Malzahar, League of Legends champion
Win Rate
50.9%
Pick Rate
4.5%
Ban Rate
19.7%

Malzahar vs Pantheon

Malzahar A TierMage
Patch
26.19
Games
4,075
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 4, 2026 UTC
Methodology
Data Methodology

Malzahar vs Pantheon is a decisive matchup in LoL patch 26.19. Pantheon wins with a 61.5% win rate (+23.1%) over Malzahar based on 26 games. Malzahar wins the early laning phase while Pantheon scales better into the late game. Below you'll find the best Malzahar build, runes, laning stats, and strategies for the Malzahar vs Pantheon matchup.

Malzahar Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Malzahar performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Malzahar
Malzahar
39.0%
VS
Pantheon
61.0%
Pantheon

Who wins Malzahar vs Pantheon?

Slight Pantheon edgeLow confidence

Malzahar wins 39.0% of these games. With this many games the true rate is most likely between 25.7% and 54.3% (95% range).

Expected
48.6%
From both champions' overall Mid win rates
Matchup effect
−9.6 pts
Observed minus expected
Sample
41 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Support): 6 games, Malzahar won 33.3%.

They also met in another lane (Top): 3 games, Malzahar won 33.3%.

Key takeaways

  • Current data slightly favors Pantheon, but the sample is too limited for a strong conclusion: Malzahar wins 39.0% of 41 games (95% range 25.7–54.3%).
  • Both champions' overall Mid win rates predict 48.6% for Malzahar; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 83, within the margin of error (39 games).
  • Malzahar players pick Armored Advance far more often against Pantheon: 0.9% of their other Mid games, 4.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Malzahar and Pantheon played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Malzahar's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Malzahar vs Pantheon Laning Stats

MalzaharPantheon

At 15 minutes

Gold difference
+83
Within the margin of error
95% range −447 to +613
XP difference
+373
Within the margin of error
95% range −85 to +831
CS difference
+29.7
Malzahar ahead
95% range +22.2 to +37.1
2.23
Kills before 15 min
4.18
2.97
Deaths before 15 min
2.51
1.07
Solo kills before 15 min
1.32
2.4%
First blood
12.2%

Whole-game averages

7.0
CS / min
5.0
891
DMG / min
830
13,058
Gold / game
12,538
65
Heal / min
168
538
DMG Mitigated / min
845
1.9
CC / min
0.7

Malzahar vs Pantheon Win Rate by Game Length

Malzahar's win rate against Pantheon by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
5 games
Too few games
20–25 min
3 games
Too few games
25–30 min
8 games
Too few games
30–35 min
7 games
Too few games
35+ min
18 games
Malzahar vs Pantheon95% rangeMalzahar usual (Mid)

No game length stands out: Malzahar's results against Pantheon in short and long games are within the margin of error of each other.

Malzahar vs Pantheon Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenMalzahar gold at 15: +83
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Malzahar Changes Against Pantheon

Choices Malzahar players make noticeably more or less often in this matchup than in their other Mid games.

Best Malzahar Build vs Pantheon

Against Pantheon

Not enough matchup-specific build data: only 7 of 30 Malzahar games against Pantheon carried a complete build, which is too few to recommend an item path from. Use Malzahar's standard build instead.

  • Malzahar usually completes Blackfire Torch first, at 10.3 min (median of 24 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Malzahar Runes vs Pantheon

Usual Malzahar runes (Mid)

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandTranscendenceScorch
Inspiration
Cash BackCosmic Insight
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

74.1% win rate · 27 games

Against Pantheon

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Malzahar draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Malzahar matchup data for League of Legends patch 26.19. The table below shows Malzahar's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Malzahar build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Malzahar Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Malzahar vs Pantheon FAQ - Patch 26.19

Who wins Malzahar vs Pantheon?

Current data slightly favors Pantheon, but the sample is too limited for a strong conclusion: Malzahar wins 39.0% of 41 games (95% range 25.7–54.3%).

What is Malzahar's win rate against Pantheon?

Malzahar wins 39.0% of 41 Mid games against Pantheon on patch 26.19 (95% range 25.7–54.3%). Based on both champions' overall Mid win rates, 48.6% would be expected.

Does Malzahar counter Pantheon?

Not clearly. Malzahar wins 39.0% of 41 games against Pantheon, and the 95% range (25.7–54.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Malzahar or Pantheon?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 83, within the margin of error (39 games).

Does Malzahar outscale Pantheon?

There are too few games of each length to tell yet.

When is Pantheon strongest against Malzahar?

On current data there is no stage of the game where Pantheon is ahead of Malzahar beyond the margin of error.

What should Malzahar build against Pantheon?

There are not enough games for a matchup-specific core, so use Malzahar's usual Mid core: Liandry's Torment, Rylai's Crystal Scepter, Mejai's Soulstealer. The biggest change against Pantheon: Armored Advance (0.9% usually, 4.9% here).

What runes should Malzahar use against Pantheon?

Use Malzahar's usual Deathfire Touch page (Sorcery + Inspiration); there are too few games for a matchup-specific page.