Mel, League of Legends champion
Win Rate
46.1%
Pick Rate
3.9%
Ban Rate
20.7%

MelBase Stats & Win Rate History

Mel F TierMageSupport
Patch26.19
Games3,520
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Mel's base stats, per-level growth and level 18 values for Patch 26.19, ranked against every champion — plus win rate and ban rate history by patch, win rate by rank and win rate by game length.

Health
630#127 of 173
Attack Damage
54#97 of 173
Armor
21#71 of 173
Magic Resist
30#97 of 173
Attack Range
550#9 of 173
Move Speed
330#117 of 173

Mel Base Stats (Patch 26.19)

Ranked against 173 champions

Mel starts with 630 health and 54 attack damage and reaches 2,313 health and 110 attack damage at level 18. Mel is a ranged champion with 550 attack range. Mel's standout stat is Attack Range, ranked #9 of 173 champions. Next to the average Mage, Mel has 56 less health and 9 more armor at level 18.

StatLevel 1Per levelLevel 6Level 11Level 18Rank (Lv 18)Mage avg
Health630+99.001,0211,4992,313#127 of 1732,369
Attack Damage54.0+3.3067.083.0110.1#97 of 173104.7
Armor21.0+5.2041.566.6109.4#71 of 173100.9
Magic Resist30.0+1.3035.141.452.1#97 of 17352.9
Attack Speed0.625+2.5%0.6870.7620.891#108 of 1730.889
Move Speed330—330330330#117 of 173334
Attack Range550—550550550#9 of 173528
Mana480+28.00591726956#117 of 173991
Health Regen (5s)6.00+0.558.1710.8315.35#114 of 17316.28
Mana Regen (5s)9.00+0.9012.5616.9024.30#11 of 17321.46

Mel Level Stat Calculator

18
Health
2,313+99.00 per level
Attack Damage
110.1+3.30 per level
Armor
109.4+5.20 per level
Magic Resist
52.1+1.30 per level
Attack Speed
0.891+2.5% per level
Mana
956+28.00 per level
Health Regen (5s)
15.35+0.55 per level
Mana Regen (5s)
24.30+0.90 per level

Mel Win Rate History by Patch

Last 12 patches

Mel's Mid win rate went from 47.9% in Patch 26.8 to 45.7% in Patch 26.19 (−2.2 points). The best patch in this window was 26.9 at 48.1%, the worst 26.16 at 43.2%. Patch 26.19 dropped it 2.3 points from 48.1%.

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1946.1%−0.93.9%20.7%F
26.1847.0%+0.23.9%26.8%F
26.1746.8%+2.53.9%28.7%F
26.1644.2%−1.44.4%36.3%F
26.1545.7%+0.15.6%40.3%F
26.1445.6%−0.25.5%—F
26.1345.8%−0.45.0%—F
26.1246.2%+0.44.3%—F
26.1145.9%−1.64.2%—F
26.1047.5%−0.14.0%—F
26.947.6%+1.84.0%—F
26.845.8%—4.8%—F

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1945.7%−2.32.1%20.7%F
26.1848.0%+1.51.9%26.8%F
26.1746.5%+3.31.7%28.7%F
26.1643.2%−2.44.4%36.3%F
26.1545.6%+1.45.6%40.3%F
26.1444.3%−3.55.5%—F
26.1347.7%+1.15.0%—A
26.1246.6%+0.24.3%—A
26.1146.4%−1.24.2%—A
26.1047.6%−0.54.0%—A
26.948.1%+0.24.0%—A
26.847.9%—4.8%—A

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1945.8%+1.01.0%20.7%F
26.1844.8%−1.21.0%26.8%F
26.1746.0%+1.11.2%28.7%F
26.1644.9%−0.34.4%36.3%F
26.1545.2%+0.65.6%40.3%F
26.1444.6%+0.65.5%—F
26.1344.0%−1.65.0%—A
26.1245.6%+0.74.3%—A
26.1144.9%−1.44.2%—A
26.1046.3%+1.74.0%—A
26.944.6%+4.14.0%—A
26.840.5%—4.8%—A

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1947.7%+0.60.7%20.7%F
26.1847.1%−0.71.1%26.8%F
26.1747.9%+2.91.1%28.7%F
26.1645.0%−1.54.4%36.3%F
26.1546.5%−2.05.6%40.3%F
26.1448.5%+3.25.5%—F
26.1345.3%−0.65.0%—A
26.1245.8%−0.84.1%—A
26.1146.6%−7.34.2%—A
26.953.9%+5.94.0%—S
26.848.0%−1.54.8%—S
26.749.5%—5.6%—S

Each patch is measured on its own ranked games; early-patch numbers move as more games arrive. Win rate changes reflect balance changes, item changes and how the champion is played.

Mel Win Rate and Ban Rate by Rank

Mel wins most in Gold (44.9%) and least in Silver (42.4%). Ban rate peaks in Iron at 30.0% and is lowest in Master (8.0%).

Win rate by rank (Mid)

—
44.1%
42.4%
44.9%
43.7%
—
—
—
—
—

Ban rate by rank

30.0%
29.5%
24.6%
19.3%
15.7%
12.0%
11.8%
8.0%
—
—

Ranks with too few games for a stable number are left blank instead of guessed.

Mel Win Rate by Game Length

Mid

Mel (Mid) wins most in games of <20m: 50.5%. Win rate falls 3.4 points from the shortest games to the longest — Mel wants to end the game early.

50.5%
46.2%
45.6%
43.4%
47.1%

Mel Playstyle Profile

Percentiles against every champion this patch (100 = highest). Mel stands out for Vision score and Crowd control, and sits lowest for Healing.

Percentile vs all champions

  • Vision score76
  • Crowd control72
  • Objective steals65
  • Damage to champions58
  • CS56
  • Objective control52
  • Damage to buildings47
  • Turret kills43
  • Support strength42
  • Damage mitigated17
  • Healing4

Damage split

Magic damage: 92%Physical and true damage: 8%92%
  • Magic damage · 92%
  • Physical and true damage · 8%

92% of Mel's damage to champions is magic damage — the number to check before you stack armor or magic resist against Mel.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Mel Stats FAQ - Patch 26.19

What are Mel's base stats?

In Patch 26.19, Mel starts with 630 health, 54 attack damage, 21 armor, 30 magic resist, 0.625 attack speed, 550 attack range and 330 move speed.

How much health does Mel have at level 18?

Mel has 2,313 health at level 18, gaining 99 per level. That ranks #127 of 173 champions.

What is Mel's attack range?

Mel has 550 attack range (#9 of 173), so Mel is a ranged champion. Base move speed is 330.

Is Mel stronger or weaker in Patch 26.19?

Weaker in our ranked data: Mel's Mid win rate is 45.7% in Patch 26.19, down 2.3 points from 48.1% in Patch 26.18.

What rank is Mel best at?

Mel has the highest win rate in Gold (44.9%) and the lowest in Silver (42.4%).

Is Mel an early game or late game champion?

Early game: Mel wins 50.5% of the shortest games but only 47.1% of games past 35 minutes.