of 327 Support games against Lux on patch 26.21 (95% range 42.7–53.4%). Based on both champions' overall Support win rates, 51.9% would be expected.

Does Senna counter Lux?

Not clearly. Senna wins 48.0% of 327 games against Lux, and the 95% range (42.7–53.4%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Senna or Lux?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 11, within the margin of error (324 games).

Does Senna outscale Lux?

Senna does better the longer the game goes against Lux: 35.1% in games of 25 minutes or less, 50.7% in longer games.

When is Lux strongest against Senna?

Lux is measurably ahead in: First item.

What should Senna build against Lux?

The most successful Senna core against Lux is Rapid Firecannon, Statikk Shiv, Black Cleaver (66.7% over 54 games). The biggest change against Lux: Black Cleaver (66.7% usually, 57.2% here).

What runes should Senna use against Lux?

Deathfire Touch with Sorcery and Inspiration — 55.4% over 56 games against Lux. The biggest change against Lux: Jack Of All Trades (39.4% usually, 33.3% here).